
A tactical open world third-person shooter set in New York after a deadly pandemic. Team up or go solo to restore order against deadly factions, secure loot, and conquer high-risk endgame challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is the best i played for 10 years old game the physics are best the gameplay the enviroment its good game
HJJHJHJ
I can't even play the game I purchased because Ubisoft Connect keeps disconnecting me. On top of that, I'm not receiving the verification code needed to log in. Whenever I try to sign in, it repeatedly says that my email or password is invalid, even though I'm entering the correct credentials.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 18.6K | 84% | $14.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $5M | 13.6K | 88% | $29.99 | |
| $5M | 9.4K | 91% | $24.99 | |
| $5M | 3.7K | 88% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 12.6K | 77% | — | |
| $17.5M | 115K | 78% | $9.99 | |
| $0 | 2.5K | 47% | Free | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $1.7M | 36.2K | 79% | $2.99 | |
| $19.8M | 40.5K | 76% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]Недавно погрузился в Tom Clancy’s The Division - и остался под большим впечатлением! Это по-настоящему атмосферная игра, которая с первых минут затягивает в мрачный, но невероятно проработанный постапокалиптический Нью‑Йорк. Город ощущается живым: детализированные локации, реалистичная погода, динамические события - всё это создаёт эффект полного погружения. Особенно хочется отметить боевую систему: она глубокая и тактичная. Здесь недостаточно просто метко стрелять - нужно грамотно использовать укрытия, координировать действия с напарниками, подбирать экипировку под стиль игры и учитывать слабые места противников. Прокачка персонажа тоже радует: вариативность билдов позволяет экспериментировать и находить свой идеальный подход к сражениям. Кооперативный режим - отдельная гордость проекта. Играть с друзьями - одно удовольствие: чувствуется настоящая командная работа, где каждый вносит свой вклад в успех миссии. А рейды и сложные ивенты добавляют азарта и заставляют возвращаться в игру снова и снова. [u]При этом не могу не отметить, что первая часть оказалась заметно более тяжёлой по геймплею, чем вторая, и это немного неожиданно, ведь обычно продолжения усложняют механики. В The Division высокий порог вхождения: тут и суровые условия выживания, и жёсткие требования к тактике, и непрощающие ошибки в бою. Поначалу это даже может отпугнуть, но именно эта сложность и делает победы особенно ценными. По идее, наоборот, сиквел должен был быть тяжелее, а вышло так, что оригинал задал высокую планку серьёзности и реализма.[/u] [hr][/hr]В целом Tom Clancy’s The Division — это эталон тактического шутера с элементами RPG и отличным кооперативом. Если любите продуманные миры, напряжённые бои и игру, где нужно думать, а не просто нажимать на кнопки, — обязательно попробуйте![/b]
面白い
лучшая часть
melhor jogo que es ja joguei
So much amazing development went into this game. Its 1000 times better than its successor, The Division 2. Its such a shame that this game couldn't maintain an audience. The gameplay here is awesome. The graphics were so ahead of its time. The characters and dialogue is better than average, even if not excellent, is still certainly good enough. The ability to play alone or with friends is a very welcome feature in todays gaming market. I really hope they don't completely screw the pooch with The Division 3.
The server is trash.
Tom Clancy’s The Division is a very good co-op game that really shines when played as a team. It brings players together to explore, coordinate, and build strong team dynamics as you work through its missions and open world. The setting is a cheesy but fun “what if” scenario inspired by real environmental fears, like new pathogens released by thawing permafrost and a toxic water-and-air crisis, then mixed with a bioterrorism twist. If you want a game that rewards cooperation and shared problem-solving, this is a solid pick.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.