
Thumper is rhythm violence: classic rhythm-action, blistering speed, and brutal physicality. You are a space beetle. Brave the hellish void and confront a maniacal giant head from the future.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.5/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 4.4Kreviews | 92% | — | $628.2K |
| $19.99 | 8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a absolute roller coaster in terms of colors. Horror and Rhythm mixed into one!
A unique game to test your rhythm and pattern recogntion under pressure. I highly recommend to anyone who is up for a challenge.
God this game had me tweaking and also... JUST BECAUSE I CANT SEE FORWARD DOESNT MAKE IT MORE COMPLICATED, IT JUST MAKES IT MORE ANNOYING.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Danish, Dutch, Finnish, Norwegian +6 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game made me realize how wide I can keep my eyes open without blinking for 18 hours straight. Absolutely spiked my heartrate during the S rank runs, but I kept coming back for more. It is a highly addicting game; the right amount of hard/difficult, but easily learnable by repeating the levels, so you get constantly rewarded for your efforts! The visuals are insane and I loved the mechanics -> Would recommend!
Works great with a used PSVR1 headset & Steam controller. Plays like a less-customizable, tighter-controlling, simplified (in a good way) Audiosurf successor. Not sure I'd be as enamored with it on a flat 2d display, but as a VR title it held my attention plenty longer than the few minutes it would've taken to use it as a quick hardware test.
Огонь
hard fun
Es espectacualar lo cuidado e inmersivo que es
Still great ten years after release. Compact, does what it sets out to and nothing else. Thump thump. I bounced off it half way through on the first attempt due to difficulty, now coming back to it finished in eight hours with no frustration. In this playthrough the game seemed to follow a very well designed and tested difficulty curve. Naturally it has to be difficult to make it feel earned and there is a high skill ceiling if you want to chase high scores, but the game gave me the option to bypass some of the higher skill ceiling challenges. Only to a certain degree though.
6
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.8K | 62 | 98% | $14.99 | |
| $12.5K | 67 | 94% | $6.99 | |
| $5.8M | 83.7K | 94% | $5.99 | |
| $1.3M | 18.4K | 97% | $2.99 | |
| $518.1K | 2.2K | 83% | $9.99 | |
| $58.8K | 373 | 71% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $628.3K | 1.5K | 70% | $12.99 | |
| $628.3K | 12.7K | 90% | $1.99 | |
| $628.4K | 2.8K | 77% | $9.99 | |
| $628.6K | 1.3K | 69% | $19.79 | |
| $628.7K | 2.2K | 97% | $9.74 | |
| $629K | 9.6K | 93% | $3.99 |