
It is time for true heroes to stop an evil invasion that is spreading across our land. Face enemies from the deepest caves and dungeons in an engaging brick-breaker style of fight. Bring peace and justice to your homeland yet again.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Choose your hero.
Break the barricades on the battlefield.

Collect all goodies.

Beat your enemies!

Liberate your land in challenging campaign.
Go and get them Hero!
Controls:Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 69reviews | 81% | — | $6.1K |
| $0.99−75% | 17ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's okay on special if you want to kill some time between things at work... I'm stuck on a level at the moment where the enemy bar regenerates, the level is pretty much empty, and there's absolutely no excitement. It's been 5 minutes - an eternity in videogame time. The game has lovely ideas but unfortunately feels more like a test than an actual game. I would play a sequel if there was more mechanics.
Просто пуляй шарик и ломай блоки. Ничего лишнего. Из минусов наверное малое разнообразие противников и героев (Паладин, Ведьма и Рога). Как итог - 2\5
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Polish, German
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As long as you don't go in over-expecting, you should get at least a few hours of entertainment from this. It's a brick breaker - nothing that will revolutionize the genre outside of a nice RPG theme. Gameplay can get hectic when you have multiple spells going, and multiballs can backfire as a result. Other than that, challenge was low. A good way to get into the Breakout/Arkanoid genre if you don't want to stick to the basics.
a pretty fun twist on a brickbreaker game. my only complaints are that it is a little buggy and the classes & powerups don't really feel that impactful
Love this game. This game deserves more reviews, beautiful art. Some negative reviews say repetitive, but I don't really mind that, this game is relaxing and does not require skill to be fun.
Kolejny raz fajnie poskładane piksele. Bardzo podoba mi się też miks arkanoida trochę z RPG i rogalikiem. Zdecydowanie polecam!
Entretenido, para hacer partiditas cortas entre otras cosas. Es una buena vuelta de tuerca a romper bloques
A great game to play when you just want to relax and do something simple for a little while.
概念很好ㄉ遊戲 整體遊玩不錯 擊中連續combo確實很爽快! 但希望能夠在更加爽快增加視覺上的享受 像是磚塊能夠輕易擊破同時重生更快 但會掉落更多正負面效果 或是像素範圍較大的正負面效果 這時候就要看玩家的取捨來達成平衡 不然每次為了擊破太硬的磚塊或彈到正確位置真的很心癢癢 視覺上也沒辦法享受 還有防止掉落磚塊的能力真的很尷尬讓人難以享受 甚至會害死自己 我覺得可以再增加更多防止磚塊沒關係 但同時打破上方的磚塊也會掉落消除磚塊的負面效果來達成平衡 我覺得在享受那種更多效果自滿上會更加爽快!!!!
Pretty, and the core loop concept is alright - but the implementation is absolutely braindead. Levels are the same, and the approach to each level is precisely the same, regardless of the class you have, enemies present, the allies you can summon, and the spells you get. Lazy design as it is.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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