
A tactical open world third-person shooter set in New York after a deadly pandemic. Team up or go solo to restore order against deadly factions, secure loot, and conquer high-risk endgame challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 18 → 15.2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1058 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Still a cool game.
Esta bien en tema jugabilidad aunque a veces el personaje se siente bastante torpe a la hora de moverte, bastante confuso como esta todo explicado sobre las habilidades y demás, literalmente al acabar el juego me di cuenta que podía apuntar con la mira del arma y atacar cuerpo a cuerpo PORQUE NO TE LO DICEN. Estaría bien que si no me da la put4 gana de comprar ningún DLC roñoso no me abarrotasen el mapa de misiones de DLC que son super molestas visualmente para que encima me ponga aún en mas grande "COMPRA EL DLC". La historia me ha parecido bochornosa, misiones absurdas que no tenían nada importante y mucho menos relevante, en todas y absolutamente todas tienes que hacer lo mismo, matas a 40 enemigos mientras avanzas 400 metros, "hackeas" un portátil (solo tienes que pulsar la F delante de este) y derrotas a un final boss, que el final boss es simplemente un soldado normal y corriente pero con un nombre inventado y +1000% de salud, ya está. Acabas las misiones y ni te enteras porque no hay una miserable cinemática dentro de la historia. Me he pasado la historia y no sabría decir nada de ella, si acaso esto: Para investigar el virus y rescatar NY, he disparado a muchos malos en la calle y dentro de edificios mientras mi supervisora através de un pinganillo no se callaba la put4 boca y no me dejaba tranquilo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the most atmospheric and addictive looter-shooters ever made! Even years after its release, Tom Clancy's The Division remains an absolute masterpiece in terms of world-building and atmosphere. The recreation of a winter, post-pandemic Manhattan is breathtaking. Walking through the snow-covered, desolate streets filled with abandoned cars, Christmas decorations, and dense fog creates a hauntingly beautiful and immersive vibe that no other game has managed to duplicate. The gameplay loop is incredibly addictive. It perfectly blends tight, cover-based third-person shooter mechanics with deep RPG elements. Customizing your agent, unlocking skills by rebuilding the Base of Operations, and constantly hunting for better weapons and gear sets kept me hooked for dozens of hours. The combat is tactical and challenging, making every encounter with enemy factions feel intense. And then, there is the Dark Zone. It is easily one of the most brilliant and nerve-wracking multiplayer concepts in gaming history. Entering this high-risk area to hunt for the best loot while constantly looking over your shoulder, never knowing if another player is going to help you or betray you at the extraction point, delivers a pure adrenaline rush. Whether you play it completely solo or team up with friends in co-op, this game is an unforgettable tactical journey. A true gem!
good to team up and destroy
This game has one of the best “empty city after everything went wrong” atmospheres I’ve ever seen. Snowy New York looks beautiful, cold, abandoned, and kind of depressing in the perfect way. You walk through the streets and it feels like the city is still alive, just very tired and covered in Christmas decorations that missed the apocalypse memo. I really like the mix of cover shooting, loot, skills, and slow character progression. You clear missions, upgrade your base, improve your gear, and slowly turn your agent from “guy with a jacket and problems” into someone who can actually survive the city for more than five minutes. Co-op is where it shines the most. Running missions with friends, healing each other, pushing through tough fights, and getting better loot has that classic “one more run” feeling. And then there’s the Dark Zone, which is basically a trust issue simulator with better jackets. You go in for loot, meet other players, and immediately start asking yourself if humanity was a mistake. It’s stylish, atmospheric, tense, and still one of the coolest looter-shooter settings out there. The winter New York vibe alone makes it worth playing.
Loot and loot some more! Almost fun until you realize the enemies scale with your character...
ta guenoo!!
o jogo em si e excelente falta alguns ajustes de atualizacoes nos drivers.
Fun and enjoyable but the bullet sponge enemies drive me insane
CHEVERE CON AMIGOS AGREGAME PARA JUGAR
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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