
The title of “fastest” never fades. Race through the sealed future Tokyo night highways in your customized car. Defeat rivals in “SP Battle,” where drivers clash by draining Spirit Points. A unique racing game where only the rules for victory matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best AU #63, worst JP #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 7/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Countless souls wander the ring road at night.
The title of “fastest” never fades, no matter how times change.
The stage of battle is a sealed future Tokyo.
Race through the night highways weaving through the city in your customized machine.
Defeat the countless rivals and aim to become the fastest on the Shuto Expressway.
A unique system that sets itself apart from other racing games.
In battles where drivers clash by reducing “Spirit Points,” a numerical measure of mental strength, speed alone is not enough to secure victory.
Strategy is required to wear down your opponent’s Spirit Points — an experience where only the rules for winning matter.
Over 30 officially licensed manufacturers are featured, including real-world vehicles and aero parts.
Enjoy the thrill of speed on faithfully recreated courses of the Shuto Expressway.


Enhance performance through tuning and refine driving feel with detailed settings to create your ultimate machine.
A wide range of customization options — including vinyl graphics, stickers, and body colors — let you personalize your ride.


A world where over 450 rivals clash in pursuit of supremacy.
Even those battling for the top reveal their true selves during moments of respite at parking areas.
Souls driven by the desire to be “the fastest” are drawn together, sometimes colliding as they create their own rhythm.
Witness the birth of a new “legend” with your own eyes.




A skill-tree system that allows you to unlock various functions using BP earned from winning battles.
Permanently enhance driver abilities, increase rewards, and improve convenience.


Devices without preset configurations can also be fully customized through key configuration in the options menu.
* Fanatec® CSL DD wheel base
* HORI® Wireless Racing Wheel Apex for PlayStation®4 / PC
* HORI® Force Feedback Truck Control System for Windows® PC
* HORI® Force Feedback Racing Wheel DLX for PlayStation®5 / PlayStation®4 / PC
* Logicool G® G29 Driving Force
* Logicool G® G923 TRUEFORCE Racing Wheel
* Logicool G® RS50
* MOZA R5 DD wheel base
* Thrustmaster® T248
* Thrustmaster® T300 RS
* Thrustmaster® T598
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.8Kreviews | 93% | — | $23.4M |
| $49.99 | 2.8Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
another masterpiece from genki
マジで車が好きな人とかよりも車で何かする人の方にお勧めしたい
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.2M | 28.6K | 89% | $39.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $23.2M | 265.9K | 98% | $4.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $23.7M | 79.3K | 80% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.5K | 23 | 100% | $14.99 | |
| $6M | 9.7K | 94% | $19.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $2M | 3.9K | 75% | $17.99 | |
| $1.9M | 28.1K | 77% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Disfrutando de nuevo después de 23 años desde que jugué a TXR 2 en ps2. Ahora, mucho más pulido, con árbol de mejoras, un progreso que se siente real y muy disfrutable. Nada revolucionario, simplemente gameplay nostálgico y que funciona de maravilla. MUY disfrutable y si te gustaron los primeros, este es compra obligatoria.
I was unsure whether I'd enjoy this, the kind of driving game I usually go for is more technical than highways really allow for and the price feels a bit high, but I've actually enjoyed it a lot. I got it on sale but even if I'd have bought it at full price I wouldn't have been disappointed, so I can't really say it costs too much in full confidence. It's very much the kind of game you can tune out to for a while, and with racing games in the state they've been in for many years now it's very much welcome. The only issue I really have with this is the weird rubber-banding, it's extremely strong and extremely inconsistent in how it activates. So one race you'll have the opponent gain an impossible amount of speed and take off into the distance, then you'll race them again and they'll go down easy. It's not *too* much of an issue in practice, given how short and snappy races are, but it feels a lil bit bad in a game that has a couple of reasons to go for win streaks. Especially since there's an achievement for hitting the true ending with no losses. I imagine there's a lot of alt-f4 involved in getting that one.
b
I'm not a huge fan of racing games but I got it because I remember I used to play the PS2 version a lot. I would say it check all the boxes I had nostalgia, customization is great, nice story progress, and challenging races.
Amazing to have a new version of TXR in 2026. I grew up playin these games on Dreamcast/PS2 and even Import Tuner Challenge on 360. I am HEAVILY disappointed though... It released on PC only but in the late 90s/early 00s the game had WAYYYY more customization. i remember being able to change gauge faces/colors, headlight/tail light options, etc. Kinda seems like genki dropped the ball and invested way too much into the "bp system". I had high hopes for the game based off previous experiences but feels like we just got a graphics upgrade for the most part...
Good
low key an amazing modern racing game with genuine soul
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.