
Throne and Liberty captures the essence of classic MMORPGs while introducing new gameplay elements, depth and excitement at every turn. Gather your guild, prepare for battle, and set forth for throne... and liberty!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Join massive battles, transform into your favorite creatures, and wield powerful weapon combinations in Throne and Liberty, an unforgettable free-to-play adventure with seemingly endless activities for both PvE and PvP players. Interested in PvE? Challenge Raids, dungeons, Dimensional Trials, and more. Prefer PvP? Form alliances to rule together or betray your way to the top. Will you carve your niche as a solo player or leave your legacy on the world of Solisium alongside friends? The choice is yours.
Throne and Liberty captures the essence of classic MMORPGs while introducing new gameplay elements, depth and excitement at every turn. Gather your guild, prepare for battle, and set forth for throne... and liberty!
Guild-Based PvP for Every Ambition: Capture control points in guild versus guild Conquest Battles, strike down Guild Raid Bosses, and claim the throne in massive Castle Sieges to carve your legacy on the world of Solisium. Where will your ambition take you? Slash through Dynamic Guild Events, complete Guild Contracts, or hang out in your Guild Base before cutting a path to the top of the Guild Leaderboard in higher stakes game modes.
Activities for Every Level of Adventurer: Journey into 6-player tiered Dungeons, vanquish monstrous, open-world bosses, or best other players in 3v3 Arenas. There are also solo dungeons that help ease you into more difficult group activities like Dimensional Trials. Looking for something even more intense? Venture forth into Raids for a true test of teamwork and skill. How about laid back experiences? Gather materials, build furniture, customize your house, catch fish, and cook local delicacies for buffs. Housing is more than just a place to hang out, it’s a personal space that grows with you throughout your quest.
Innovative Character Abilities, Morphs and Transformations: Interchangeable abilities on the battlefield include the dual-weapons system, player morphs for tactical advantage, and quicker travel or transform into the body of a fallen boss and turn the tide of the battle with Guardian’s Pledge.
Vast, Seamless, and Ever-Changing World: Expansive and immersive environment, with towering cliffs and cavernous dungeons with consequential day/night cycles and unpredictable weather that impacts your gameplay and abilities.
Forge Your Path to Glory: With four primary vertical progression paths interwoven together, players choose from a wide variety of options to determine their playstyle. With hundreds of combinations of builds, you can forge your own unique way to storm the battlefield.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 68.8Kreviews | 67% | #99 | $0 |
| Free | 17.3Kratings | 69% | — |
Engagement
Reviews
Themes across 523 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hard to progress + if you want to swap to a different weapon well gg to you its gonna cost you a lot. this game wants your money nothing more :) well i hope devs listen to ppl and stop doing dumb things
game is good other than the 0.001% chance for any noteworthy loot to drop
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #57, worst US #99 · 9 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, German, Japanese*, Portuguese - Brazil, Spanish - Latin America, Korean*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 528 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]================================================== STOP SUPPORTING THIS P2W SYSTEM L.T.W.P.W.T.W. (Let the Whales Play with the Whales) ==================================================[/h1] Throne and Liberty could genuinely be a great MMO. And that is exactly what makes this so frustrating. The combat is fun. The world looks great. The large-scale content has potential. But underneath all of that is a progression system where: [b]REAL MONEY CAN DIRECTLY SHORTCUT THE GRIND.[/b] ================================================== [h1]>>> THE MAIN PROBLEM: LUCENT <<<[/h1] ========================================= Lucent is directly connected to the Auction House. You can buy Lucent with real money. You can then use that Lucent to buy progression from other players. Call it whatever you want. [h1][b]I CALL THAT PAY TO WIN.[/b][/h1] Yes, F2P players can technically earn Lucent. But I am tired of hearing: [quote]"You can get everything for free."[/quote] Because that completely ignores how the game actually works. A F2P player can: * Grind for hours * Burn daily and weekly resources * Depend on RNG * Kill boss after boss * Farm dungeons * Farm events * Farm materials ...and still walk away with almost nothing valuable. Meanwhile: [b]$$$$ -> LUCENT -> GEAR -> PROGRESSION[/b] Someone else can simply open their wallet and skip a massive part of that grind. ================================================== [h1]>>> WHAT IS THE CHALLENGE FOR P2W PLAYERS? <<<[/h1] ======================================================= You paid to skip progression. You paid to become stronger faster. You paid to get gear other players have to grind for. And then you fight players who did NOT pay and are still trying to catch up. [b]Congratulations?[/b] What exactly did you achieve? The game becomes easier because you paid for power while F2P players effectively become content for the people who spent money. ================================================== [h1]>>> BOSS LOOT IS A JOKE <<<[/h1] ==================================== Boss loot makes the entire situation even more frustrating. For a long time, contribution was partly tied to individual performance. And what increases your performance? [b]GEAR.[/b] So the progression loop basically becomes: [b] GOOD GEAR | V MORE DAMAGE | V MORE CONTRIBUTION | V BETTER OPPORTUNITIES FOR VALUABLE LOOT | V EVEN BETTER GEAR [/b] And if you are behind? Good luck. Or... [h1]>>> JUST BUY LUCENT <<<[/h1] Apparently that is the alternative. ================================================== [h1]>>> F2P CATCH-UP <<<[/h1] ============================= Want to join one of the better guilds? Better already have good gear. Want good gear? Better grind. Want to grind efficiently? Better already have good gear. Want to skip all of that? [b]$$$$$$$$$$$$[/b] Strong guilds naturally want strong players. And the people who already spent huge amounts of time or money are naturally ahead of everybody trying to catch up. So newer F2P players are entering a race where other players were allowed to buy a head start. [b]POSSIBLE DOES NOT MEAN REASONABLE.[/b] Just because something can theoretically be obtained without paying does NOT automatically make the system fair. ================================================== [h1]>>> "BUT THE GAME IS FREE" <<<[/h1] ======================================= I DON'T CARE. Seriously. I have absolutely no problem spending money on a free game. Sell me: * Skins * Outfits * Mounts * Cosmetics * Weapon skins * Emotes * A reasonable Battle Pass If your game is good, I WANT to support it. [b]But selling progression is where I stop.[/b] There is a massive difference between: [b]"I spent money because I enjoy this game."[/b] and: [b]"I spent money because the game made progression intentionally frustrating."[/b] ================================================== [h1]>>> ASK YOURSELF THIS <<<[/h1] ================================== Was this grind designed because it makes the game more fun? OR Was this grind designed because frustration makes buying Lucent more attractive? [b]That question should NEVER exist in a good MMO.[/b] ================================================== [h1]>>> LET THE WHALES PLAY WITH THE WHALES <<<[/h1] ==================================================== If the developers only want to keep the players who are willing to continuously finance this system... Fine. [b]LET THE WHALES PLAY WITH THE WHALES.[/b] Let the P2W players compete against other P2W players. But stop using F2P players as punching bags for people who paid their way ahead. If F2P players barely progress while paying players can bypass the systems holding them back, eventually those F2P players will simply leave. And then who are the whales supposed to play against? ================================================== [h1]>>> THIS GAME COULD ACTUALLY BE GOOD <<<[/h1] ================================================= That is the sad part. Remove the ridiculous dependence on the Lucent Auction House. Give players reliable progression. Reward people for actually PLAYING the game. Reduce the insane RNG. Make boss loot rewarding. Give F2P players a realistic way to catch up. Stop designing progression around frustration. Because underneath all of this is an MMO that could actually be really good. ================================================== [h1]>>> LOOK AT NEW WORLD <<<[/h1] ================================== New World has already been removed from sale and its servers are scheduled to shut down. And now Amazon is handing Throne and Liberty's western live operations back to NC/FirstSpark. Maybe constantly trying to monetize the remaining dedicated playerbase is not how you build a healthy MMO. An MMO needs a large community. Casual players. Hardcore players. New players. Returning players. F2P players. Paying players. [b]Not just whales.[/b] ================================================== [h1]>>> FINAL VERDICT <<<[/h1] ============================== [h1][b]ABSOLUTELY NOT RECOMMENDED.[/b][/h1] Please stop blindly supporting systems like this. Because every time a monetization model like this succeeds, publishers learn exactly the wrong lesson: [quote][b]"Why make progression fair when frustration makes money?"[/b][/quote] If you only want the people who are willing to finance this garbage system, then so be it. [b]Let them play alone.[/b] Because an MMO needs more than people willing to swipe their credit card. [h1]IT NEEDS PLAYERS.[/h1] And if you keep treating F2P players like content for P2W players to farm... [b]DO NOT BE SURPRISED WHEN THEY LEAVE.[/b] ================================================== [b]STOP REWARDING P2W. STOP NORMALIZING P2W. STOP FUNDING P2W.[/b] =====================
So much potential wasted by greed and p2w imbalance...
HORRIBLE GAME - PAY TO WIN ANYONE?
cash grab, its all it is.
Give us back new world not this bull crap
This game use to be my favorite game. then we had the nix update that was suppose to revolutionize the game and bring a ton of new/old players to the game. Well it was all a lie. The update is mostly the developers reworking existing systems in the game that had no issues to something completely new with the sole intention of added fake problems to the game to force you to have to spend real money to fix those new problems they intentionally created. I would never recommend anybody play this game now because it is literally just a scam especially if you are a new player. NO NEW PLAYERS COME TO THIS GAME. If you are a new player and are thinking oh its a free game. no its not anymore. if you want to stay 100% free you will literally never be able to do end game content. the game has a gear cycle of about 26 weeks before new upgraded gear comes out. if you are 100% free it will take you roughly 53-55 weeks to get to end game with current gear. but by that point your gear will be significantly outdated and you wont even have the combat power to do end game. so the game is 100% unplayable now for new free to play players. we were hopeful because the developers said they were gonna fix a lot of these problems in an update on 7/16/26. well the patch notes for the update dropped and they fixed nothing and just added more problem to do intentional price fixing in our in game auction house to force a minimum price on some upgrade materials. increasing the real life paid cost by about 10x the amount. just avoid this game and play something else. I also wouldn't recommend Aion 2 either since it is made by the same company and they will probably use to same strategy to scam their player base in that game as well.
180ms, injogável para SA.
not worth your time if ya know how greedy NCSoft is.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 15 | 67% | Free | |
| — | 695 | 33% | — | |
| $0 | 42 | 60% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 7.7K | 79% | — |