
A world where officers hide their names and abilities. Can you spot Zhuge Liang? A hardcore turn-based strategy simulation for true Three Kingdoms devotees.
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About
Convinced he was Guan Yu, you made him governor. ...It was Lü Bu.
Personnel, warfare, governance, diplomacy, espionage, duels...
Everything you expect from a turn-based Three Kingdoms strategy game.
One thing is different — officers use “aliases”.
You don’t know your officers’ real names. Stats and loyalty only reveal themselves through investigation. You paid three visits to recruit a genius — it was Xiahou Mao. The governor you posted on the front line? Meng Da, of all people. Pang Tong might be managing farms in the rear. Do you have the eye to see real talent?
Each game starts in a random city with a random draft of officers. This run, Zhang Liao showed up — but not a single civil officer in sight. This run, Ma Chao appeared — great, except you’re playing Cao Cao. Maybe next run you’ll land Chengdu or Jianye as your capital. You lucked into Luoyang — but Cao Cao, Sun Ce, and Lü Bu are your neighbors...
...Just start another run.
The real strategy simulation for Three Kingdoms devotees — Three Kingdoms : Alias.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
면담이 왜 안되는지 설명기능도 있으면 좋을듯
삼국지 뉴비든 고인물이든 재밌게 할만한 게임인듯 고인물이면 장수 이름 맞추기를 메인 컨텐츠로 삼아서 할만하고, 뉴비여도 내정이나 전투가 너무 복잡하지 않아서 가볍게 하기 좋음. 가격도 얼마 안 하니까 삼국지 좋아하거나 해볼 생각이 있었으면 그냥 부담없이 시작할만함. 아쉬운 걸 찾자면 삼국지류 게임들 공통점이긴한데 좀 더 ui 편의성을 개선해서 클릭 좀 덜해도 곳곳에서 필요한 정보 접근이 가능하면 좋겠음. 엔딩 연출에서 공신들 보여주는 것도 상위 10~30명만 보여주고 나머지는 목록만 보여주고 끝내도 될 거 같고, 상서령 같은 내정직들 공적치가 너무 낮게 책정되는 것도 개선해야 할 거 같음. 그리고 치명적인 부분인데, 얼액인 걸 감안해도 ai들이 너무 아쉬운 느낌. 내가 천하통일 할 동안 나머지 세력권이 크게 변하지도 않고, ai들이 나 타도하겠다고 연합을 몇 번이나 만들어도 딱히 공격이 몰려오지도 않음. 자기들끼리 잡아먹든, 몰려오든, 나한테 역으로 동맹 제의를 하거나 선물 보내서 잘 보이려고 하든 좀 더 상호작용이 있어야 할 듯. 컨셉도 흥미롭고 시스템도 깔끔한데 좀 더 편의성, ai, 난이도만 다듬으면 블라인드 컨셉이 아니어도 삼국지로서 매력있는 게임이 될 기미가 보임.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $156K | 676 | 83% | $7.99 | |
| $156.1K | 673 | 90% | $9.99 | |
| $156.1K | 691 | 89% | $7.99 | |
| $155.9K | 1.8K | 74% | $4.99 | |
| $155.9K | 317 | 66% | $19.99 | |
| $156.1K | 548 | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $121.8M | 62K | 47% | $69.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $7.4M | 6.9K | 83% | $39.99 | |
| $5.4M | 3.2K | 84% | $24.99 | |
| $4.8M | 3.8K | 67% | $39.99 |
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Thai, Korean, Vietnamese
Hours played at review time, across 363 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
爽~比三國志好玩多了
재밌습니다만 1/4정도만 안정적으로 사이드에 땅따먹으면 끝나서 아쉬움. 그래서 고행모드가 있는듯. 이제 고행 다 깨야지
54 hours and all achievement. The short version is: Although all those hours, without considering the seal name system, this is just a washed version of Romance of the Three Kingdom. You need not have the knowledge of the Three Kingdom to play this game. The easiest path is that 1. start at top left/ top right /bottom left 2. hire as many political personal as you can, you can check before you hire, but generally you will need them all 3. expand your fraction so that you have minimum point of contact with others. For example, you will have only two point of contact in the top right corner if you took Pingyuan and Ye, and you will have 7 cities in your control, if you are fast enough, you can take Ye and Xiapi and still have two point of contact and 9 cities to work with. 4. You wait until your high political people to develop all your cities and you move soldiers from the back to the front. 5. You can attack when you have around 10000 soldiers than opposite city, remember to give the person who is leading the army military position so that they can bring more soldiers. 6. push until you have "persuade fraction to surrender" at this point you have more money then you need, give all fraction that is still exist 8000 gold, and they will be 100 friendly to you, persuade all to surrender, you win. PS: you can kill all the people who has no 60+/high ability, for the achievement Blood Ledger. This work even in the highest difficulty. Pros: You need more effort to check the person before you use the person. the hidden name system is a good idea Cons 1. The random situation did not make the game become more challenging, it just make the game longer. 2. Even in the highest difficulty, because of the map, you just need a longer time to develop 3. Other fractions hardly attack each other even with the other city have only 1000 soldiers. This make the game stuck until you break through. 4. AI will move their personal constantly, which makes the most of the info option have little to no use, besides even with high ability person as my spy chief, I do not see the option in info success even once. 5. notice I did not talk about the battle? because you only need to bring enough archers and have people stays in front of your archers, every siege will win after all the opposite archers dead. 6. speaking of the siege, the soldiers will charge to the gate after the gate is open, even there are still enemy still outside. 7. The concept of deter before the opposite army arrive is great but there is three problems: you will fail after 3 successful deter no matter who is leading, you can only use foot soldiers, and 1000 man can stop 67000 man 8. the AI can defend the city with nameless personal, you cannot 9. there is no difference whether you have level 1 city or level 3 city, the city will have only 1 door, and only 1 wall that can have archers. 10. The area of the city have no effect to what you can do and what will happen to the army, for example, the Sichuan region is difficult to move big army because of terrain, and nothing reflect that. The cities in the north, especially top left corner is topical horse breeding ground, so it should be better in recruiting riders, but no. 11. rivers and seas are unrelated in this map. 12. The biggest problem is that this game sell point is have you guess the name of the person you are using, but names did not matter in this situation, abilities that is 80+ do matter a lot. You can kill all the person that have no 80+ ability and still win the game, there is no punishment except different ending screen, you may face a little problem when hiring but your people will bring them to you and you can hire them without fail. 13. In my experience, after your reputation turn to zero, attack 1 city, release after capture, if that city have a lot of personal, your reputation can return to 40. That is it for now.
不算评价,给几个观点参考 1.围绕名字的玩法感觉不是很明显,就是执行命令猜名字 2.聊一次天15政令有点高,有个直接看名字的消耗点数反而低 3.名字都得猜,为何相性反而直接看到? 4.还不如直接把每个人早年经历写到信息里
추후 업데이트시 가상모드로 수명과 궁합을 설정했으면 좋겠습니다. 신군주모드도 있었으면 좋겠네요 재미나게 하고 있지만 회차가 길어질수록 지루해지는 경향이 발생합니다.
总游戏时长40小时,已解锁全部29个成就,价钱和游戏品质算是有性价比,值得一玩
过于无聊,毫无乐趣
삼국지 좋아하면 무조건 해야함
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