
A challenging trading and combat game with a story and quests, where goods have unique properties, and the more you carry, the more dangerous the journey becomes.
Modeled estimate, not a reported figure. How we estimate →
About
TRADESMAN: Deal to Dealer is a game about a merchant who rides around in his horse-drawn (or bear-drawn) cart. Starting his journey in his home village of Grampstead, the Tradesman heads off to the other towns and villages of the world. Stock up on marine morsels in Fishpool, quench your thirst at Grubgrog Village's renowned tavern, sell basic necessities in Hoboken, and trample the dirt in Normingham, the capital of these lands!
Trade: buy up stock in one place and sell it out wherever your goods are needed most to earn money and gain trading experience.
Automatic battles with active skills: the roads are perilous, and the more goods you have in your cart, the more dangerous they become.
Your wares aren't just a basket with a price tag - each product has a range of traits that complicate transportation.
Many unique types of mercenaries, each of which you can take a shine to, but not enough to think twice about swapping them out for a better mercenary.
Consumables: study the culinary arts to cook meals and feed your mercenaries. Use power-up scrolls and books to lecture your mercenaries.
Buildable talents: talents for combat, trade, social interactions, and survival.
Transport quests: work as a taxi driver and drop off drunks, children, and wounded guards.
Classic quests: head to marked points on the map and fulfill various characters' requests.
Soulslike quests: go god-knows-where and do god-knows-what.
Plot quests: plot quests!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Vietnamese, Spanish - Spain
Engagement
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1.游戏佣兵不能获取经验升级2.设置了存档点不能手动存档3.各等级佣兵差异化不够明显,等级设置太小了4.佣兵技能丰富度不够
absolutely would not recommend. no way to change difficulty. combat is extremely difficult and even carrying a extra crate of trade good causes the enemies to drastically jump in difficulty thus making it impossible to procced and once you rest and or lose a combat you lose half of your trade goods. honestly this game aint it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 193 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm definitely not gonna refund, game has great art and good systems. But just of the tip of the iceberg : Game telling you "you best be in a safe location if you don't wanna lose progress" or wild boars asking money for passage are some of many things that makes it hard to get used too I guess. Also lack of tooltips on a lot of hard to grasp icons at first, lack of balance early game or at least not explaining why etc Feels like they rushed 1.0 or lacked feedback. Still gonna enjoy it a lot I can tell and Mostly positive feels a bit harsh
Fun game loop, being able to limit the difficulty by the wares you're holding is an interesting idea
Didn't think I would get so much value from 5 dollars.
- Вшивый пацан. Свой. Личный. Есть. - Боевые котики. Есть. - Агрессивные куры на дорогах, которые сильнее чела в доспехах. Есть. - Зажопинск любого формата. Есть. И много чего еще есть, особенно юмора, но иногда подгорает от ситуаций на дорогах
Первые часов 10 я действительно получал удовольствие от игры. Она недорогая, интересная, и я с удовольствием продолжал играть. В итоге наиграл 56 часов, дошёл до финального босса — и именно здесь игра меня окончательно разочаровала. К концу всё превращается в гринд. Ты часами фармишь ресурсы, качаешь репутацию и делаешь одни и те же действия, а для финального босса, как мне показалось, нужно собрать именно тот отряд и прокачать его именно так, как задумал разработчик. После 56 часов это ощущается особенно неприятно. Мне правда жаль потраченного времени. При этом я искренне надеюсь, что разработчик когда-нибудь всё это исправит, потому что у игры был хороший потенциал. Но даже если её полностью починят, вряд ли я уже вернусь к ней. Поэтому пока не рекомендую. Если интересно, почему я так расстроился, подробно рассказал об этом в видео: [ https://www.youtube.com/watch?v=duDM3nIl5jY ]
这个游戏后期内容过于重复且繁琐,尤其是要刷每一个城镇的好感解锁奖励。但是前中期的游戏体验还是相当不错的,只要稳扎稳打一般不会出现打不过强盗的情况。 再加上目前19¥的价格,是完全值得好评的。
后期重复太多,任务缺乏索引
Hard to recommend at this stage. -Very unbalanced -Not much depth to it...
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $60.8K | 94 | 77% | $14.99 | |
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| $147 | 4 | 100% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| $138.6K | 519 | 85% | $14.99 | |
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| $138.7K | 835 | 91% | $6.99 | |
| $138.7K | 292 | 57% | $19.99 | |
| $138.7K | 1.2K | 75% | $5.99 |