
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $18.6K — a different platform, not this one.
Want a additional copy for a friend? Pick up the Tower 57 Two-pack TOWER 57 IN A NUTSHELL In a dystopian, dieselpunk world, where Megatowers are the only enclaves of civilization, a group of extraordinary individuals is sent to infiltrate the reclusive Tower 57. Their skills, clips' capacity & the ability to cooperate will decide on their fate. Tower 57 is a TOP-DOWN TWIN STICK SHOOTER with 16-bit inspired pixel art, destructible environments and heavy focus on CO-OP . It is also a modern take on what made AMIGA games so great back in the days. MEDIA ABOUT TOWER 57 "(...) gorgeous artwork, action-packed gameplay and a seriously cool vibe." - Hardcore Gamer " 'Okay, so now you have to go over there and buy new legs,' the producer told me. Sold. I'm on board with this. Sometimes, it's the little things. (...) Tower 57 could be the next great indie co-op game." - WorthPlaying "Tower 57 just wants to be a fun and crazy shooter for players, providing chaos and mayhem and crazy characters like Abe Lincoln with cyborg legs, and what’s a bullet hell shoot-em-up without a cyborg Abraham Lincoln?" - PlayStation LifeStyle "(...) one of my most eagerly awaited games and a Kickstarter and Steam Greenlight success." - IndieRetroNews FEATURES: FAST-PACED ARCADE GAMEPLAY There is no school like the old school. Shoot everything that moves and don’t get killed in the process . Tower 57 offers complex situations arising from simple systems interacting with each other - and it does it the hard way. Number of lives is scarce, respawns limited and difficulty skyrockets when you least expect it. TOOLS OF DESTRUCTION Choose from a roster of six particular characters with different skillsets, number of upgradable weapons and gadgets . And if you happen to lose an arm or leg during your mission - you can always replace it with a new, better one! Master these combos and you will never get bored on your way to the top of the Tower 57. COOPERATION Mayhem tastes the best when it is shared. Tower 57's main campaign is designed for both, single player & local/online CO-OP . Flank your enemies, bait them into an ambush, leverage co-op specific weapons, or combine your regular weapons for increased firepower and new effects! DIESELPUNK WORLD Find your way through a maze of floors connected by elevators, a central hub filled with shops and terminals, and a multitude of secret walls and uncharted passageways leading to forgotten parts of the tower. Times of randomly generated levels are gone - everything in Tower 57 is carefully designed and pixel-crafted with the highest attention to detail . DESTRUCTIBLE ENVIRONMENTS Smash them, crash them and destroy everything. Reload. Repeat. Because everyone likes when things go BOOM . Everything - from debris and shell casings to bloody footprints - will mark your destructive trail through the Tower. ADVERSARIES Each enemy features its own distinct spawning mechanism, movement & attack patterns, as well as some weaknesses. And you'd better learn those vulnerabilities if you don't want to end up dead very quick .
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Want a additional copy for a friend? Pick up the Tower 57 Two-pack
There is no school like the old school. Shoot everything that moves and don’t get killed in the process. Tower 57 offers complex situations arising from simple systems interacting with each other - and it does it the hard way. Number of lives is scarce, respawns limited and difficulty skyrockets when you least expect it.
Choose from a roster of six particular characters with different skillsets, number of upgradable weapons and gadgets. And if you happen to lose an arm or leg during your mission - you can always replace it with a new, better one! Master these combos and you will never get bored on your way to the top of the Tower 57.
Mayhem tastes the best when it is shared. Tower 57's main campaign is designed for both, single player & local/online CO-OP. Flank your enemies, bait them into an ambush, leverage co-op specific weapons, or combine your regular weapons for increased firepower and new effects!
Find your way through a maze of floors connected by elevators, a central hub filled with shops and terminals, and a multitude of secret walls and uncharted passageways leading to forgotten parts of the tower. Times of randomly generated levels are gone - everything in Tower 57 is carefully designed and pixel-crafted with the highest attention to detail.
Smash them, crash them and destroy everything. Reload. Repeat. Because everyone likes when things go BOOM. Everything - from debris and shell casings to bloody footprints - will mark your destructive trail through the Tower.
Each enemy features its own distinct spawning mechanism, movement & attack patterns, as well as some weaknesses. And you'd better learn those vulnerabilities if you don't want to end up dead very quick.Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.19−90% | 94ratings | 72% | — | not modelled |
| $1.19−90% | 824reviews | 64% | — | $18.6K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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