
Follow Hata no Kokoro as she explores and defeats enemies on the stage of Gensokyo. The game contains many randomized elements such as items, skills and maps. Players can utilize a variety of different playstyles, making each run uniquely different from the last.
Modeled estimate, not a reported figure. How we estimate →
About















This is a fast-paced side-scrolling action game with roguelite elements. Follow Hata no Kokoro as she explores and defeats enemies on the stage of Gensokyo.
The game contains many randomized elements such as items, skills and maps. Players can utilize a variety of different playstyles, making each run uniquely different from the last.


This is a game about loneliness, self-discovery, and peering into others' intense emotions.
Kokoro is a mask tsukumogami with many bottled up emotions, yet she cannot express these emotions herself. All living creatures experience joy, sorrow, anger and happiness. At the advice of a friend, Kokoro reflects on her life's journey.
Relive the battles she had once fought, her opponents' intense and passionate emotions, and take a peek into the mystery known as her "feelings"...

What are tsukumogami?
Tsukumogami are youkai born out of objects created or used by humans. Over many years, these objects gain sentience and gradually take on a human form.

1. Roguelite Sidescrolling Dungeon Crawl
An infinitely replayable roguelite where each run lasts around an hour!
The map is randomly generated at the start of each run. Clear levels at record speed as you relentlessly explore, learn, and master the game with your own touch of visual flair, just like the exploration in Dead Cells.
Battle against youkai and other magical creatures while exploring the map to obtain skills and items to make yourself stronger and create the perfect synergy tailor-made for your playstyle!
Naturally, seasoned players can also ignore skills and items entirely, relying only on sheer mastery over the controls to overcome enemies.
At the end of the map will be a powerful boss where you can put all you've learned to use!
We also have a "null" emotion which does not provide any buffs. This is a hidden mechanic reserved for expert players that desire these restrictions for an even bigger challenge!
As you explore levels, you'll randomly come across different items which can strengthen your emotions or basic attributes, allowing you to customize and curate your build just the way you like it.
There will be many opportunities to obtain items as you go through the map.
In addition to empowering your character, items also allow you to access a wider variety of options to use in movement and combat. You can plan out your build in advance or improvise depending on what you get in the early game.
Create your own style, whether it's brute forcing, outmaneuvering, or gracefully avoiding enemies.
Furthermore, collecting 3, 6 or 10 items belonging to the same emotion will activate a powerful set effect!
Activating a set effect powers up your character across the board, meaning you can reap its benefits regardless of your playstyle!

Aside from items, you will also gain skills for the character you're playing as!
Skills directly increase your character's combat abilities, as well as opening up new options and adding a touch of visual flair! Knowing how to employ your repertoire of skills will not only make the game easier, it's also the best gateway into crazy combos for those who love to challenge themselves!
Surprise! Kokoro isn't the only playable character in this game! She is the main character—the one whom the story is told through—but there's no reason the other bosses can't be the main character themselves! Unlock these bosses by meeting certain conditions to play as them!
Items affect bosses the same way they do Kokoro, but bosses have their own unique moveset and skills! Each boss also functions differently, so if you ever get tired of playing as Kokoro, you can swap to a boss to keep things fresh!
Kokoro's most mesmerizing combos can just as well be performed by the bosses! Experimenting with each boss adds a whole new dimension to the game's replayability...
Items, skills, monster info, boss entries, music room... everything is there to collect to your heart's content! Also, it's a Steam game, so achievements are a must!
We've also ensured that these achievements are reasonably designed and require absolutely NO DLC to complete! Say no to disgusting achievements!







The game is packed to the brim with top-notch pixel art. Feast your eyes on countless meticulously crafted illustrations, backgrounds, UI, and visual effects.
Every scene in the game is a visual spectacle from start to end.

Fast and smooth gameplay, tons of item synergies, beautiful yet versatile skills, as well as powerful and imposing bosses to fight. A fully fledged roguelite in a small package.
Each run only takes around an hour, so you'll be feeling engaged throughout. Run after run, you'll have played for the entire day without knowing.






"Action games? But I suck at action games. I should play something else."
If you're new to action games, you may pass up on it out of fear that it may be too difficult. This is why we've taken steps to ensure that there is a difficulty suitable for everyone, such as turning on "infinite revives" to never worry about Game Overs ever again. All you need is patience to beat the game, and once you've accumulated enough experience, you can challenge even greater heights! No need to worry about penalties when dying!
"Oh, another action game. What does this game have for it in such a saturated medium?"
If you've played your share of action games, it's natural to consider how fleshed out a combat system is, or if you can turn off certain options to make the game harder. We've taken all of this into consideration!
Firstly, there are many combinations of items and skills which you can use to execute a myriad of stylish combos or push the system to its limit by chaining as many moves together as possible. All it takes is skill, creativity, and the game is your oyster!
You can also choose to disable emotions, items and/or skills, increasing the difficulty of the game and using nothing but raw skill to progress!
Music has always been something we're confident in, and we stand by our dedication to provide the most exciting, passionate and emotional melodies. Whether you're moving about or duking it out with a boss, there'll always be a harmonious melody to accompany you, immersing you in the emotions of the game's characters.
We're confident that our music will become a regular part of your playlist, and we've also provided a music room for you to enjoy the soundtracks in-game.

We already have a sizable list of games, some better than others, but we've never left a game abandoned before!
We started making games in 2018, and in these seven years, we've sold 5 games and many DLCs. All of them either complete start to finish or still under development. We also actively interact with our community on social media and gather feedback from them. By maintaining close relations with our player-base, we've created many games, and we believe that your support will improve our game! Of course, even if you decide to not support us, we'll still finish the game all the same. Regardless of how the game sells, we promise to develop the game until it is completely done!


Many more surprises await inside the game for you to discover...
We put all our heart into this game, and we're sure that you won't regret buying it.
Witness the journey of each character, understand their stories, and leave behind memories.
A Touhou story told through the lens of Kokoro, and a story that belongs only to you, the player.
Dichroic Purpilion (二色幽紫蝶)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行,秦心可爱捏
妹红路人厨感到欣慰
组员?何时来的?是了,我也爱你。 在夜雀食堂那会就开始关注了,前不久入手了华彩乱战2和夜雀全dlc,确实是有意思的-w- 而且没有那种堆难度来增加游戏时长反而都有可以平推地图的人物来保障手残党的游戏体验,确实好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Simplified Chinese, Traditional Chinese, English, Japanese, Korean
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun :D
스테이지풍경이 좀더 다양했으면 좋겠어요. 재미는있는데 같은풍경이 계속이어지니까 맵구조는 계속바껴도 약간지루해요 추가로 보스랑스테이지 더 나오면 좋겠습니다. 게임은 프리 플래이 모드가있으니까 난이도 걱정없이할수있어서좋았어요.
This game is GOOOOOOD!
小傘様がいるだけで最高のゲームで・・・操作もできるようなったの!?い・・・うれしい
嘛~半成品可能都不算,再等等,起碼音樂好聽
好玩
이런류게임 잘 못하는 사람도 쉽게 할 수 있는 빌드와 좀 더 깊은 느낌을 원하는 사람도 만족시킬 수 있는 게임인거같아 재밌습니다. 다만 아직 개발이 조금 느려서 아직 컨텐츠가 많이 부족하긴 합니다만 추후 업데이트로 추가되길 기대합니다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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