
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 18 → 4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $441.1K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ノーマルモード、ハードモード、ノーロールモードで全ボス撃破。 アクションは回避と射撃のみで、敵の攻撃は一撃死、こちらの攻撃も弱点に当たれば(基本的に)一撃という非常にシンプルなゲーム性。高難度アクションを求める人におすすめ。
年度最佳!就抄它就抄它!
Good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $441K | 888 | 78% | $21.99 | |
| $441.3K | 2.5K | 58% | $4.99 | |
| $440.6K | 437 | 80% | $24.99 | |
| $441.6K | 3.2K | 78% | $4.99 | |
| $440.6K | 959 | 75% | $14.99 | |
| $441.6K | 489 | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $14.99 |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
arruinou minha vida
baratinho em promoção, divertido pra krl, bonitão, divertido, só joga ae mano
The Truth has let me free
realmente muito bom, é curtinho mas vale a pena.
Honestly just not for me, I see the appeal but I'm not the target audience. I found every detail of it to be individually annoying (only one arrow, slow recall speed, constant walking back because I'm not good enough to win in 2 tries, stairs placed all over so you can't roll to speed up the walking process), and putting them all together was just frustration. The tiny amount of joy from FINALLY beating a boss does not compare to the negative experience of dying so many times to nail the split second windows and perfect stick alignment, and walking back to the room each time. The moment of victory is immediately followed by the dread of repeating the process. And I know I wouldn't be complaining if I was good at it, but oh well. I wasn't having fun so I deleted it. I hope if you get it, you have fun.
esse jogo é incrivel
太好玩了,不仅是高难度的类魂游戏,还带一点解谜要素,需要从敌人的外形以及攻击方式中判断出敌人的弱点以及击破弱点的方式,原价58它是神作,打一折五块八它就是神作中的神作 虽然本游戏没有中文,但是几乎完全没有文本,全是战斗爽,所以没有中文对游戏体验没什么影响
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.