
Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A sandbox city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 4 → 33.43/day in the week after.
About
Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last.
Control one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has unique buildings, technology, and gameplay traits. Choose what fits your playstyle!
Prepare your settlement for recurring droughts and waves of toxic waste. Stockpile food and keep fields and forests alive even after rivers dry up. Rely on both natural water sources and artificial irrigation to keep the land arable and your beavers safe.
Beavers’ engineering skills are legendary. With Timberborn’s 3D water physics and terraforming, so can be yours. Put up dams and floodgates, erect massive aqueducts, dig canals and tunnels with explosives, and reshape the terrain to your liking.
Harness the game’s unique vertical architecture system. Space is limited, so stack lodges and workshops on top of each other. Construct platforms and bridges, set up an elaborate power grid, and let your beavers speed around on ziplines or through tubeways.
Turn timber into sophisticated machinery – from water wheels and lumber mills to engines and mechanized pumps. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world.
Automate tasks across your settlement by creating an intricate system of sensors, relays, counters, and other tools for advanced engineers. Self-controlling dams and factories are just the beginning.
Supercharge your colony with mechanized beavers. Power them up, maintain them, and you'll get extra-efficient workers for almost any job. They operate 24/7, and you can send them to the most hazardous areas.
Build a sprawling city with efficient production chains and follow the lives of its inhabitants day and night. As the population grows, satisfy your evolved rodents with a balanced diet, entertainment, decorations, and end-game monuments that help restore the Earth.
Play on one of the included maps or create your own and share it with the community. On top of the built-in map editor, Timberborn features official mod support. Tons of extra player-made content and quality-of-life additions are available, with more coming each day.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 41.7Kreviews | 96% | — | $56.8M |
| $24.49−30% | 358ratings | 92% | #284 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1722 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Timberborn is basically city building, but instead of humans you're responsible for a bunch of adorable beavers who somehow have a better work ethic than I do. The building system is incredibly satisfying. Watching your little settlement grow from a few wooden huts into a massive beaver civilization with dams, irrigation systems, factories, and complicated water networks is genuinely rewarding. Water management is probably my favorite part. One bad decision can turn your entire colony into a desert, so planning ahead actually matters. There's something weirdly satisfying about finally getting a water system working exactly how you intended. The beavers themselves also give the game so much personality. Watching them go about their little lives while you're desperately trying to prevent another drought makes the whole experience surprisingly charming. It's relaxing, strategic, and dangerously easy to lose hours to. **9/10 — built an industrial beaver empire and still couldn't keep them hydrated.**
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #52, worst AU #100 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 14.86/day in the week to Jul 21 → 15.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian +3 more
| $34.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bober
yes just yes
반복해야 하는 액션에 단축키가 없고, 해가 뜨고 질 때마다 완전 파란색, 완전 빨간색으로 물들어버리는 점을 제외하면 만족함. 컴퓨터 성능이 안 좋은데도 2백마리까지 잘 처리하는 것이 신기함. 펌프를 앞에 두고 아무도 펌프를 하지 않아서 모두 목말라 죽어버리거나 건물 짓고 자기가 막혀버리는 걸 보면 속이 터지지만, 2명이서 어떻게 다시 회복하는 것을 보면서 감동하기도 하고.
Ótimo jogo de gerenciamento, com uma curva de aprendizado acessível e sistemas que exigem estratégia sem serem excessivamente punitivos. A administração de recursos é bem equilibrada e, no geral, a experiência é divertida e bastante recomendável para quem gosta do gênero.
Обзор на бобров. Даааа! Что вы хотите знать? Вы хотите знать насколько она оригинальна, насколько затягивает, красивая-некрасивая, летает или не летает, как сравнивать с конкурентами и достойна ли она покупки. На все по порядку. Начну с того, что ТимберениеБорна это симулятор колонии, где мир может в вас кидаться трудностями. Но кроме обычных для симуляторов трудностей вроде баланса экономики и нехватки ресурсов с лвлапами, где вы выходите на новый уровень развития/технологий, и все до этого уровня становится тривиальным, ТимберБрр предлагает вам активно взаимодействовать с водой и плохой водой - вот это киллерфича. BTW в игре 2 рассы бобров, отличаются достаточно, чтобы вторую считали имбой. Вода и плохая вода делают игру уникальной и самобытной. Во-первых сезоны засух и плохих приливов дают хороший челлендж, во-вторых ВЫ МОЖЕТЕ ВСЕ НАСТРОИТЬ до последнего процентика, если хотите не париться или, наоборот, помереть побыстрее. Это нужно и важно. Ну и то, о чем можно говорить долго: дамбы, плотины, шлюзы. Да хоть Вавилон, хоть пирамиду строй. Еще надо сказать, что разрабы пока не останавливаются. Сейчас они добавили новые штуки, типа бомб или непроходимых кустарников, которые позволяют динамически менять ландшафт и менять возможности игрока по перемещению. Это уже невероятное разнообразие, которое цветет и пахнет. Очень и отдельно важно, что фантазия разрабов удачно дополняется огромным объемом стим-мастерской. Многие фишки из нее разрабы включили в канон, а еще карты, скины, растения-постройки-изделия и даже новые фракции. Там много всего и это супер. Теперь по тонким материям. Буду сравнивать с Whiskerwood, потому что я поиграл в обе и обе мне понравились, хотя решения у них разные. Масштаб и темп. Хотя я нашел и сыграл в модерскую карту 9*9 тайлов в Тимберборн, эта игра не про микро и предпочитает большой масштаб. Париться по поводу микронастройки и прокликивания каждого бобра придется очень редко (в сравнении как раз с мышами). Развитие. Поскольку внешнее влияние на ресурсы у бобров почти отсутствует (вы с нулевой видите всю карту и знаете где что и в каком количестве лежит), то вы можете упланироваться в строительстве и креативности, игра это поощряет. У мышей свои приколы с кораблями и событиями, что мне кажется более аркадным подходом. В Тимберборне карта также очень вертикальная, вы реально можете строить не агломерацию, а небоскреб. Ограничения карты есть, но до них еще дожить надо. Ну и Графон. Тимберборн не блещет сложностью моделек, зато не режет глаз кислотой и попросту летает (если у вас карта не 2000*50 тайлов). Ничего больше лично мне не надо. И вот на этом все. Игра да, берите.
AMAZING
Really great game! If you like city builder and resources management this is insane :)
peak game put me in a adhd coma worked pretty good on my bad laptop to
Un city-builder incroyablement prenant Timberborn est un jeu de city-building et de survie postapocalyptique qui nous met aux commandes d’une colonie de castors repartant de zéro. Il faut organiser les travailleurs, récupérer les ressources indispensables à la survie et développer progressivement notre ville. Très vite, on se retrouve plongé dans une véritable quête d’optimisation afin de faire prospérer notre colonie malgré les sécheresses et les eaux infectées. Je joue à Timberborn depuis maintenant plus de 500 heures et, malgré le nombre de parties différentes, je ne me lasse toujours pas de son gameplay. Au fil des mises à jour, les développeurs ont su diversifier et complexifier les tâches à accomplir pour nos fidèles castors, travailleurs infatigables. Si vous aimez les jeux dans lesquels vous pouvez maîtriser chaque aspect de votre colonie, anticiper son évolution et optimiser chaque variable proposée par les développeurs, Timberborn devrait vous occuper pendant de très nombreuses heures. C’est devenu mon jeu de city-building préféré. Je suis particulièrement reconnaissant aux développeurs d’écouter leur communauté et de faire évoluer le jeu régulièrement, pour le plus grand plaisir des joueurs. J’y joue depuis avant l’arrivée des eaux infectées, en 2022, et je prends toujours autant de plaisir à commencer une nouvelle partie, développer tout ce qui est possible, optimiser ma ville et finalement atteindre la merveille. Ensuite, je peux recommencer avec la seconde faction, faire une pause, puis revenir quelques semaines ou quelques mois plus tard avec le même enthousiasme. En résumé : je ne m’en lasse pas et je recommande vivement Timberborn à tous les amateurs de city-builders exigeants et relaxants à la fois. J'ai fait un p'tit son sur ce jeu ;) https://www.youtube.com/watch?v=iA6wSgZCVEw
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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