
The universe's greatest cat burglar? The ultimate phantom thief across dimensions? Nah... Time Snatcher Handy, that's me! A time-stop bullet-hell action roguelike starring "Handy" the stylish cat burglar! Stop the time to dodge bullets, gather items to get stronger, and escape the Time Museum!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

"Handy," the feline phantom thief, has stolen a clock hand from the Time Museum.
Wield its mysterious power to freeze time, slip through merciless curtains of bullets,
outsmart patrolling guards, and claw your way out of the Time Museum!

At do-or-die moments, stop time to dodge patterns, line up the perfect strike, and take control of the battlefield.
Master the rhythm between frozen instants and live danger to turn the tide!

Every action spends "time." When the clock hits zero,
the clock hand's power rewinds the run to the moment Handy first touched it.
Manage your time across Time Stop, HP, and shopping.
Defeat enemies and gather "Timeshards" to extend your escape!

The museum is packed with exhibits beyond the clock hand!
Borrow and combine items to create powerful synergies and grow stronger!

The closer Handy gets to freedom, the tougher the enemies and bosses.
Each area introduces unique level mechanics and attack patterns.
Use Time Stop and your borrowed loadout to overcome every roadblock!

Costumes don't just make Handy look cool. They also remix gameplay with distinct twists!
Find the style that fits you and crack the museum's defenses in your own way!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Plays around the time stop mechanic very effectively, this is a fun little roguelike that offers something unique in this vast sea of roguelikes and roguelites we're swimming in. Everything falling under one main resource - time - makes it interesting to try and balance the amount of time (both current and max) you have with the upgrades (and curses!) you'll want/have to get to keep the run going. You're not gonna spend hundreds of hours on this as content-wise the game is quite small, but I've been having a good time so far playing around with the different upgrades and playstyles! All I can really hope for is more future content lol, dunno if it'll ever happen but it's nice to see the game still get balance and quality of life updates :D
HP、通貨、能力の使用時間がひとつのステータスになっていて面白い アイテムも大量にあって最高 当たり判定が分かりずらいことだけが欠点
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love it
Cara, esse jogo é muito divertido. Eu poderia dizer que é uma "Verdadeira perda de tempo" kakaka. Uma coisa que acho que o game poderia implementar seria save/autosave ao game, pois todas as vezes eu preciso reiniciar todo o meu progresso caso não de para eu progredir em certo momento. Outra coisa que eu acharia muito legal seria a adição de modo Multiplayer em que pudesse jogar até umas 4 pessoas juntas além da adição a funcionalidade Remote PlayTogther para que pudesse jogar com outros amigos e familiares o game. Em resumo, é um jogo um tanto difícil (ainda mais que eu invento de sempre ta jogando no Extremo) mas bem divertido com diversos upgrades, combos e estratégias que deixam o game muito diversificado, além de me lembrar muito a dinâmica de Deltarune/Undertale que são um dos meus jogos favoritos. Dito isto, vale a pena jogar o game. Está de certa forma ainda em desenvolvimento digamos assim, mas com o tempo eu tenho esperanças que melhores mais! ^-^
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $362.8K | 995 | 88% | $14.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.3M | 12.5K | 94% | $17.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $23.5K | 92 | 65% | $9.99 | |
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| $23.5K | 138 | 70% | $4.99 | |
| $23.5K | 99 | 89% | $14.99 |