
Too Tired To Die is a rapid-paced PvP, Vampire Survivors-like game. One fateful day, a cola delivery was mixed up with one for Forgetfulness Tea... All employees who sipped the netherworld beverage lost their souls, drifting into the River of the Dead.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The average human life expectancy soared ever higher: not good for business in the Underworld. And so, it shifted to focus on package delivery services instead. Business boomed, until a fateful incident that saw a cola delivery get mixed up with one for Lady Meng's Forgetfulness Tea... All employees who sipped the netherworld beverage lost their souls, drifting into the River of the Dead. The influx was too much for the Underworld to handle. Deliveries lagged behind schedule, stolen left right and center by ne'er-do-well spirits, while the former employees had all lost their memories. Help would not arrive: they could only dig through the piles of packages themselves in hope of finding their lost souls.
You, one such employee, may well have to fight against your own soulless colleagues as well as those wicked souls stealing deliveries.

Extending as far as the eye can see are ghoulish beings and monstrous creatures of all kinds. Slay them to build Honor, and spend it to draw a range of mighty magical powers. We prepared:
26 Primary Skills
13 Secondary Skills
55 Passives

Many a mystical figure resides deep in the Underworld. Retrieve items for them, and they might just lend you their aid. Though your memories may be lost, your duty remains: survive to be the last one standing!

On the way to work, the underworld has managed relationships and selected 15 Underworld Omens for you. But everything has a price, and "relationships" are not given in vain. Each time you upgrade, you will receive "three good things and one bad thing." Used wisely, even a weaker Omen can turn the tides completely.

Not feeling these new memories? Want to switch classes? Not to worry: Lady Meng of the Underworld has prepared you a fresh batch of her Forgetfulness Tea.
Take a sip, and take on a new role—work hard, and good luck out there!

The Underworld battlefield can be a lot to take in. If you're struggling, check out the Omenopedia for details on each Omen's effects. Know your Omens, know the enemy as you know yourself, and you're sure to go far.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
解锁技能解锁的多了反而不好弄出想要的搭配了,能不能自己设置移除一些不需要的技能,有些技能还不如不去完成成就解锁,,用地藏王玩单人模式一升级就选不了节能功能了,可能跟地藏王的pvp技能转换成pve有关
当为世间事而感到烦恼,看见路边的彼岸花,想着为之奈何之时,殊不知正走在奈何桥上 梦影婆娑,又是一世轮回
开篇动画的方言配音让我忍不住多看了几眼动画。 游戏中按提示按TAB选其他选手,选完能干嘛,怎么攻击,我没看到提示。 当我只玩了一局游戏,获得了第五名,直接弹出成就用程序员赢三次。 希望能更多一些新手提示。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
实在是潮到风湿的一款类吸血鬼幸存者游戏,居然还能打PVP。 最有意思的当属地府这个主题,之前玩过一款地狱主题粤语叉烧游戏也是这么有趣,不过这游戏倒不算搞笑,只是猎奇?地府美少女之类。 浅玩了几盘PVP,原本以为是大开杀戒,不过似乎更像主PVE弱竞争,大部分时间都在刷怪,小部分时间在给其他玩家下绊子。风格类似于玩连连看给对方下障眼法或者转换吧,所以整体玩起来体验尚能保住。 这种模式如果加机器人也会比较好加,制作者蛮聪明的wwwww 不过潮到风湿的包装也带来一个问题,包装难以识别背后的真正用途,需要都点一遍才能知晓,加上为了追求酷的感觉,个别地方的交互可能会有点问题。 不过整体来说还算OK,凭借pvp幸存者也值得试试。
本来就比较喜欢吸血鬼幸存者这类型的游戏,带上道具赛就更有意思了。但是既然开放对战了,需要刷钱解锁的东西还不少,为什么要把玩家自己开房间弄成没有任何奖励呢?咱是不是先活下去再考虑防止别人开房间刷奖励之类的事情。。我本来拉了几个朋友来玩,然后开房没任何奖励,什么都解锁不了,只好去单排,然后一直跟机器人玩,没几下就没兴趣全退坑了。你不能指望大家一来就全情投入刷无可刷了才找自己朋友一起玩对吧。
不错的游戏
输了之后能不能看看别人的游戏画面不然感觉还是跟单机一样
最后一个克敌数万做了三天终于全成就了,玩着还行,多玩几把有点无聊,东西太少了
这游戏美术风格真的绝了,又怪又酷,音乐也配得超带感,玩起来特别上头!虽然开场有点小懵逼,但完全不影响它的独特魅力。开发者们继续加油啊,期待你们把游戏打磨得更完美!支持!
好玩!爱玩!上瘾!!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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