
A new kind of RPG awaits you. A story-rich dungeon crawler with innovative real-time combat that lets you pause or slow time. Tactical thinking is essential to succeed. Now with RPGlite and Permadeath for fast-paced game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Tower of Time is an incredible adventure packed with over 50 hours of gameplay, hand-crafted levels, and a rich story told through cinematics. Taking classic RPG gameplay to the next level, Tower of Time features flexible character development, thousands of pieces of loot and equipment and the complex and tactical Arrow-Time real-time combat system.
Important note: Combat in Tower of Time is different. Each battle is designed like a tactical puzzle. If you want to enjoy combat, you need to pick the difficulty which is adequately challenging to you skill set and adjust it as you progress. On highest difficulty level it is very demanding and requires you to find the synergies between classes, skills and the equipment.
Immerse yourself in a world where technology meets magic with devastating consequences. Gather a group of diverse champions and lead them through the tower. Hundreds of lore books and scattered pieces of information slowly reveal the history of Artara as your party of adventurers approach their fate.
Take ultimate strategic control of each battle with the Arrow-Time combat system that slows the action down to a crawl or pauses it. Plan ahead and position your party where you need them for ultimate effect. Use Arrow-Time to react to new threats, deploy devastating new spells and attacks and counter enemy attacks. No two encounters are ever the same. On harder difficulties - look at each battle as a tactical puzzle.
For those who do not like or have time for typical long cRPG and prefer fast-paced combat oriented games - RPGlite mode cuts down the story content and lets you focus on party building and tactical combat. With Permadeath option for those who appreciate a really tough challenge and want to test their skills. Compare yourself with others via Score and DPS Race leaderboards.
7 Unique character classes, each with different strengths and weaknesses.
Complex skill system with two exclusive enhancement trees and multitude of options.
Skill Gestures - draw some of the skills as you want.
Gravity manipulation – leap large distances to scatter your enemies or draw them in.
Rich equipment system.
150 enemies with unique skills and tactics.
Face 50 Bosses wielding a diverse range of skills and spells.
Five difficulty levels, including Epic difficulty (not recommended for new players).
Multiple combat modes ensure that there's plenty of variety and fresh challenges ahead.
Travel through hand-crafted levels that have been carefully designed to challenge you.
New character progression system.
Unique Party Alignment system.
Combat Challenges, designed to test your tactical and party-building skills.
Crafting, enchanting, legendary items.
Upgradeable city.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.74−93% | 2.7Kreviews | 82% | — | $102.7K |
| $2.49−90% | 581ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
С любовью из Полякии? Спасибо! Перевод заценил.
Sürükleyici tam tadında .
量大管饱的超值地下城之旅
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Russian, French, Turkish, Simplified Chinese, Traditional Chinese, Italian*languages with full audio support
| $24.99 |
| 52ratings |
| 81% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tower of Time is a good fit if you don’t play every day. You can walk away for a week, come back, and still want to see what happens next. That pull is almost entirely the story. Combat is real-time with pause. The default slow-motion didn’t work for me, so I switched to pause-and-play. That made fights easier to manage, but by the late floors the battles started to feel samey. I kept coming back for the plot and the tower’s secrets, not for another skirmish. This was my first real-time-with-pause game. It was easy enough to learn and enjoyable overall. I’ll check the sequel, Dark Envoy, mainly for the story. I’m hoping the combat there has more variety than this one did by the end.
Это очень душненько и простенько. Играя по вечерам по паре часов, без напряга - пойдет. В лор намешали кучу всего, под конец игры был какой-то винегрет из историй и визуала. Тактики я особо тут не увидел. Было получено за даром, грех жаловаться, своих часов она стоит. Остался доволен.
黑盒的任务
Kleines mini BG3! Ich finds gut
norm
прикольная игра, для разнообразия интересно можно пройти пару раз
only played a couple hours and gonna play some more. got this game for like $2 def worth at least that lol
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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