
The title of “fastest” never fades. Race through the sealed future Tokyo night highways in your customized car. Defeat rivals in “SP Battle,” where drivers clash by draining Spirit Points. A unique racing game where only the rules for victory matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best AU #63, worst JP #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 7/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Countless souls wander the ring road at night.
The title of “fastest” never fades, no matter how times change.
The stage of battle is a sealed future Tokyo.
Race through the night highways weaving through the city in your customized machine.
Defeat the countless rivals and aim to become the fastest on the Shuto Expressway.
A unique system that sets itself apart from other racing games.
In battles where drivers clash by reducing “Spirit Points,” a numerical measure of mental strength, speed alone is not enough to secure victory.
Strategy is required to wear down your opponent’s Spirit Points — an experience where only the rules for winning matter.
Over 30 officially licensed manufacturers are featured, including real-world vehicles and aero parts.
Enjoy the thrill of speed on faithfully recreated courses of the Shuto Expressway.


Enhance performance through tuning and refine driving feel with detailed settings to create your ultimate machine.
A wide range of customization options — including vinyl graphics, stickers, and body colors — let you personalize your ride.


A world where over 450 rivals clash in pursuit of supremacy.
Even those battling for the top reveal their true selves during moments of respite at parking areas.
Souls driven by the desire to be “the fastest” are drawn together, sometimes colliding as they create their own rhythm.
Witness the birth of a new “legend” with your own eyes.




A skill-tree system that allows you to unlock various functions using BP earned from winning battles.
Permanently enhance driver abilities, increase rewards, and improve convenience.


Devices without preset configurations can also be fully customized through key configuration in the options menu.
* Fanatec® CSL DD wheel base
* HORI® Wireless Racing Wheel Apex for PlayStation®4 / PC
* HORI® Force Feedback Truck Control System for Windows® PC
* HORI® Force Feedback Racing Wheel DLX for PlayStation®5 / PlayStation®4 / PC
* Logicool G® G29 Driving Force
* Logicool G® G923 TRUEFORCE Racing Wheel
* Logicool G® RS50
* MOZA R5 DD wheel base
* Thrustmaster® T248
* Thrustmaster® T300 RS
* Thrustmaster® T598
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.8Kreviews | 93% | — | $23.4M |
| $49.99 | 2.8Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Best played with a racing wheel![/h1] A really fun 1-on-1 highway battler that feels like a blend between racing, fighting games, and RPG games with its dialogue-heavy NPC interactions, tuning, and ability to challenge anyone (not just the members/bosses) you see.
Let me start with: I like this game a lot and I will continue playing it. Throwing on my favourite music and just go drive/race has been amazing for the time I have played. But I know I am easily pleased. The reason I do not recommend this game is the races itself. I don't know if that is just a skill issue BUT the handling feels off. Seeing my enemy go through every corner WAYYY faster than what I can do is kinda frustrating. I can only win races on a straight and that should not be the case in a racing game. tl:dr, I have massive understeer while my enemies go through every corner faster and with ease
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.2M | 28.6K | 89% | $39.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $23.2M | 265.9K | 98% | $4.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $23.7M | 79.3K | 80% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.5K | 23 | 100% | $14.99 | |
| $6M | 9.7K | 94% | $19.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $2M | 3.9K | 75% | $17.99 | |
| $1.9M | 28.1K | 77% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
goty
Muy buen juego completamente recomendado, buen txr muy entretenido
Early Access: A very, very solid racing game with lots of potential. Overall, racing battles are very fun especially with things become tense and really close. But, the AI can be a little inconsistent and sometimes you'll gap them really quickly, they'll gap you, or they crash and you gap them. When the AI works normally its very fun going to head to head. I like the wanderers as side bosses that have certain conditions to be able to challenge them, it makes you do things differently, like removing your nitrous or trying a different car. Parking battles and intrusion battles provide a little extra variety to the battles, so you're not always just challenging people on the road. I like this series' concept of it being more of a fighting game but with cars where you're trying to deplete the enemy's health bar. Graphics are decent and I really like playing with the options in the photo mode. Customization has a lot of potential but right now there's not a lot of body part options and the livery editor is okay. I would like there to be a non-static camera option as I'm not a fan of static cameras but I didn't bother me too much. This game is in early access so there is a limited car list, but I like the options so far. I will definitely come back to this game when the full release comes out soon. Full Release: Nothing new to say except enemies corner too fast, but I'm happy with this game in its full release.
BEST GAME EVER, UR stupid if u dont buy this game
if you played any of the previous TXR games you're going to like this
the most sigma game ever made top 1 on the gigachad list
Great game, awful sound design. The cars sound very generic and unalive. The shift beeping and menu beeps are unsatisfying. I like the game and will continue to play it but I think the menus and the sound design need a complete overhaul.
What every other racing game should aspire to be. A racing game with the goal to be the best.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.