
TitTok 3: FINAL CHAPTER. An adventurous 2D puzzle-platformer with Cats, explosions, portals and deadly lasers! An epic conclusion to the enchanting trilogy. TikTok ≠ TitTok
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The player's goal is to complete all levels and not die from the attacks of evil enemies and traps! You can find bombs on levels and plant them ANYWHERE, even in the air!
TikTok? No! TitTok! TikTok ≠ TitTok
TitTok 3: FINAL CHAPTER - An epic conclusion to the enchanting trilogy!
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⣠⠴⠒⢛⣋⣉⣉⣉⣉⣛⠓⠦⣤⣀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⣠⠴⢚⡭⠖⠚⠉⠉⠁⠀⠀⠀⠀⠉⠉⠓⠲⢭⡓⢦⡀⠀⠀⠀ ⠀⠀⠀⠀⣠⢞⡥⠚⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠳⡝⢦⠀⠀ ⠀⠀⠀⣰⣫⠞⡤⡀⠀⢀⠀⠀⠀⠀⡀⠀⡀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠘⣎⢧⠀ ⠀⠀⢰⣷⠇⠈⠛⣵⠄⠀⢁⡆⠀⢠⠇⠸⢼⡀⠾⠻⠢⡄⠀⠀⠀⠀⠀⠘⡾⡆ ⠀⠀⡏⡼⠀⠀⣼⠏⠀⢠⣾⠀⢀⡞⣳⡀⠈⣧⠀⠀⠀⢹⡄⢀⡶⣛⣓⣦⢹⣷ ⠀⢸⠁⡇⠀⣸⠁⠀⣠⢯⡇⢀⣾⣀⠀⢳⡄⢻⡄⠀⠀⠈⣿⣸⣸⠁⠀⢸⠈⢹ ⠀⢸⠀⡇⢠⠇⢀⡜⢁⣟⡴⠋⠀⠉⠉⠓⠻⡜⡇⠀⢀⣖⡿⠿⠋⠀⠀⠋⠉⢻ ⠀⢿⠀⣇⢸⡞⠁⢠⡾⠋⠀⠀⠀⠀⠀⠀⠀⢻⡇⠀⠸⣟⠁⠀⠀⡟⢦⠀⠀⣸ ⠀⢸⠀⠹⡾⡯⠿⠦⡄⠀⠀⠀⢀⣤⣦⣄⡀⠀⣧⠀⠀⠈⡷⠆⠀⣇⠸⡆⢾⡷ ⠀⢸⠀⠀⡇⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠃⣿⠀⠀⠸⣇⠀⢀⣿⠀⠹⣾⠃ ⠀⢸⠀⠀⡇⣿⠀⠀⠘⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⠀⢸⣿⣿⠉⢸⠀⠀⢙⠀ ⠀⠈⡇⠀⢧⢻⡀⠀⠀⣀⠀⠀⠀⣀⠀⠀⠀⠀⣿⠀⠀⢸⠉⢸⠀⠈⡇⠀⠀⢧ ⠀⠀⢹⠀⢸⠈⢷⣄⠀⠈⠃⠘⠉⠁⠀⠀⠀⣠⣿⠀⠀⡏⠀⠘⡀⠀⢿⠀⠀⠈ ⠀⠀⠀⢇⠀⢇⠀⠙⠳⣤⡀⠀⢀⣠⡤⢖⣋⡥⡇⠀⣸⠀⠀⠀⣇⠀⢹⡇⠀⠀ ⠀⠀⠀⠈⢇⠘⣄⠀⠀⠀⠉⢩⢿⣷⣿⡉⠀⢸⠇⢸⠟⢳⠤⠤⠼⣄⡘⣿⡀⠀ ⠀⠀⠀⠀⠈⣧⡙⣴⠋⠉⠉⣻⣾⣇⣿⣧⠀⣼⣰⠃⣰⠋⢀⡤⠖⠂⠈⢳⣧⠀ ⠀⠀⠀⢠⡞⣫⠽⢿⣇⡴⡏⢻⣿⣿⣟⣟⣿⡷⠃⣰⠃⡴⠋⠀⠀⠀⠀⠀⣿⢧ ⠀⠀⠀⢸⡇⠐⠚⠡⣿⢧⠁⠀⠛⢻⠄⡏⠞⠀⢰⢇⡞⠁⠀⠀⢀⠤⡀⠀⣿⠘ ⠀⠀⠀⣸⡇⠀⠀⢸⡏⠈⠀⠀⠀⢸⣶⠛⢦⠴⣻⡞⣀⣀⣰⠮⠶⠚⠁⠀⣿⡄ ⠀⢀⡏⡿⢧⡀⠀⠀⣧⠀⠀⢀⣠⠞⣿⣤⠞⢰⠋⠉⠁⠀⠀⠀⢀⣤⠀⢸⡏⢧ ⠀⢸⠁⠙⢦⣙⠦⠼⣿⡖⠚⣉⣠⠖⠁⠸⡄⡿⠀⠀⠀⠀⠠⠚⠉⠀⠀⡞⡇⢸ ⠀⡟⠀⠀⠀⠎⡍⠉⢹⢿⡏⠁⠀⠀⠀⠀⢹⡅⠀⠀⠀⠀⠀⠀⠀⠀⡼⢡⣷⠀ ⡼⠃⠀⠀⠀⠆⡇⢀⠟⡆⠀⠀⠀⠀⠀⠀⠀⢷⠀⠀⠀⠀⠀⠀⠀⣸⠁⢸⢻⠀Ta weno, compralo ⠁⠀⠀⠀⠀⠀⠁⡾⠀⢹⡘⠃⠀⠀⠀⠀⠀⠈⢣⢤⡀⠀⠀⠀⢠⠇⠀⢸⢸⡆ ⠀⠀⠀⠀⠀⠀⢾⡇⠀⠀⢳⡀⠀⠀⠀⠀⠀⠀⠀⢧⠙⠆⠀⢠⠏⠀⠀⡟⠀⡇ ⠀⠀⠀⠀⠀⠀⢸⠁⠀⠀⠀⢷⠀⠀⠀⠀⠀⠀⠀⠈⠁⠀⢠⠏⠀⠀⠀⡇⠀⡇
¡buen juego! ¡Me gusto mucho! ayuda a relajarse después de un día duro.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Spanish - Spain, Ukrainian
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Если здесь наберётся 1000 лайков, то я поставлю положительный отзыв💜 UPD: Разработчикам настолько нечем заняться, что вместо того, чтобы развивать свой проект, они устраивают срачь в надежде получить положительный отзыв, обходите xD P.S: Чтобы потом не писали и не спрашивали: "негативный отзыв, а все достижения?", поясню. Не люблю, когда есть неполученные достижения, поэтому как бы она мне не понравилась и как бы разработчики не пытались сделать мнение об игре еще хуже, я получу их все )
Short but still nice. Heavily reccommend waiting for a heavy discount.
Очень грустная история, могу понять чувства этого котёнка, очень жалко его...
Управление в игре кривое, а цена раз в 5 завышена! Помимо этого, в игре есть куча багов! А контент 18+ страшный!
Pequeno jogo curto, mas divertido, que na minha opinião é um pouco mais difícil do que o primeiro e o segundo jogo. Obter todas as conquistas leva cerca de 3 horas e todas elas são justas. Pelo preço, você definitivamente não pode errar.
Еще одна легендарная трилогия игр наравне с mass effect, max payne, bioshock. Это и вправду закончилось, Братья...
Спасибо, я побывал опять в аду изза ваших игр. эти 3 часа были как 8. спасибо. спасибо.
TitTok 3, developed and published by Siberian Mouse, continues the studio’s increasingly recognizable approach to adult casual games—compact, humor-driven, stylistically exaggerated, and built more around presentation than mechanical ambition. It treats itself less like a traditional video game and more like a playful interactive showcase, leaning into modern social media culture, influencer aesthetics, and tongue-in-cheek parody. The setup is intentionally simple, functioning more as a comedic framing device than a structured narrative, and it immediately signals that the experience is meant to be light, unserious, and fueled by visual personality. Rather than constructing a complex world or emotional journey, TitTok 3 thrives on exaggerated character moments, fast pacing, and a sense of mischievous self-awareness that embraces absurdity rather than running from it. Its gameplay reflects that same philosophy. Interactivity is present but deliberately minimal—short tasks, click-based progression, or basic puzzles that serve as pacing mechanisms rather than obstacles. There is no strategic thinking, skill curve, or narrative branching to worry about, making the experience approachable for players who want something breezy and low-commitment. The game rewards participation rather than mastery, ensuring that content arrives regularly and without frustration. For players in the intended audience, this simplicity feels intentional and comfortable, removing barriers and allowing the visual and comedic elements to take center stage. However, for anyone seeking meaningful choice, mechanical depth, or variability, the gameplay loop may feel like a thin connective tissue rather than an engaging system in its own right. Where TitTok 3 clearly concentrates its effort is in the art direction. Siberian Mouse’s trademark style—bright colors, bold silhouettes, exaggerated proportions, expressive personalities—is immediately recognizable, and it aims to entertain as much through visual attitude as through explicit imagery. Character animations emphasize comedic timing, flirtatious energy, and cartoon-like elasticity, giving the game a lively rhythm even when little is happening mechanically. Backgrounds, UIs, and transitional art tend to be straightforward, functioning as clean framing devices that keep attention focused on the cast. Combined with upbeat, loop-friendly music and light audio accents, the presentation strikes a tone similar to an animated social media skit—quick, punchy, and visually driven. Because of its intentionally narrow focus, the experience has natural limitations. TitTok 3 is quite short, and once all scenes, artwork, and interactions have been unlocked, the game has little incentive to return. The lack of narrative branching or character development means the humor and erotic framing do not evolve beyond their initial premise. Thematically, it relies heavily on internet-era archetypes—streamers, online personalities, exaggerated clout-chasing behavior—which may feel relatable and amusing to some players but predictable to others. Individuals expecting romance, emotional nuance, or meaningful characterization will likely find the writing too surface-level to satisfy. Likewise, those unfamiliar with or uninterested in adult parody games may find the experience too slight to justify engagement. Yet within its niche, TitTok 3 fulfills its purpose confidently. It does not attempt to masquerade as a fully fledged visual novel, simulator, or story-driven game, and that creative honesty makes it easier to appreciate on its own terms. It offers a brief, high-energy burst of entertainment built around stylized artwork, cheeky humor, and low-stress interaction—an experience meant to be consumed casually rather than analyzed deeply. Fans of Siberian Mouse’s previous releases will find more of what they enjoy, delivered with consistent tone and visual polish. For newcomers curious about short-form adult indie titles, the game provides a clear snapshot of what this development niche prioritizes and how it engages its audience. Ultimately, TitTok 3 succeeds because it remains fully aligned with its design goals. It knows exactly who it is for and wastes no time trying to broaden its appeal or complicate its formula. It is a quick, colorful, deliberately over-the-top indulgence—one that values amusement, aesthetic charm, and immediacy over depth or longevity. Approached with realistic expectations, it offers a playful, momentary escape, reminding players that not every game needs to be expansive, emotional, or mechanically rich to deliver enjoyment. Rating: 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $361 | 53 | 87% | $0.49 | |
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| $325 | 50 | 68% | $0.49 |