
"we don't have to do this. why don't we just leave?" asks you your bestfriend while you try to escape your hometown. and you start hating them. and you start hating yourself. can you pull through or will you choose to go home again? both decisions feel wrong but this time it's you who has to choose.
Modeled estimate, not a reported figure. How we estimate →
About

The words you choose to say during this journey will decide its ending. Watch all the flowers closely. Breathe in the humid colors around you. Catch the essence of Petal and Bios' relationship. To escape this skewed reality. And become a person.
A denpa Point-and-Click-Adventure about becoming a person, giving up, and a doomed friendship. Don't forget that you always can go home again. But you can also dare to answer this question truthfully: "we don't have to do this. why don't we just leave?", while you walk through Petal and Bios' hometown and interact with objects that make you remember your fears.
Featuring!
Over 40 photographs to explore
Up to 90 minutes of playtime
Handmade drawings and sound effects
Three different endings
Fear and Loathing
Including!
An OST from polygon cove
An Artwork from stargrrl
A voice from eliva

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For the sake of silliness I had waited to play this until the day before my actual birthday; while it didn't directly impact the experience, the game still left me with a remarkable impression. Despite its short length, the game manages to establish a striking world-building, with the narration being limited to exactly the necessary amount of information and still feeling consummate in that state, with each word holding meaning. If I had to describe the ambience, I'd say it's close to how the early 2010s felt - the surreal vivid visual presentation, consisting of a mixture of photographs and childlike drawings, holds something nostalgic and comforting, despite the somber story. Additionally the soundtrack is awesome. While the overall style and gameplay are certainly not for everyone, I think those intrigued by it won't be disappointed.
cute art, good quotes, fun story, BIOS is my goat. play it its 3 dollars. also sorry for whoever review 69 was, this is review 70 and i have ruined the beauty.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tomorrow is my birthday ꉂ(˵˃ ᗜ ˂˵)
I decided to play this before my birthday and, unfortunately, I can’t lie and say that this game has me currently holding back tears that I don’t know if I can hold back anymore. This game is very dear to me. It’s a really vivid, poetic and deeply artistic game that more people need to experience.
Cool game very weird, nostalgic in a way
we don't have to do this why don't we just leave? we love swiss representation
Long-lost DeviantArt vibes. Over-compressed single-megapixel point-and-shoot nature photography. Groovy FL-core beats. Crayola scribbles. Chromatic aberration and bloom and streaking. Multiple-ending visual novel. Thirty minute videogame. Recommendation!
Oh my god. 🥹🥹🥹🥹🥹🥹🥹
Really impressive. Makes me want to live.
it's about an hour long and rather relaxing, there are some very nice photos and interesting dialogues, and it feels and looks really weird. cool
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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