
Sort up to ∞ toys across massive multi-floor toy stores, solo or with up to ∞ players, unlock powerful upgrades, and turn complete chaos into perfect organization in this cozy 3D cleanup game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A giant toy store. Thousands of toys out of place. One mission: put everything back where it belongs.
Choose your challenge, from 2,694 toys to ∞, and explore colorful multi-story stores filled with dinosaurs, robots, dolls, vehicles, blocks, plushies, and more. Pick up toys, sort them into their correct sections, and transform complete chaos into a perfectly organized store.
Earn coins as you clean and spend them on the Ball Machine, where every ball grants a new upgrade to help you organize faster and more efficiently.
Thousands of tiny items, one very determined manager. Build order from toy-store chaos and keep every shelf under control.
Choose upgrades like helper bots to automate the busywork and keep the store moving while you focus on bigger goals.
Sort, place, and tidy every corner until the whole shop runs like a perfect little machine.
Your smallest helper needs attention too. Keep the baby happy while the store gets busier around you.
Move fast across multiple floors, discover new areas, and turn every level into a perfectly managed toy empire.
Build your own playstyle with dozens of perks and abilities:
Sprint faster
Throw objects
Highlight nearby toys
Attract distant objects
Coin magnet
Object magnet
Double, Triple, Quadruple, Quintuple, and Sextuple Jump
Jetpack
Wings
Direction beacon showing where items belong
Storage boxes for transporting multiple toys
Place multiple nearby objects at once
Helper robots that organize toys for you
Movement speed multipliers
And many more surprises
You're not alone.
A curious baby accompanies you throughout the store, playing with toys, wandering around, and occasionally creating a little extra mess for you to deal with. Sometimes helpful, sometimes distracting, always adorable.
Take your time, optimize your routes, unlock upgrades, and watch the store slowly transform from complete disorder into a perfectly organized toy paradise.
Can you place all 2,694 toys back where they belong?
Engagement
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed the game. I bought the game despite the mixed reviews because the devs are actively working on it. My main comment is that the perks are overpowered because most of them are active all the time or has no cooldown. In my opinion it kills the fun a little bit and makes it too easy. Although, you can deactivate them. I love the addition of the baby that takes the toy away. I wish we could raise the difficulty, add more babies making a mess, etc. The map could be a bit bigger to allow us to move around better. I look fowards new uodates, maps and challenges.
although i have mixed feelings, i will give a positive review to encourage the devs, as this is an early access game and not everything is meant to be perfect right away. to be honest, i really wanted to give up after 10-15 minutes because I was frustrated but after I started unlocking some abilities like being able to hold more items, it started to get a bit better. really not a fan of having to place each item on a specific spot, not freely. the shelve placements makes absolutely no sense and makes it very tedious to find where to put things. i appreciate the devs being hard at work and fixing some of the issues and i hope this will continue. I'm also looking forward to future maps and improvements and will keep playing in the meantime.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 198 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is broken toys spawned outside of the playable area played multiplier and my wife got coin magnet as her second skill leaving me with no coins and no skills refunded do not buy this game
toy
I really love sorting games! My first run was without major helpers, just slots, sprinting, jumping and the jetpack. The early game was slow, but it wasn't that bad if you're a bit patient. I played this run for myself and really enjoyed it. I really like the idea of the mass placement modes. I wanted to play it with friends, but it's a bit rough right now. Coins are not spawning but there is so much to do. The barriers are one sided. We can go up but never come down (There is a respawn though.). And I'm not sure why you have sometimes 40 and sometimes only 20 or something for the same thing, just a different color. It makes some things barely visible. The updates are frequently so that's really nice! I'm excited for the upcoming updates in the roadmap and all things considered I'm still really enjoying my time in this game.
Initial release terrible. Unable to place items on PC.. Which defeats the purpose. I'll update review after they fix it. I am very disappointed with the QA on this game, I can understand how it might be slow to move and the performance is choppy, but not placing items is unacceptable. That's the only point of the game. I'm tempted to request a refund.
I personally enjoyed this alot. People need to realize this in early access. There is going to some bugs and some issues. Very relaxing game and it was super easy. There is some issues and i did get stuck a few times. I just refloated up or down and i got unstuck. The abilities are very neat. I enjoy that it has placement spots. Worth the 5.00 dollars to me.
I was a little hesitant about this game at first due the simplistic design. However, it has quickly become one of my favorite tidying games! Between choosing how you want the items places, how spacious you want the rooms, and designing your own character the game gives you a sense of control on how you play. This for me is huge. I recommend this game to all of my friends, its easy and something I can turn my brain off to for hours.
Before the update this was playable but now any toy not right in front of you is a coloured cube, having freedom to place items where you want is great however its bugged. some shelves you can only put three types of items on where as all others its 4, placing the castle walls by colour you can put all 4 different types untill one random one where it says there isnt enough room even though theres a big gap. you have to look at the shelf below the one you want to place the item, and when trying to place something youll pick some random toy up from behind the shelf. this game is no longer playable
I quite enjoyed this game, especially once they spread things out a bit more. It feeds that organising itch nicely, I really like all the different variety of toys. I have actually played this through twice now. The only bit that bothers me is when you are nearly finished. The first time I had two toys left to place and couldn't find them anywhere, it took me a while to figure out which toys I was looking for. In the end I had to leave the game and come back so that they would drop out of the chute. So maybe once you are down to the last ten toys or so you could draw them to you or highlight. Maybe have a shelf glow or something once its complete so that it is easy to see which are done and which are not.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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