
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 18 → 4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $441.1K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dificil es poco, te da milesimas de segundos, es como shadow of the colossus en vista perpendicular. Pero la diferencia es que shadow of the colossus no necesitabas tantos reflejos
什么叫开局只有一支箭,角色无法成长? 靠细心发现boss弱点,无须数值和技能也能攻克难关
音乐好,美术好,风格,概念都很好。就是看别人玩比自己玩更好。买了音乐包扩充自己的音乐单罢了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $441K | 888 | 78% | $21.99 | |
| $441.3K | 2.5K | 58% | $4.99 | |
| $440.6K | 437 | 80% | $24.99 | |
| $441.6K | 3.2K | 78% | $4.99 | |
| $440.6K | 959 | 75% | $14.99 | |
| $441.6K | 489 | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $14.99 |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bonito, cortito y desafiante.
RNG, el juego. Literalmente todos los jefes se basan o en hacer algo concreto para cheesear al jefe o tener suerte. Por lo menos en el modo de juego normal no hay nada de dificultad, solo es tener suerte para que eventualmente el jefe haga algo que te permita ganarle. Maté a 17 de los 19 jefes, me quedan sólo los 2 últimos y realmente no sentí casi nunca la satisfacción al matar un jefe como sí he sentido en otros juegos como Hollow Knight, solo fue tener la suerte de que el jefe esté en la posición correcta en el momento correcto, nada mas.
soulslike extremamente subestimado
SLOW RUN USELESS ARROW ONE DART NO FUN ♥♥♥♥♥♥♥♥ CAMERA SHAKE
Buen juego para pasar una gran tarde!!!!
Actually, i finish the game with looking speedrunner in yt and copy it by myself. cuz, there is no fkin way i can beat this game with my skill haha. But, it really goodgame that i want to finish it by myself.
ben wasd alışkın olduğumdan zor geldi alışınca kolaylaşıyor ama tuş ataması yapılmaması canımı sıktı sonra geri iade ettim ama fena oyun değil belki bir update gelir filan tuş atması yapılır o zaman işler değişir ayrıca oyun çok pahalı kesinlikle indirimdeyken alın
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.