
A magic world, epic heroes, bright graphics, excellent humor and absorbing gameplay – “Three Heroes”!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Some ♥♥♥♥
Три Богатыря и три богатых пня
Это лучше чем Ведьмак и Dark Souls вместе взятых! 😎
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The homeland is under siege, and three heroes must pick up sword, spear, and bow to cleanse the land of evil invaders. That's the pitch, and it turns out to be exactly what you get: a compact, colorful action-adventure soaked in Slavic mythology, absurd humor, and the kind of chunky, joyful combat that feels like a time machine back to the PS1 era of console classics. What the game actually is. You play as three heroes — each with their own weapon loadout and unique abilities — and can hot-swap between them mid-fight to bring the right tool to the right problem. The combat is hack-and-slash at its core (the community tags say it plainly: Hack and Slash, Action RPG, Cartoon, Stylized, Funny, Difficult), with an RPG layer on top: upgradeable weapons, armor, and abilities mean your three protagonists keep getting more heroic the longer you play. The enemies are pulled straight from Slavic myth, and the story is inspired by the same old byliny that the animation studio Melnitsa made famous — only here, according to players, it lands far better. Why the community is obsessed. The Steam review base tells the story: 1,015 reviews, ~70% positive, and the most-upvoted ones share a remarkably consistent refrain. The single loudest theme in the game's review section is a comparison no indie dev would dare make in their own marketing: again and again, long-time players — several with hundreds of hours on the clock — write, essentially, "this beats Smuta". One 215-hour player asks why a game made on a budget of "three bottles of kvass and two loaves of bread" plays better than the infamous Smuta; a 939-hour veteran calls it "possibly even better than Smuta"; others say it's "what Smuta should have been." For a 2015 indie, that's not a review score — it's a badge of honor. An English-language standout review nails the vibe for the uninitiated: "If you're into those clunky PS1-era games, this should be a treat for ya." Where it earns its praise. A long, thoughtful review from a player who "was scared to touch this heroic farce" after years of Melnitsa's over-the-top output concludes the opposite: the story here is cohesive and self-sufficient, the humor is specific and genuinely funny, and the ancient-Russian "kringz" is kept to a light touch rather than the main course. That's the secret of Three Heroes — it leans into kitsch but never drowns in it. The result is a bright, well-rendered, family-friendly game (Steam's own tag list includes Family Friendly and Colorful) with a colorful cast that manages to be hilarious without being exhausting. The fine print, honestly. It's short — a couple of evenings of play — and you can tell the budget was lean: technical polish is modest, and it's a niche, retro-styled arcade rather than a modern production. But that's also the charm. It runs on a Pentium IV and 512 MB of RAM, it respects your time, and it delivers exactly the package its store page promises: exciting combat, polished-enough graphics, and genuinely funny writing. Verdict: Three Heroes is the kind of tiny, weird, brilliant indie that bigger studios are too afraid to make — a Slavic-fantasy hack-and-slash with PS1-era bones, a sharp comedic voice, and a community that has effectively crowned it the one Russian game worth your weekend. If the comparison to Smuta keeps appearing in the top reviews, that tells you everything. Highly recommended for fans of stylized action-adventures, retro platforming-combat hybrids, and anyone who wants their mythology served with a smile.
.РЕКОМЕНДУЮ . ЛЕГЕНДАРНАЯ ИГРА. постоянно кикает с уровня с добрыней
Побегал попрыгал ну чего ещё нужно?
Игра не хватает с неба звёзд, примитивная боевка, неудобная автофокусировка, пустоватый мир, но при этом увлекает простотой и ламповостью богатырской Руси. Графика симпатичная мультяшная, диалоги и заставки передают дух времени (причем чем дальше, тем лучше). Проходится не долго.
Боян вещий глаголет,что это очень средняя игра Это как на распутьи. На право пойдёшь вроде и графика с дизайном персонажей и музыкой приятная и механики в героях и их развития в древе интересны,но ежели налево пойдёшь,то получишь конченные хит боксы попадания противников(что очень хреново для слэшера,т.к бывали случаи,что герой даже впритык не мог нормально попасть) и очень короткий сюжет с часто скучными квестами по типу убей N-ое количество кабанов,волков,разбойников. Так что не по выдумке Бояна (ибо боян вещий видел всякое веками старинными) ставлю 6/10.
One of the most frustrating games I have ever played. The basic game is fun but as soon as you have to protect someone or get across the map in 30 seconds the game becomes an agonizing frustrating pile of crap. Then there's being locked in focus with an enemy. I can't imagine this was actually play tested. Terrible game. I've played games with 15% rating that are better than this. Save yourself the headache.
Уж лучше в таких трех богатырей играть, чем смотреть от студии мельницы всякий шлак!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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