
Tower Tactics Arena is a fast-paced action roguelite set in the Tower Tactics: Liberation universe. Battle relentless enemy waves in a closed combat arena, level up your towers strategically, and gather powerful trinkets and potions! Will you claim victory in the arena?
Modeled estimate, not a reported figure. How we estimate →
About
Tower Tactics Arena is a fast-paced action roguelite set in the Tower Tactics: Liberation universe. Battle relentless enemy waves in a closed combat arena, level up your towers strategically, and gather powerful trinkets and potions! Will you claim victory in the arena?
Survive against all odds!: Make your way through short waves of deadly enemies! Buy new equipment, level up, and become stronger each wave!
Short runs!: Runs last for around 25 minutes in total!
Level up and fight!: Your towers can level up too! When you have three towers of the same type and level, they combine and level up! You can have up to 8 towers attached to you and up to 9 towers placed on the map!
Many ways to play: Features 16 characters with unique gameplay features and 7 distinct challenges!
Auto Aim!: Attached towers can be aimed manually, but by default, towers shoot at the closest enemies.
Valuable trinkets: Obtain powerful trinkets that will greatly increase your power, giving you new possibilities or reinforcing existing interactions.
Mysterious potions: Potions have powerful one-time effects that can spice things up and help you survive!
Ascend: Will you be able to succeed in the highest ascension?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Reviews
What if the VICTORY LAP was the friends we made along the way?
pretty good game, balanced decently, though it woud be cool to have titan revorked (as writing this comment)
Game runs smoothly and no crashes or bugs that I experienced. Game becomes monotonous after about 10 mins. Same enemies, same upgrades, same towers. Upgrades to be purchased for game credits are only a new starting tower which is readily available from the shop in game anyway so is pretty pointless. There are no other upgrades at time of writing. All 'classes' are unlocked at game start which seems weird considering this is what a lot of other games in this genre use for their progression. Allowing players to stack buffs makes for a severe lack of replayability. In my first attempt I got to 70% evasion by wave 7. By wave 10 I had it at over 100% and became invulnerable. Broken much? Half of the stat upgrades then become pointless. Who needs armor/regen/health/health cap/revives if nothing can even hit you?
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Hours played at review time, across 29 reviews with recorded playtime.
Promising clone of Brotato, and also two bucks cheaper. ;P
Cool game !
Si
I don't think this game is for me.
Promising title from a dev with a proven track record Even in early access it's a fun little package Some issues with visual clarity and content is sparse but that will improve with further updates Give it a shot!
A good time killer, with good potential, the author always listens to his players, updates every day, I recommend this game.
asraworks just understands how to make fun games! Had so much fun with Tower Tactics before and now with this "spinoff" like vampire survivors. Just need more content (towers, game modes, relics, characters).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $8.5K | 43 | 72% | $8.99 |
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