
天狗と妖怪の日常を覗き見られる小劇場シューティング 妖怪の不思議で美しい弾幕を撮れ!撃て!
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Languages: Japanese
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
*INHALES* AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA AYA aya shameimaru~
I really like this game and how it uses the gameplay mechanics in a new context. It still feels very fresh and unique, and I would love to see a new game like this.
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Hours played at review time, across 48 reviews with recorded playtime.
i like
100 percented the game. As a Lunatic Mode wannabe, I thought I was gonna play this game to relax. It would be strange that a game with no selectable difficulty wouldn't be accessible for average people, right? But this is one the hardest game with no selectable difficulty I have ever played or finished yet. Levels 1 - 4 are quite a breeze, it's up until Level 5 where I had to take my time on individual scenes (attacks). And there's many more levels afterwards. Sometimes, it becomes harder than average Lunatic Mode, or very RNG reliant, which is fine since it's only individual scenes (attacks). There's score though, so the RNG can become infuriating for those that care.
Very interesting (and underrated) entry in the Touhou Project official games! The game is about Aya taking photos of Gensokyo's residents rather than about solving an incident. As such it ditches the classic structure of the usual touhou games in favor of something totally different. You basically face 1 spellcard per level that you need to take pictures of. You have no life and no bombs so you can only take 1 hit before you need to retry. But you have your camera that can erase bullets! This formula is great as it allows ZUN to create unique spellcards that could never be used in mainline games and emphasizes on the more puzzle-solving aspect of defeating a spellcard (as you can't just bomb them). The way the game is built with you only being able to take 1 hit but you can retry the spellcard with no punishment whatsoever for failing makes the experience way less stressful than every mainline touhou games. I'm currently on stage 6-1 which is most likely not very far in the game but I've been having a lot of fun experimenting with the spellcards and discovering my own solutions (tho I had to look up some on YouTube). Keep in mind that this game is harder than mainline entries, so it's not very new players friendly. Overall I'd recommend the game for : people that want to see a different take on the touhou formula, people that want to improve their overall skills on touhou games and people that enjoy the puzzle-solving nature of spellcards.
隙間時間に楽しめる 攻略方法を試行錯誤するのが楽しい 全ステージクリアの達成感がすごい
好玩,幹
ЫР ПУЛИ ПУЛИ ПУЛИ ТЫЩ ТЫЩ evtjfnm
已红温
AYAYA AYAYA
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