
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Aug 21 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
老板娘做菜好吃,作爱也很棒
不赖
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.1K | 85% | $27.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.3M | 21.7K | 95% | $5.99 | |
| $4.2M | 13K | 88% | $19.99 | |
| $4.2M | 8K | 63% | $19.99 | |
| $4.2M | 8K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.6K | 187 | 67% | $4.99 | |
| $60.5K | 266 | 88% | $10.99 | |
| $670 | 23 | 96% | $1.99 | |
| $554 | 11 | 100% | $2.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $7.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好游戏 治好赛博养胃
喜欢养老的东方厨真的可以试试,画风我个人比较接受,音乐有原作变调,非常之豪庭,问题也有,比如白天干几件事就晚上了,主线和每个稀客的剧情很长很麻烦,流行口味设定比较恶心人,但整体玩下来还是非常好玩上瘾的,毕竟谁不想投喂自己喜欢的东方角色呢(可惜还是有很多角色不能投喂)
b( ̄▽ ̄)d 话说,送客100次的成就让人为难,感觉做这个成就的时候背离了游戏设计理念,我被成就系统异化了誒。
不好玩,太肝了。
鸟脑袋,开餐厅,还贷款,聊聊天,刷好感,买买菜,耍的好舒服嘛
yhes
사장님 볼따구 잡아당기고 싶어요
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.