
A single classic cartoon inspired boss fight platformer, with shoot em' up game mechanics. Run, jump, and shoot with four unique bullet types and two difficulty modes. Try to get a gold rank in this hand-drawn, traditionally animated boss fight.
Modeled estimate, not a reported figure. How we estimate →
About
Run, jump, and shoot in this single classic cartoon inspired boss fight! You play as Fodder the Cannon, as he finds himself in a scuffle with the boss, Gears the Gorilla. Beat all three of Gear's phases to defeat him, with the help of four different weapons. All graphics are hand-drawn and traditionally animated, with original music to accompany the action packed gameplay. With two different difficulty modes, aim for a gold rank in "Toyland Tussle"!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хороший боссфайт. Впервые вижу такую геймплейную идею: "один босс на всю игру, но он реально крутой"
The controls and physics are a bit weird, and there's only one boss, but this game captures the magic of Cuphead almost perfectly. It genuinely feels like the dev lifted a boss straight from Cuphead.
Toyland is a visually excellent game and just about perfectly captures the art style of Cuphead and the source material of it. However this game does come with its issues as I feel the great execution visually makes people oversight the other parts of this game. At a price tag of 3 dollars, it feels too expensive to just have one boss and needs some more polish. Like previously the game looks great but even that has issues. It can be difficult to differentiate projectiles from the static parts of the level. It is also difficult to tell at what point does a projectile become untouchable when passing through the floor. The dash ability also suffers from blending in making it hard to tell where you are. Hitboxes are confusing for this game as even with the boss you have to just to hit them as you can not stand close using the lock feature because it will just make you run into the boss. It is still difficult to tell what parts of an attack would hurt. The controls in this game are inconsistent and limited. Whether keyboard or controller the game makes it a struggle to play with limited controls and only have two types of controls Classic and Looney. Even with those two options using both types of device or setting still requires you to have your positioning be complex with inputs being in weird locations such as with keyboard if you use WASD you have to use Z to shoot when it is right below A which is used to go left. With either device players will most likely have to use more fingers than expected when playing and they can not change them to anything else. For menus controls are much different as with a typical Xbox controller you have to use B to select but when in game it swaps from what you would expect. I do like some of the mechanics but they are turned into liabilities when trying to use them with how you are forced to play. With the controls being unusual and the unclear implications from the visuals gameplay is greatly impacted but there is still more issues even with the pros. Jumping is confusing as if you start moving left or right while in the air it keeps you going in that directions. The boss attacks are very fun and enjoyable regardless of the faults as the projectiles work nicely together making you have to think whether to act now or wait till later to move from one spot to another or when to jump or use dash. This game may be visually well executed but that does not make up for its lacking in gameplay and design and I believe it is not worth the 3 dollar price tag currently unless major improvements come along.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was extremely charming. the boss is fun the music is great the animations are absolutely amazing ! my only complaint is how floaty the character is. but other than that 100% would recommend !
An honestly, nicely done little game. The game is incredibly short as it only has one boss, but has replay value with the tougher difficultly level and ranking. The visuals, music, and style are all great, but I do have a few issues with it. I wish we could map our own controls. The two control schemes we can choose from do not allow for custom button maps. As a hardcore Cuphead player, I'm used to setting R2/RT as my shoot button. There is no progress meter when you die, so you have absolutely no idea how well you were doing before death. The air dash mostly causes you to take take damage, other than preventing it. I found it better to for use it. All in all, this is a really solid and fun effort. For 2 bucks you honestly can't complain, but just know there's not a lot of content here.
this game is a game, a good game even, i had little problems with it. support the dev.
Very clean visuals and music, good boss design, but controls are unresponsive and too sensitive which makes this game absolutely unplayable
A very cool Cuphead inspired game.
This game is very awesome and cool!!!!!!! The boss fight itself is great, and the artwork + animations are done super well. The extra bullets being there to are so awesome, they didn't need to be there, but the fact there even there just makes this game even more worth the price that it already is! Very cool, 10/10 :D
Esse jogo é bom, tanto na jogabilidade, na dificuldade e no visual
Players by region
Where this game's players are, estimated from review languages.
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