
Set off on a delightful expedition and use your photographic eye to uncover the mysteries of the magical TOEM in this hand-drawn adventure game. Chat with quirky characters, solve their problems by snapping neat photos, and make your way through a relaxing landscape!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 18 → 12/day in the week after.
About
Set off on a delightful expedition and use your photographic eye to uncover the mysteries of the magical TOEM in this hand-drawn adventure game. Chat with quirky characters, solve their problems by snapping neat photos, and make your way through a relaxing landscape!
Take photos with your camera to solve puzzles and help people!
Listen to chill beats and take in your surroundings!
Meet quirky characters and help them with their problems!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
relaxing, sweet game. simple concept, puzzle/hide and seek. design wise easy to pick up and play. snap photos around several distinct maps to progress. nice artsyle and soundtrack. enjoyable game. would recommend.
このゲームはですね...いいですよ...! ゲーム内容としてはクエストに出された撮影対象を次々カメラに収めていく、といった具合なんですけどキャラクターはユニークで愛おしくて、道のりは穏やかで。いや~癒されますねこれは! 収集要素をコンプリートしようとしても10時間以内には終わるでしょうしひっじょ~~に手ごろで遊びやすいゲームだと思います。 さぁ、君も写真を撮って冒険しよう!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $269.8K | 396 | 77% | $17.99 | |
| $269.8K | 783 | 77% | $19.99 | |
| $269.6K | 431 | 49% | $24.99 | |
| $269.6K | 1.2K | 96% | $6.99 | |
| $269.6K | 599 | 83% | $12.46 | |
| $269.9K | 1.7K | 89% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8K | 322 | 100% | $3.99 | |
| $990.4K | 9.4K | 96% | $5.99 | |
| $131K | 726 | 99% | $9.99 | |
| $38.5K | 101 | 100% | $9.99 | |
| $37.7K | 85 | 98% | $17.99 | |
| $31.1K | 454 | 96% | $4.99 |
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 31 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Portuguese - Brazil, Swedish, Traditional Chinese, Turkish
Hours played at review time, across 744 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bao
TOEM é um jogo incrível! Foi o primeiro jogo que platinei na Steam e o melhor: não fiz speedrun. Em cerca de 10 horas consegui fazer 100% do jogo, e sinto que aproveitei cada momento. É um jogo perfeito para quem quer passar um tempo tranquilo, explorar e simplesmente curtir a jornada. Antes de jogar, eu imaginava que, por ser um cozy game, TOEM seria basicamente um jogo de tirar fotos, sem muita história ou profundidade na gameplay. Mas, depois que comecei... comecei a me apaixonar pelo universo desse jogo. São vários mapas para explorar, muitos animais, missões criativas, personagens extremamente carismáticos e acontecimentos que conseguem ser muito engraçados. A história também me surpreendeu bastante. O jogo consegue criar um mundo simples, mas cheio de personalidade. A fotografia é uma das partes que mais gostei. É muito interessante poder controlar a câmera, mudar os ângulos, usar filtros e descobrir diferentes formas de registrar o mundo. Além disso, você pode trocar de roupa e equipar diversos itens que ajudam durante a jornada, o que deixa a exploração ainda mais divertida. E falando em exploração: TOEM incentiva MUITO o jogador a sair procurando coisas. Muitas missões exigem que você realmente conheça os mapas e preste atenção ao que está acontecendo ao seu redor. Não é simplesmente seguir um marcador até o objetivo. Muitas vezes você precisa explorar, experimentar e descobrir a solução por conta própria. A ambientação também é maravilhosa. A música é incrível e combina perfeitamente com cada lugar. Uma coisa que gostei bastante é como a trilha sonora vai crescendo conforme você progride e conquista novas músicas durante a jornada. Isso faz com que a sensação de progresso seja ainda mais gostosa. E não posso deixar de mencionar a retrospectiva no final da jornada. Depois de tudo que você fez durante o jogo, é muito legal poder olhar para trás e ver a sua aventura sendo relembrada. Se eu pudesse pedir uma coisa para TOEM 2, seria deixar algumas tasks um pouco mais claras. Algumas missões podem deixar o jogador bastante perdido por falta de contexto ou indicação do que fazer. Talvez isso até seja proposital para incentivar a exploração, mas em alguns momentos fiquei completamente sem saber o que o jogo queria de mim. 😂 Porém, isso é só um pequeno detalhe perto de tudo que o jogo oferece. 10/10. TOEM é uma experiência maravilhosa, divertida, relaxante e cheia de personalidade. Recomendo muito que todo mundo dê uma chance a esse jogo. Mal posso esperar pelo lançamento de TOEM 2! 📸❤️
take pictures
Very fun game, its also really cute!
Really entertaining! Would recommend
非常治愈,就是有点容易迷路,期待2
cozy find-the-item game, no real plot to hold onto. characters are wallpaper for the quests and none of them stuck with me. smooth to play until you start going for achievements or every quest, then it's tedious. art and music aren't standout but they fit, and moving the camera while you walk is nice. for some reason your pictures have a slight blur on them, which is very annoying to me. it doesn't really feel like a "game." it's pretty empty. it has some charm and lets you walk around taking pictures, but there's nothing to attach to. i don't like that they made several different areas inside a location instead of letting you walk around one. several times you have to walk back through areas to complete a quest, and some quests span areas or aren't accessible at first without making that clear. the game would be so much stronger with everything in one area (rather than mini areas within an area you have to walk between) it fits the where's waldo-like genre better too. me and the game had different philosophies coming in. the puzzles aren't really clever with the camera or what you do. (small spoiler) there's a quest asking for a picture of a tiny little army. i immediately thought ants but i didnt see any, so i took a picture of some kid scouts, thinking it would satisfy it. it doesn't- the ants were just locked behind getting past a log. it doesn't work if you're clever or position to catch something at an angle. i'm all for chill, but a creative game that doesn't let you exercise creativity and wants everything in binary isn't really creative. it's straightforward rather than letting the player find their own ways to complete quests, which with its short length would have made for a much more charming, player-by-player experience and a much better game. and it stings extra in a photography game specifically, because the entire premise of a camera is that the eye behind it decides what the picture is. what carries it is the niche. not many games do this, and that's most of the appeal. if there were more of them this would be a mid one. worth it on sale as a palate cleanser.
I like this game after all. It has much more of a challenge than Mixtape and Marvel’s Wolverine. P.S. I haven’t played Mixtape or Wolverine, but I like to judge games based on YouTube videos and Instagram Reels.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.