
In this game, as the protagonist, you can recruit the heroes of the Three Kingdoms, form a dream team, and conquer cities with minimal casualties, minimal time, and optimal strategies, ultimately dominating the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: Simplified Chinese**languages with full audio support
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Reviews
阿达三国不愧为良心三国游戏,不像现在市面上疯狂刷数据的快餐游戏,更是切实将三国历史相融合的好游戏!
游戏非常好玩,推荐
[h1] 已经化为内服的游戏♥ [/h1] 喜欢三国战旗玩法的还可以玩玩,可以当成单机来玩。 有氪金点,但是不逼氪。 也是网游入住,但是还好,不是特别烂的那种。 赵子龙长坂坡七进七出杀杀杀;张翼德当阳桥一骑当千喝喝喝;关二爷护皇嫂独行千里寞寞寞;诱敌深入、两山一谷、围点打援、一字长蛇打七寸、半渡而击逸待劳、困守孤城破重围。 [h1] 内人恐要秋衣着,不住熏笼换好香。♥ [/h1]
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Hours played at review time, across 25 reviews with recorded playtime.
阿达三国志2024挺好玩,福利多多对新手友好很nice!!
太难了,等级太难升了,到了序章三,重新练将,完全没法练了。
Глубокая тактическая боевая система. Бои требуют жесткого планирования: необходимо детально просчитывать размещение войск (фронт, центр, тыл, фланги), дальность атак, синергию генералов и вовремя использовать мощные навыки (например, залпы стрел или массовое лечение).
Still in prologue 3 after ~10 hours. So far so good - had strategies gameplay, almost a single player game so far. Game will reset everything going into Chapter 1, so I don't know how that would look then.
Three Kingdoms 2025 阿达三国志2025 is a surprisingly detailed strategy game that took me a little while to fully understand. It uses the Three Kingdoms setting but focuses heavily on turn based tactical battles and careful planning rather than simply telling a historical story. I enjoyed the feeling of having to think several moves ahead because even a small positioning mistake can completely change how a battle develops. The battlefield is based around unit positioning, attack ranges and character abilities. Different troop types have different strengths, so I have to think carefully about where I put each unit and which enemy I should target first. I liked that the battles reward careful planning instead of just throwing my strongest character toward the nearest enemy. The generals are the heart of the progression system. I can recruit famous figures, customize their skills and equip them with different gear, which gives me plenty of room to build a team around the way I like to play. I enjoyed experimenting with combinations because the right abilities can make a much bigger difference than simply having stronger characters. The strategy outside combat is another feature I appreciated. I can develop cities, improve resource production, research military technology and assign officials to help my administration. This gives the campaign more depth because winning battles is only part of the problem. I also need to think about how my territory supports the army I am building. There are several different activities beyond the main campaign, including competitive battles, historical scenarios and character focused stages. I liked having these alternatives because they keep the Three Kingdoms setting from feeling like nothing more than a sequence of identical battles. The alternate historical scenarios are especially interesting because they let me imagine how famous events could have gone differently. My biggest issue is that the amount of systems can feel overwhelming. There is a lot of information to process, and the game does not always make every mechanic immediately understandable. The free to play structure also means that progression can sometimes feel closely tied to resource management rather than pure tactical skill, which makes the experience less clean than I would prefer. Overall, Three Kingdoms 2025 阿达三国志2025 is a solid turn based strategy game with a surprisingly deep tactical foundation. I enjoyed the positioning, general customization and the extra layer of city management, while the alternate historical scenarios give the setting some personality. It can be complicated and the free to play structure is noticeable, but there is a lot here for me to enjoy as someone who likes strategic battles. Rating: 6.6/10
Игра 'Three Kingdoms 2025 阿达三国志2025(战棋·回合)' – это неожиданно увлекательная вариация на тему классического Троецарствия. Несмотря на неказистую графику, геймплей затягивает своей тактической глубиной. Бои продуманы, требуют планирования и учета особенностей местности и юнитов. Система развития, хотя и немного запутанная, предоставляет возможности для создания уникальных армий. Особенно порадовала возможность влиять на политическую ситуацию, заключать союзы и вести дипломатические переговоры. Это добавляет игре стратегической глубины, выходящей за рамки обычных пошаговых сражений. Интерфейс, конечно, оставляет желать лучшего, и порой сложно разобраться в информации, но к этому быстро привыкаешь. В целом, 'Three Kingdoms 2025' – это игра для тех, кто ищет тактически сложную и увлекательную стратегию, не обращая особого внимания на визуальное исполнение. Если вас не пугает устаревшая графика и вы любите жанр TBS, то определенно стоит попробовать. Игра предлагает достаточно контента, чтобы занять вас на долгие часы.
是一个款很不错的三国游戏。直得玩玩。
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $688 | 1 | 0% | $19.99 | |
| — | 0 | — | — | |
| $211.3K | 530 | 94% | $8.44 | |
| $52.5K | 271 | 81% | $6.99 | |
| $43.5K | 108 | 81% | $7.49 | |
| $34.6K | 47 | 68% | $26.99 |