
Timore Inferno is the 4th indie horror game in the Timore series. Strange visitors have come to a little girl's house, robbing her home and killing everyone inside... Except her. With dolls holding the anger of her loss, everyone who tries to go there and investigate what happened wind up missing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
имба
[h1] Not the best horror to spent your time with. Buggy, unpolished, messy - that's all that comes to my mind while checking this game. [/h1]
⠀
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
жиза
"Jumpscares com gráfico feio - o jogo", como da pra imaginar pela imagens é um jogo simples em que o terror se baseia todo em jumpscare (ou seja, perde efetividade muito rapidamente) e pior: não dura nem uma hora, (Todo esse tempo de jogo aberto foi pra pegar as steam cards). Além de não ter quase nada de história (a melhor parte dos melhores jogos do gênero), depois que você pega a machadinha basicamente você só precisa se preocupar em meter o machado em todo mundo. Certamente não vale o preço cheio, eu não recomendo, mas não é o pior jogo do gênero que joguei na steam, só está entre os top 20 piores talvez. ------------------------------------------ "Jumpscares with ugly graphics - the game", as you can imagine from the images, is a simple game in which the horror is based entirely on jumpscare (in other words, it loses effectiveness very quickly) and worse: it doesn't even last an hour, (all that time of open game was to get the Steam cards). In addition to having almost no story (the best part of the best games of the genre), once you get the hatchet you basically only have to worry about putting the axe in everyone. It's certainly not worth the full price, I don't recommend it, but it's not the worst game of the genre that I've played on Steam, it's only among the top 20 worst maybe.
i onetime impulsively lied to someone in 2nd grade that my dad made this game. i dont know why
Not a particularly good horror game. Works fine on Linux with Proton (Proton 4.2-1).
Jacking off with the door open in church is scarier than this
Timore Inferno is a somewhat poorly made Unity based first person walking simulator with mild adventure elements and a jumpscare/horror theme. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. Adding to this is a very, very lazy bit of texturing... the same muddled texture is used on what seems like about 95% of the game assets... everything is gray. This laziness is passed off as a deliberate attempt to be "artistic", much like most amateur shovelware is 2D retro pixel crap, because they can call it "pixel art" and don't have to learn how to do video game graphics and artwork properly. On one hand it's good that this isn't asset flipped and it's a genuine attempt at making a game... but it's not a good one. Timore Inferno has an overly optimistic price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
Гра вміє лякати і тримати в напрузі, юнітність цієї гри навіть йде на користь атмосфері абстрактної шизи. Гра коротка на пів годинки але пройшов з задоволенням.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 400.9K | 87% | $44.99 | |
| $253.5M | 346.5K | 79% | $24.99 | |
| $247M | 682.7K | 96% | $19.99 | |
| $236.3M | 320.3K | 88% | $29.99 | |
| $220.1M | 839.5K | 94% | $19.99 | |
| $165.8M | 543.1K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.1K | 261 | 73% | $4.99 | |
| $37.1K | 872 | 74% | $1.99 | |
| $37.1K | 174 | 95% | $4.99 | |
| $37.1K | 256 | 89% | $9.99 | |
| $37.1K | 201 | 72% | $6.99 | |
| $37.1K | 286 | 81% | $7.99 |