
A tactical open world third-person shooter set in New York after a deadly pandemic. Team up or go solo to restore order against deadly factions, secure loot, and conquer high-risk endgame challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 18 → 15.2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1058 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tom Clancy’s The Division — Back when entering the Dark Zone felt like signing a contract with bad decisions. Snow-covered streets, endless loot, and enemies who somehow survived three magazines to the face. You came for the tactical shooter, stayed for the loot addiction, and left because a rogue agent ruined your day 🎯 Helpful tip: trust your build, not random teammates. 8.5/10 — came for New York, stayed for the grind.
할 때는 재밌었는데 끄면 왜 했지 하는 게임 PVPVE 서바이버 모드가 참 재밌었었음 디비전2는 몰루
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
moz
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Um jogo muito bom, por mais que seja repetitivo, mas a sua premissa se torna muito interessante, ao enfrentar as facções existentes no jogo
好玩,使我的弹药飞转。(指杀1个人要一弹匣子弹)
Just started it, have absolutely zero background about it, and it feels like something special, i love the environment, the atmosphere, the graphics, the gameplay, all of these so far feel very very polished and I'm actually engaged which is not something i feel as often as i used to.
The Division has a lot of good things going for it. The graphics are impressive, the atmosphere is great, and the story has an interesting idea and setting. However, the gameplay details really hurt the experience. The biggest issue is the RPG-style health bar system: shooting an enemy multiple times just to see a health bar slowly go down until they finally die feels unrealistic and out of place for a game that presents itself as a tactical military shooter. This kind of mechanic makes the combat feel more like a fantasy game than a realistic war scenario. A game with the Tom Clancy name should focus more on realism, strategy, and immersive combat instead of turning enemies into damage sponges. A beautiful game with a great concept, but some gameplay choices take away from the realism and immersion.
Very good game - even in 2026
Es un juego con gran potencial que podia haber llegado a mas pero con la salida de la segunda parte haciendo que haya falta de jugadores pues esta un poco muerto
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 12.6K | 77% | — | |
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| $0 | 2.6K | 47% | Free | |
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| $1.7M | 36.3K | 79% | $2.99 | |
| $19.8M | 40.5K | 76% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $5M | 18.6K | 84% | $14.99 | |
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| $5M | 4.3K | 87% | $49.99 | |
| $5M | 9.4K | 91% | $24.99 | |
| $4.9M | 4.8K | 94% | $39.99 | |
| $4.9M | 8.9K | 83% | $19.99 |