
Lead your dynasty to victory in the new digital adaptation of the acclaimed board game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"A Great Game Ruined by Cheating AI." I really wanted to love Yellow & Yangtze. At first, I was extremely fond of it—the game mechanics are solid, the visuals are simple yet vibrant, and the sound design is well done. However, there’s one massive issue that completely ruins the experience: the AI blatantly cheats. It’s frustrating when you strategize carefully, play well, and then suddenly, out of nowhere, the AI pulls off impossible moves. One of the most glaring examples I noticed was during a crucial moment where I was about to win. Out of nowhere, a bot triggered a revolt, and somehow, despite having already used multiple governors, it suddenly had six placed on the board—without discarding any tiles. This happens way too often to be a coincidence. The AI seems to "magically" know your moves and always has the perfect response, making it feel like you're playing against an unfair, omniscient opponent rather than a strategic challenge. At its core, Yellow & Yangtze has a great foundation. The mechanics are engaging, the tile-laying system is enjoyable, and it has all the ingredients of a fantastic digital board game. But what’s the point of having a strategy game when your opponent doesn’t play fair? This could have been a game I’d sink dozens of hours into, but after multiple frustrating matches against AI that miraculously bends the rules, I simply don’t find it fun anymore. If you’re playing against real players, Yellow & Yangtze could be a fantastic experience. But if you rely on single-player, be prepared for frustration. A cheating AI takes all the joy out of a strategy game, and until that’s addressed, I can’t recommend it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can't rec for solo. Game will ensure bots always magically have enough tiles to win a revolt, and they will gang up against you in a war. Like, you can be stacked with black tiles, and they will have +1.
Multiplayer not working in Russia Developers: You either don't sell the game in Russia or enable multiplayer. The fact that now multiplayer is not available without VPN is very similar to fraud
I find this game fascinating. Tigris & Euphrates was one of my favorite board games when I first got into the hobby, and II've come to find out that Yellow & Yangtze is a re-imagining of that game. The Dire Wolf implementation is superb. Great animations, music, and UI. Highly recommended.
我们需要中文! We need Chinese!
Played a few games with my wife, got a annoying error that prevented me from creating new games. I emailed support, and although it took them a few days, they fixed it. Not to mention dealing with my rudeness to support. Gotta say, if more game makers actually showed up like this, I wouldn't feel so quick to frustration. I recommend simply because of this interaction.
Ignore my hours, I mostly play this on IOS. The Steam version works great, no issues for me. It's an okay 2-player game, a blast at 3 or 4. I've never had so much fun getting stabbed in the back after a peasant riot!
Reiner Knizia is a giant in the board gaming world and has established a reputation for relatively rules light games that reveal a dizzying complexity and nuance in play. Yellow & Yangtze is no outlier here, and in 3 turns will provide you more interesting choices than 3 hours of playing a computer strategy game like Stellaris. All the digital adaption had to do was translate the game into the digital realm and get out of the way, and it accomplishes this superbly.
Good implementation of the board game. The solo campaign is engaging. AI is challenging but not unbeatable. Graphics and effects are very impressive too - better than I was expecting and runs very well on Mac M1. Only downside is there is the smoke type effect across the map which can't be disabled, it sometimes gets in the way of working out the colour of the tiles - need an option to disable this.
Criminally underrated and one of my favorite board games. Really shines if you have 3 friends to play it with (which I know can be hard for a niche board game).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $10.9K | 90 | 90% | $4.99 | |
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