
Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A sandbox city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 4 → 33.43/day in the week after.
About
Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last.
Control one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has unique buildings, technology, and gameplay traits. Choose what fits your playstyle!
Prepare your settlement for recurring droughts and waves of toxic waste. Stockpile food and keep fields and forests alive even after rivers dry up. Rely on both natural water sources and artificial irrigation to keep the land arable and your beavers safe.
Beavers’ engineering skills are legendary. With Timberborn’s 3D water physics and terraforming, so can be yours. Put up dams and floodgates, erect massive aqueducts, dig canals and tunnels with explosives, and reshape the terrain to your liking.
Harness the game’s unique vertical architecture system. Space is limited, so stack lodges and workshops on top of each other. Construct platforms and bridges, set up an elaborate power grid, and let your beavers speed around on ziplines or through tubeways.
Turn timber into sophisticated machinery – from water wheels and lumber mills to engines and mechanized pumps. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world.
Automate tasks across your settlement by creating an intricate system of sensors, relays, counters, and other tools for advanced engineers. Self-controlling dams and factories are just the beginning.
Supercharge your colony with mechanized beavers. Power them up, maintain them, and you'll get extra-efficient workers for almost any job. They operate 24/7, and you can send them to the most hazardous areas.
Build a sprawling city with efficient production chains and follow the lives of its inhabitants day and night. As the population grows, satisfy your evolved rodents with a balanced diet, entertainment, decorations, and end-game monuments that help restore the Earth.
Play on one of the included maps or create your own and share it with the community. On top of the built-in map editor, Timberborn features official mod support. Tons of extra player-made content and quality-of-life additions are available, with more coming each day.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 41.8Kreviews | 96% | — | $56.8M |
| $24.49−30% | 358ratings | 92% | #118 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1764 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's cute, but it crashes constantly, having to redo the last 10 minutes over and over again does get old quick. Also no option to at least make the autosave more frequent, just pain.
fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #52, worst AU #100 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 14.86/day in the week to Jul 21 → 15.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian +3 more
| $34.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+
Si estas buscando tu primer city-sim, este sin duda es la mejor opción, tiene una interfaz sencilla que no parece un spreadsheet simulator
Beavers. Beavers. Beavers. I have never felt so in tune with stopping running water and making reservoirs. I'm not usually one for colony management sims, but this one has my heart. Maybe I just need woodland creatures in everything....
👍
이 귀여운 비버 주민들에게는 주민들을 돕는 후반부의 아주 믿음직한 시종, 비버-봇이 있습니다. 만성 노동력 부족에 시달리는 초반부를 겪고 나면 주민들을 위해 밤낮없이 일하는 비버-봇은 혁명 그자체입니다. 이제는 주민들은 인구를 늘리려 애쓰지 않아도 된다며 환호합니다. 아니, 잉여 노동력은 감소될 때 예전보다 더 풍족한 삶을 영위하는 것처럼 보입니다. 옥수수 밭 면적을 줄였습니다. 주민들은 예전보다 덜 먹지만 더 풍족한 식량을 얻을 수 있습니다. 물펌프을 하나 줄였습니다. 주민들은 예전보다 덜 마시지만 더 자주 물을 마실 수 있습니다. 마을은 점점 번영합니다. 그들에게 항상 열매를 나눠주는 맹그로브 나무 몇그루를 불가피하게 잘랐습니다. 나무 사용량이 예전보다 많아졌기 때문입니다. 목재난이 해결되고 금방 다시 심었습니다. 물펌프 몇 개를 철거하고 오염수 펌프를 건설했습니다. 여기저기 추출물 사용처가 많아졌습니다. 커피 공장 두개 중 하나를 멈춰세웠습니다. 하나만으로도 그들 모두에게 영감을 주기엔 충분합니다. 마을은 더 커지고, 더 높아지고, 더 합리적으로 변했습니다. 옥수수밭을 아예 없앴습니다. 주민들은 카놀라를 심을 땅이 부족했습니다. 맹그로브 숲이 있던 강을 전부 간척했습니다. 맹그로브는 오크보다 비효율적입니다. 더군다나 주민들은 더이상 열매를 먹을 입이 없습니다. 비버들이 아침마다 바라보던 통합의 불길을 무너뜨렸습니다. 주민들의 영감은 이미 그리스 안에 녹아있습니다. 주민들의 앞에는 여전히 환한 미래가 놓여 있습니다. 주민들의 왕국은 영원히 번성할 것입니다. 비바, 비버리움.
后期很容易存档损坏,进不去,就算前期备份了,到了一个度就会进不去,重装游戏也没有用,刚爽上想给世界大大阔斧的改造然后告诉你档坏了,这很不爽,后面起档都要小心翼翼最后还是坏档了,太难受了,游戏内容好玩因为建造花费时间很长所以很杀时间,但是坏档这个点很难接受
Лучший градостроительный материал в который я играл, но я сделал 1000 бобров и комп начал виснуть при добавлении новых дорог, жду оптимизацию и продолжаю колонию бобров
works great on Linux and is suprisingly perfomative on my not so new Laptop. Had been watching plazthroughs for quite a while before I finally got it and it's just as satisfying playing it, as seening other people struggle with it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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