
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $440.6K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
é difícil, mas me dá uma nostalgia de quando eu via youtubers jogarem esse jogo antigamente e eu não podia. Hoje, jogando esse jogo, mesmo difícil, é muito bom e nostálgico. Uma trilha sonora e uma vibe muito interessante, onde você pode aproveitar pelo menos um pouco o jogo, antes de lutar contra chefes.
[strike] One Punch Man [/strike] One arrow child.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $1.49−90% |
| 150ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is old but still gold, although it lack a lot of modern games of the same type but it still a good game overall. Plus they have dirt cheap discount year 'round so it's so worth it.
El juego esta muy bueno y muy difícil al tener solo jefes no tiene el tema de tener enemigos repetitivos. No lo termine porque estoy trabadisimo, pero esta buenísimo jajajaja.
[h2]🥈 Shadow of the Colossus de bolso[/h2] Armado com um arco e uma única flecha mágica, deve caçar 18 titãs em um mundo isométrico, numa bonita homenagem a SotC. Cada titã é uma batalha diferente. Um golpe e você morre. Uma flechada e (a maior parte) dos titâs é derrotado. Você deve descobrir o ponto fraco de cada inimigo. É doido como tem chefe que tentei 30 vezes, para na ultima tentativa vencer em 10 segundos. O jogo equilibrou desafio e frustração de forma perfeita para mim! Não consegui parar até zerar. As batalhas são desafiadoras. A pixel art e as músicas são excelentes.
视角做的就是一坨臭屎,打一会就不知道你那视角聚焦到哪去了,boss和角色全在视角边缘什么都看不见
total garbage it was
奔着画风和战斗来的,结果并不如想的那么好,先不提pc画面的适配了,游戏本身就有许多缺点: 第一点,地图大且空,还不给内置地图,唯一的意义就是拉长玩家一遍遍死后跑图的时间,搭配上这游戏战斗本质解密的性质,就会造成玩游戏的一个小时里至少有40分钟是无意义的跑图。 第二点,我都不知道跑步键的意义是什么,反正要一直按着,也没有体力系统,干脆常态就是跑步移速,也方便玩家操作 第三点,战斗系统单一,这一点本身就是游戏的特色,但是个人观点认为,至少做点比如加快收箭,增加翻滚次数这样的能力锁更好,纯单一战斗玩法玩到后面就是公式化解密
Whoever designed the keybinds needs to be locked up.
It starts hard, but the game is meant to be easy so long as you are patient and have some level of execution. All bosses in the game are actually simple and easy. Lock in.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $440.8K | 4K | 73% | $4.99 | |
| $440.4K | 793 | 87% | $19.99 | |
| $440.2K | 804 | 41% | $19.99 | |
| $440.1K | 816 | 76% | $14.99 | |
| $439.9K | 847 | 90% | $14.99 | |
| $441.3K | 2.5K | 58% | $4.99 |
Related
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| — | 0 | — | — | |
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| $634.3K | 1.6K | 85% | $14.99 |
| $1.5K | 13 | 100% | $4.99 |