
Build and design the terrain while defending your stronghold against alien invasion in this unique Roguelike tower defense. Choose from 30 heroes, survive enemy waves, and upgrade a variety of destructive towers to hold the line!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 11 → 4.14/day in the week after.
About
Your empire faces relentless invasions from the savage Artronids, threatening its very existence. As Commander, you are the last line of defense against the deadly enemy onslaught. In this endlessly replayable experience, every battle presents fresh challenges with unpredictable outcomes.
Take control of the battlefield by shaping the very ground your enemies march on. Expand and modify terrain tiles to create choke points, forcing enemies into lethal artillery fire or luring them into carefully laid traps. Height and pathing are your greatest weapons—use them wisely to dictate the flow of battle and secure victory.

Each faction brings its own arsenal to the battlefield, featuring unique biomes, towers, and strategies. Their distinct playstyles shape how you build defenses, deploy units, and control the fight. With 10 unique heroes per faction, each possessing their own strengths and abilities, there are always new tactics to discover and strategies to master.

War is unpredictable, but true Commanders adapt. After each wave, select from a set of upgrades and rewards to reinforce your strategy. Assess enemy strengths and weaknesses, adjusting your defenses to counter their advance. No two battles end the same way, as each new tile placement forces you to plan one step ahead.

There's a wide variety of content to unlock as you progress through the game. Heroes are earned through achievements, building upgrades are discovered, and the Codex is packed with secrets to uncover. With four difficulty levels, an endless 'Frontier Mode', and every playthrough offering new challenges, Tower Dominion provides a highly replayable experience.
Survival depends on constant innovation and adaptation. Every alien wave is a unique combination of Artronids that will test your ability to adapt. Are you ready to employ innovative tactics, build impregnable defenses and hold the line? Commander, your troops await your orders!
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−40% | 5.6Kreviews | 86% | — | $2.8M |
| $17.49 | 32ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 446 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
immer gut für zwischendurch, ein multiplayer wäre bestimmt eine mega ergänzung.
YES
tower defence perfection , more please
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 23.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Polish
| $17.49 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 448 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its very fun and the gameplay is simple to understand yet it has alot of depth that makes you want to learn and get better. the easy and medium mode are too easy medium is just 5 stages more than easy it will not be different. Hard mode will challenge you to strategize how you want to play or else you will not survive. a good game if you like tower defense game please have more stages three stages is too small this can be expanded
The game works perfect on my low-end gpu laptop, i even played it on windowed while working. the RNG is fair, there's so much strategy, the wrong choices we've done can be forgiven in 2-3 leveling, it's quite easy i think. The choices of the tower, skill and bonuses really help in turning the biggest chance between loosing & winning. And that's also the map building choices really impacted on how to manages all of the tower & resouces. I dont understand what the fuss about the RNG.
Great TD style game with those type of facebook ad graphics in the best way possible, I agree with some of the negative reviews that the RNG is annoying. But the devs and hardcore community in Discord seem to think that because the top 0.001% players can achieve flawless runs on max difficulty + multipliers, that the skewed RNG is not a problem.
Excelente calidad y precio un Tower Defence de mucha calidad. recomendado y muy buen rendimiento, muy muchos muchos personajes. Si le critico algo es que los logros son muy fáciles, lo demas es excelente.
I beat stage IV after 24 hours of play time. At 38 hours, I couldn't beat it again. Not sure it has much replayability.
헤헤 풍타디 지겨웠는데 잘했다
Tower Dominion is my favourite tower defence game of the last couple of years. I'm addicted to this game. It runs extremely well on Linux using Proton (Glorious Eggroll GE-Proton-9-27) in Windowed Fullscreen (exclusive fullscreen starts with you looking at a black screen for about 5 minutes before eventually starting). I'm a 30 year veteran of strategy games, turn-based tower defence is one of my favourite game genres, and this is the best one on PC since the original Defense Grid.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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