
Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A sandbox city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 4 → 33.43/day in the week after.
About
Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last.
Control one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has unique buildings, technology, and gameplay traits. Choose what fits your playstyle!
Prepare your settlement for recurring droughts and waves of toxic waste. Stockpile food and keep fields and forests alive even after rivers dry up. Rely on both natural water sources and artificial irrigation to keep the land arable and your beavers safe.
Beavers’ engineering skills are legendary. With Timberborn’s 3D water physics and terraforming, so can be yours. Put up dams and floodgates, erect massive aqueducts, dig canals and tunnels with explosives, and reshape the terrain to your liking.
Harness the game’s unique vertical architecture system. Space is limited, so stack lodges and workshops on top of each other. Construct platforms and bridges, set up an elaborate power grid, and let your beavers speed around on ziplines or through tubeways.
Turn timber into sophisticated machinery – from water wheels and lumber mills to engines and mechanized pumps. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world.
Automate tasks across your settlement by creating an intricate system of sensors, relays, counters, and other tools for advanced engineers. Self-controlling dams and factories are just the beginning.
Supercharge your colony with mechanized beavers. Power them up, maintain them, and you'll get extra-efficient workers for almost any job. They operate 24/7, and you can send them to the most hazardous areas.
Build a sprawling city with efficient production chains and follow the lives of its inhabitants day and night. As the population grows, satisfy your evolved rodents with a balanced diet, entertainment, decorations, and end-game monuments that help restore the Earth.
Play on one of the included maps or create your own and share it with the community. On top of the built-in map editor, Timberborn features official mod support. Tons of extra player-made content and quality-of-life additions are available, with more coming each day.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 41.8Kreviews | 96% | — | $56.8M |
| $24.49−30% | 358ratings | 92% | #118 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1764 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Wewd" -B. Duke
Good game. Easy to get into unlike some other city management games, but there is more depth down the line as well. Eventually it will turn into a bit more of a sandbox city builder, but there is still disasters to prepare for so I do not mind. was not really a huge fan of the district system at all. But I just got a mod to turn them off so I just have 1 centralized district and it makes the game a lot more enjoyable for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #52, worst AU #100 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 14.86/day in the week to Jul 21 → 15.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian +3 more
| $34.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great relaxed pas time game. Though, it can sometimes feel a bit goalless
Bobrastic
One of the best games of the year to date. It's simple enough to pick up and learn quick, with a reasonable difficulty curve. Solid selection of maps, Great water physics, and just a nice presentation. It even has an in-game map editor! Has the building aspects of Satisfactory Priorities and logistics of Oxygen Not Included Camera and overall feel of Age of Empires ...but with beavers, which is just totally wonderful. Looking forward to seeing what future updates this game will have!
特别好玩,就是海狸们总是很忙又不知道在忙什么一个建筑硬是做不起来
Es ist gut
Doporučil bych hru ostatním? Ano! Rozhodně a definitivně ano! Hru jsem zapnul na odlehčení, když jsem si chtěl odpočinout. A zahrát něco nenáročného. Naprosto mě to uchvátilo. A musím uznat, že se Timberborn dostal po velice krátké době mezi mé nejoblíbenější hry. Bobříci jsou naprosto k sežrání, ať dělají cokoli. Je absolutně jedno, jestli lesník hrabe v zemi, aby zasadil strom, nebo ho dřevorubec kouše jakmile vyroste, aby ho zase porazil. Jestli na poli sází a nebo sklízí plodiny. Jestli plavou přes řeku aby na druhém břehu něco doručili, nebo prostě jen šli do práce. Na cokoli co dělají, je prostě radost pohledět. Takže zatímco jsem čekal, než mi stavitelé postavili nějaký velký projekt, který jsem si vymyslel. Měl jsem prostě označeného jednoho bobříka, který jako hauler (vlastně takový kurýr) jezdil na ziplině po městě sem a tam a nosil věci kde bylo potřeba. A naprosto upřímně mě to vůbec neomrzelo. Je to nádherný oddech po všech těch strategiích, kde hráč ovládá civilizace lidí. Ale není to jen o tom, že jsou bobříci roztomilí. Systém surovin je skvěle udělaný. Naprostý základ všeho je samozřejmě dřevo. Co jiného bychom také mohli chtít. Jsou to bobři. Ale lze získat i pokročilejší materiály, jako železo, nebo z kontaminované vody vyrábět například výbušniny. Farmaření je uspokojivé, plodin je dost, ale ne moc. A jejich zpracování je zábavné. Systém je to pravda zjednodušený. Kdo by chtěl větší pestrost materiálů a komplexnější výrobu, tak tomu doporučuji spíše Ostriv - který je vlastně Timberbornu dost podobný, jen prostě více podrobnější a klade daleko větší důraz na komplexní a podrobný management. Ale Timberborn má kouzlo právě v té jednoduchosti. Hráč nemusí odehrát vyšší desítky hodin, aby zdokonalil vše. Začne základem, a jen vylepšuje. Navíc Timberborn nabízí prvky automatizace - a musím uznat, že k tomu jsem se ještě nedostal, tak znám jen teorii z popisků předmětů. Ale zdá se, že se dá nastavit snad veškerá podmínka. A tak pokud hráč začne přemýšlet a využije možnosti managementu. Bobříci ho po čase prostě přestanou potřebovat. A zvládnou vše sami. Žádné vracení se k stále se opakujícím problémům. Prostě jen rozvoj a uspokojení z toho, že to funguje. Vlastně jsem až překvapený, že nemám nic, co bych hře vytkl. A že jsem rejpal, co si vždy najde něco. Ale Timberborn mě dokonale okouzlil. A už dlouho jsem si něco tak neužil, jako právě chvíle s bobříkama.
бобры - сила!
Juego perfecto.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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