
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and punishing all those who oppose her. Take up your weapon, fight alongside gods, and change fate itself in Titan Quest II, an action RPG inspired by Greek mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Aug 8 → 26.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Return to the classic mythology-inspired setting of Titan Quest and go toe-to-toe with legendary monsters as you journey across a fantastical reimagining of Ancient Greece.
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and condemning all those who oppose her to Eternal Punishment - including you. Take up your weapon, fight alongside gods, and face some of the most powerful forces in Greek mythology in order to stop Nemesis, free those she’s punished, and weave your own epic tale.
From the creators of SpellForce 3 comes a handcrafted action RPG for a new generation of mythical heroes.

Embark on an adventure worthy of the epics that takes you from picturesque beaches, to serene Greek temples, to ruins haunted by shades of the dead, to places where no mortal has ever ventured, including the mysterious realm of the Moirai themselves and beyond.
Battle classic creatures from Greek myth and the original Titan Quest, including ichthians, centaurs, gryphons, hippokampoi and cyclopes, and prove that the age of heroes is far from over.

Titan Quest II features a unique handcrafted campaign focused on exploration, and the world is full of mysteries and secrets to discover. Legendary monsters lurk in hidden groves, strange artifacts still carry magic from bygone ages, and you never know when you will end up face-to-face with a god. Every ruin holds a secret, every statue a story.
Visit memorable towns full of life and intrigue. The conversations you engage in and the items you find along your journey can lead to surprising discoveries. This is your adventure.

Heroic deeds require heroic effort. As your journey progresses you will unlock powerful abilities and wield epic weapons, but the enemies you face are far from defenseless - dodge and counter their attacks, then overwhelm them with a well-timed flurry of blows.
Rituals allow you to control the game’s difficulty, while deep character customization systems ensure that there’s always a good reason to replay.

Flexible character system: In Titan Quest II, you are in control of your own fate. Form your own class by combining two masteries. Build your character around the strengths and weakness of both masteries, exploring different combinations of skill modifiers, attributes, and items to create your own hybrid class and find your favorite playstyle. Grow your powers from those of a young mortal to a hero to rival the gods themselves!
Meaningful loot: Every item serves a function, and every character class has many options when it comes to finding the perfect equipment.
Challenging action RPG combat: Enemies form factions and work together, combining their unique skills and abilities to keep you on your toes. Use the deep character build system and access every skill at your disposal to vanquish them in this unique action RPG experience.
A beautiful, handcrafted world rooted in Greek myth: Encounter stunning vistas and deep caverns. Use the powers of the gods to uncover secret locations and explore lovingly designed levels full of verticality.
Rich and immersive sound: An atmospheric soundtrack blends traditional Greek music with modern orchestral elements to create epic, memorable themes, drawing you into Titan Quest II's unique world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Engagement
Reviews
Themes across 1302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While there are many points I could touch on, both positive and negative, that would influence my recommendation, the most important one is what I perceive as a struggle between the RPG and action aspects of the game. Or in other words, between efficiency and mastery. Mastery may also be read as fun. I have reached Act 3 multiple times with different character attempts and my ultimate conclusion is that I cannot design a character that is both optimized and fun to play. What I would want is to be rewarded in my build for complex setups and nimble operations on the battle field. But no matter what I try, when I look at my build I can't help but see that it could be vastly improved by putting all my eggs in one basket, and this usually results in relying on one or two skills repeated ad nauseam, which ultimately is not fun to play. I believe this comes as a natural by-product of trying to merge the two genres into one, and the same phenomenon can be observed in other games such as Grim Dawn. I do, however, also believe that it doesn't have to be this way. I will not be the one to redesign the game to my liking, obviously. And I do not think I have all the answers but to close the recommendation I will list a few thoughts on what has been fun in the gameplay. Stacking and maintaining rage is fun, but too easy. With active skills like Leap, Stomp, Barrier and Call Lightning, it is so easy to reach max stacks and even overflow. Overload is a fun risk-reward mechanic but it is too easy and beneficial to cleanse, leading to a trivial one-two combos with all the reward and none of the risk. Including weapon-swapping as part of my main rotation made the execution more difficult but also more satisfying to pull off. Using mobility skills to quickly chase down spread-out ranged foes was satisfying. Having to prioritise different skills due to energy shortage is interesting. Being able to add modifiers for exhaust and cooldown to alter how much of an impact the skills have on the energy pool was a positive experience. This would perhaps be even more compelling if it was possible to willingly eschew energy potions in return for some other nice benefit. This could also go for health potions, which would be reminiscent of how pulse charges worked in Lies of P. I will have to call it quits here.
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| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, French, Russian, Ukrainian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
更新完,完全開不起來,驗證檔案也一樣
I love this game... Good overall game play and excellent look and feel. Player build is fun and challenging.
controller issues: can't remap in game, you can use steam input, but then you have to contend with steam input, and the game not showing what buttons do what. Also they put zoom in, like from your mouse wheel, on the right thumb stick for some reason. Trying to remap this just creates problems (like having you drop items in your inventory) The game is fun, but this is just a basic level thing that absolutely makes the game unplayable for me. When they let me simply and easily remap controls so theyre not this god awful monstrosity, I will give it another go. But I can't do it now.
güzel
质量不行,目前的质量是在浪费这个老IP
This is an amazing ARPG and it holds it's own against D4 and poe 2. It is not a predatory game, in that it does not have exorbitant in-game purchases like D4. It's also straight forward and isn't as intimidating as POE 2. If you're ready my review trying to figure out if it's worth the whatever the price is at the time you're trying to make the decision on whether to buy or not, BUY IT. You will not regret your purchase. It has dozens of hours of gameplay already baked in, high quality game play at that, and the dev's have continued to give it content throughout the time in early access. Keep up the hard work guys, it's much appreciated.
泰坦之旅1代入坑,期待2代,但是目前EA阶段并不完善,制作方加油
三步一卡,五步一顿,这优化都可以端上ea了吗?看着泰坦1的面子购买的,真是无语,等正式版了再来看看
Игра хорошая но у меня скоро терпелка кончится постоянные вылеты хорошо у меня комп мощьный быстро всё загружает ещё немного потерплю и удалю
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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