
Sort up to ∞ toys across massive multi-floor toy stores, solo or with up to ∞ players, unlock powerful upgrades, and turn complete chaos into perfect organization in this cozy 3D cleanup game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A giant toy store. Thousands of toys out of place. One mission: put everything back where it belongs.
Choose your challenge, from 2,694 toys to ∞, and explore colorful multi-story stores filled with dinosaurs, robots, dolls, vehicles, blocks, plushies, and more. Pick up toys, sort them into their correct sections, and transform complete chaos into a perfectly organized store.
Earn coins as you clean and spend them on the Ball Machine, where every ball grants a new upgrade to help you organize faster and more efficiently.
Thousands of tiny items, one very determined manager. Build order from toy-store chaos and keep every shelf under control.
Choose upgrades like helper bots to automate the busywork and keep the store moving while you focus on bigger goals.
Sort, place, and tidy every corner until the whole shop runs like a perfect little machine.
Your smallest helper needs attention too. Keep the baby happy while the store gets busier around you.
Move fast across multiple floors, discover new areas, and turn every level into a perfectly managed toy empire.
Build your own playstyle with dozens of perks and abilities:
Sprint faster
Throw objects
Highlight nearby toys
Attract distant objects
Coin magnet
Object magnet
Double, Triple, Quadruple, Quintuple, and Sextuple Jump
Jetpack
Wings
Direction beacon showing where items belong
Storage boxes for transporting multiple toys
Place multiple nearby objects at once
Helper robots that organize toys for you
Movement speed multipliers
And many more surprises
You're not alone.
A curious baby accompanies you throughout the store, playing with toys, wandering around, and occasionally creating a little extra mess for you to deal with. Sometimes helpful, sometimes distracting, always adorable.
Take your time, optimize your routes, unlock upgrades, and watch the store slowly transform from complete disorder into a perfectly organized toy paradise.
Can you place all 2,694 toys back where they belong?
Engagement
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really have fallen in love with this genre of games but with that in mind i can't say i would recommend this one in it's current stage. I love that the developer/s are updating the game almost every day but in it's current form it is running very badly. The game keeps lagging and there are a lot of bugs. I've played a lot of other games with the same concept and more items to organize that run way better then this one. Hopefully in the future i'll be able to return to this game and enjoy everything it has to offer.
Sehr cooles spiel da ist man wenigstens nicht so schnell fertig macht richtig spass ich wünschte es gäbe mehr solche aufräumspiele
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 198 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has so much potential. It could honestly be a good game, but its not there yet. I had several issues with the game itself. I did not encounter any bugs as I played it for several minutes. While I did not play it a long time, I did see potential. Being unable to pick up more than one item was killer. The shelves and their placements did not make any sense. Some shelves are on the third floor and the rest of them are on the first. The baby creation? An odd touch. It doesn't really do anything major but could have the potential in the future. I think once the map spacing issues and the object collection/holding issues are address, if they are address, the game COULD be good. But in its currently state, I did not find the game enjoyable.
I personally enjoyed this alot. People need to realize this in early access. There is going to some bugs and some issues. Very relaxing game and it was super easy. There is some issues and i did get stuck a few times. I just refloated up or down and i got unstuck. The abilities are very neat. I enjoy that it has placement spots. Worth the 5.00 dollars to me.
although i have mixed feelings, i will give a positive review to encourage the devs, as this is an early access game and not everything is meant to be perfect right away. to be honest, i really wanted to give up after 10-15 minutes because I was frustrated but after I started unlocking some abilities like being able to hold more items, it started to get a bit better. really not a fan of having to place each item on a specific spot, not freely. the shelve placements makes absolutely no sense and makes it very tedious to find where to put things. i appreciate the devs being hard at work and fixing some of the issues and i hope this will continue. I'm also looking forward to future maps and improvements and will keep playing in the meantime.
A great game for scratching that organizing itch! Named the baby after my real life child that acts the same way! Glad to see the instant fixing and updating of the game quickly and excited to see how this game adds and improves in the future! Great Game!
Wasn't sure given the mixed reviews, but I saw that the recent reviews were more positive and said the issues had been fixed, so I tried it. I like it overall - it has some improvements to be made, but it is definitely enjoyable regardless. The rest of this review is feedback to the dev: My main complaint is that the mouse movement feels a little clunky or laggy. - Going up or down the stairs feels bumpy - I'd rather it be smooth like a slide. - I wish that there was an in-between the compact and spacious layouts - the spacious is too far apart, but the compact is too close together. I'd like just enough space to squeeze between the sides of the shelves (to get from one aisle to another) and just a little more space between them in the compact layout - maybe about two players' width instead of like 1.25. I don't want to walk so far, but the compact almost feels a bit claustophobic at the moment. - The organization doesn't make a ton of sense - why would you put trains, trucks, and cars on 3 different floors? I'd like to see them be more intuitive - put all the games together, the vehicles together, the animal toys together, etc. Also, I'd like the sections to be in rows - so for example put all of the "Wheels' section in one row rather than spreading it across 3. Basically, just make it make more sense. I think it would be good to allow players to choose what each shelf is in the "Free Play" mode that I know is in progress - it wouldn't fully fix this issue, but it would help. So like, have the shelves in the same spots, but have them blank and players can choose what products go on them, perhaps by choosing from a menu or by putting the display item on it. - I think the coins that appear from the number of items you've placed should have a glowing outline so it's easier to find them. I understand not picking them up automatically since there's an upgrade for that - but I did the work, I shouldn't also have to search for my reward. Especially because in the early game, they tend to end up on the 1st floor, rather than actually next to you. - The upgrade system is a bit unclear - is the gumball machine the only option? Is there a way to directly choose your upgrade - like more inventory slots? Or is it just random? - Items just disappear when you drop them - they go on the ground below you, but it's a bit confusing to not have a drop animation or to throw them in front of you somehow. - I had an invisible item (Giant Purple Helicopter) on the dolls circle - I couldn't see it at all unless I hovered my mouse over it to see the description. - Why are there drums and guitars in the music section and not in their own sections? I appreciate that the objects tell you what category they go in, which makes this just confusing and not frustrating. - The items despawn when you look away from them - which makes sense to save resources - but they take a second to re-appear when you turn, which makes it feel a little strange. Same with the items floating on the stairs. - When you exit the settings menu, you have to click before you can start moving the mouse again. - Something happened to your triangles and starfish - I'd like to be able to put identical items in either spot. For example, a blue tower should be able to go in either of the spots for a blue tower, not only one. - The large decorations sometimes clip into the shelves - example: the dice clip into the shelf in the drums area on floor 3 using the compact layout. The robot on the first floor seemed to clip into a shelf on the spacious layout as well, but I don't remember which. - It is easy to get stuck in a lot of the items you have to jump over (such as the potted plants), at which point you have to jump again to get out, you can't just walk. I also tried to jump over the prize machine and got stuck - had to respawn. - You can pick up items on the other side of the shelf if you're trying to place. - The push and summon abilities work on items on other floors.
Even though the banner looks a bit AI slop-ish, the game itself is fun :) as the description says, it's your typical "put things back on their shelves" game, with the optional twist of having a baby toddling around and annoying you. I had fun for the duration, at least ^_^
il est bien mais par compte niveau caméra pas top trop compliqué a tourner sa rame beaucoup pourtant j'ai un bon pc essayer de corriger sa s'il vous plaît. et tous les panneaux ne sont pas en français heureusement que la les dessins , je pense que si vous corriger ne niveaux d'image plus fluide sa sera mieux pour le jeux . continuer comme sa il va être bien .
Gostei bastante de Toy Keeper e recomendo 100%. A jogabilidade é divertida, viciante e dá vontade de continuar jogando. A única crítica que tenho é em relação aos gráficos: apesar de não serem tão bonitos, o jogo acaba sendo mais pesado do que eu esperava. Acho que uma otimização melhor e um upgrade na qualidade gráfica deixariam a experiência ainda mais completa. Tirando isso, é um ótimo jogo e vale muito a pena.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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