
In Ghost Recon Future Soldier join an elite team of highly trained, cut-throat special-ops soldiers. Armed to the teeth with unrivalled combat technology, Ghost Recon takes you to the globe’s most deadly warzones to hunt down the highest value targets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wish the online services were still active
Really good game,my only problem is that the controller doesn't work i tried Bluetooth wired dinput xinput but still doesn't work even with ds4 still the same issue really a bummer if anyone got a solution please feel free
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 7 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Danish, Dutch, French*, German*, Italian*, Norwegian, Polish, Portuguese - Brazil, Spanish - Spain*, Swedish*languages with full audio support
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其他都沒什麽毛病,你偷偷給我裝個法語輸入法是什麽屌意思?而且還不能正常途徑刪除?就這個值得給你差評。
a classic
Hikayesiyle, oynanışıyla güzel bir oyun. 12 bölümün 7-8'i stealth olarak ilerliyor gayet keyifli. Gizlilik teması sevenler değerlendirebilir
很棒的游戏,不过不推荐购买,先说一下缺点吧 1、游戏不完整,没有联网功能,多人模式玩不了,更重要的是有一个剧情dlc也没有了 2、老游戏画面分辨率低,不知道有没有画质补丁 3、ubisoft connect经常抽风,玩个单机游戏每次启动都要输密码,真受不了 其余都是优点,虽然是一个偏娱乐风格的tps,但如果想最后的幽灵评价高,还是需要动脑子的,提前规划进攻路线和击杀顺序保证自己尽量不被发现比起从头无脑杀到尾更有成就感,同时地图的设计也保证了不能够无脑同步射击,适时还需要随机应变,说实话虽然游戏中塞入了大量的大场面和机枪扫射的奖励关卡,但希望像使命召唤一样去玩是会很难受的。UI很酷炫现在也不过时。
I remember this game as being one I was really excited for when I was younger, but never played until now. It's not very good. It feels like a very generic cover based shooter of the era with a tacti-cool paintjob. I remember being excited for the armory, which is pretty extensive, but it all feels so samey. Guns will kill in a few shots at most, I didn't notice many handling differences, I guess ammo count could very and that's probably the only influential factor aside from suppression. Story and characters were flat to the point I played, that's to be expected honestly, but everything is so scripted that it would've been nice to care about anything at all happening. The old Ghost Recons, even GRAW 1/2, are fun and a lot of that comes from a delibrate pace and a lot of freedom on approaching tasks. You don't get any here, you can stealth for a bit and then you can shoot loudly a bit, the levels are all noodles so just keep following the strand. Mindless, if you have nostalgai for the era or a softspot for the old show Future Weapons then that might be enough to carry it for you.
kinda boring
me pueden ayudar a saber como se pueden tener la voces en español solo salen los subtitulos
I remember this game was one of my first video games I played about 10 years ago I begged my mum to buy this game and in the end she went along and it was one of happiest days I can remember since I had a pretty rough childhood it was there with me. I could focus on tactical workouts and felt like I made 3 friends in the game even though they were bots they understood me. Now I am 20 soon 21 and I decided to buy back it on PC and doing my 2nd tour on this game and it feels like I am a kid again. One of few things that I look forward to when I am not home (at work or somewhere else). I noticed I do remember the scenes and how I modified my rifles, pistols when I was younger fun fact I still modify same way as I did! Be safe guys! <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 115K | 78% | $9.99 | |
| $2.1M | 19.3K | 78% | $4.99 | |
| $4.6M | 18.8K | 76% | $9.99 | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $60.7M | 54.3K | 91% | $59.99 | |
| $14.3M | 21.4K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $611.5K | 2.8K | 98% | $14.99 | |
| $611K | 1.1K | 90% | $8.99 | |
| $612K | 1.9K | 59% | $9.99 | |
| $610.8K | 3.1K | 71% | $5.99 | |
| $612.2K | 649 | 58% | $19.99 | |
| $610.5K | 3.5K | 87% | $9.99 |