
Become the best thief. Gather intel, steal things and sell them to buy hi-tech equipment. Do everything that a real thief does.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 14 → 14.71/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 39.9Kreviews | 88% | — | $22M |
| $19.99 | 4.9Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你这个标准锁设计的一坨狗屎,一共就十个扣,光是买开锁的都破产了,明明按下去了就是要弹回去,塑料工具按三次必爆,去你妈的
gooooooddddddddddddd :)))))))))))
stole a few things
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Simplified Chinese, French, Turkish, Korean, Japanese +2 more
| $1.99−90% |
| 99ratings |
| 70% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
卡得一顿一顿的
Honestly it's a buggy mess but it's the type of buggy mess that evokes that nostalgic gaming feeling. I like the amount of tools and approaches, and when you start using the bugs to your advantage it's even more open in its options. I do wish it had a little more in the way of saving during jobs. Each job only takes like 10-20 minutes to thoroughly sweep through, but since a myriad bugs can get you caught and then tasered as if by Zeus himself, sometimes through walls, car doors and more, well... it'd be nice if I could call ♥♥♥♥♥♥♥♥ and quickload. It is a pretty hard game, bugs aside. And a bit of a grind. You have to actually be in that thief mindset of being this poor guy with a debt who really needs to steal. I can feel immersed that way, but I'm not sure I'd like the game if I couldn't; it'd just frustrate me, probably. Oh and the performance sucks. It just doesn't use your specs the way it should. Game looks worse than like, Payday and runs twice as bad. And if you've played Payday, you know that's not much of a high bar. Objects are popping in while driving down the street. People and things just disappear. And the darkness is so oppressive, I tripled my gamma and I still run into trees everytime I drive at night because I just. can't. see. them. Squinting, triple gamma, with the car's meager headlights on -- nope, might as well be invisible. It's that dark. But the gameplay is fun. And if you're into stealth, well, isn't that what you like? Most stealth games look like garbage and run like garbage, which is why I can recommend this for its gameplay. If it looked good, it probably wouldn't be fun. That's just how the stealth genre is, for some reason... But at least there are some console commands. Like you can clear your wanted level, or in my case, I met the requirements for some tools but I was somehow ineligible to buy them anyway (they lock them behind contracts, I did the contract, didn't get to buy the tools) - so, it was nice I could fix some of the problems I've run into.
yes
коопа нету
REALLY FUN AND ACTUALLY COOL
JUEGUENLO ES DIVERTIDO Y TE DIVERTIRAS Y MEJOR CUANDO ESTE EN DESCUENTO
让我重温以前的快乐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22M | 33.1K | 95% | $29.99 | |
| $22.1M | 26.6K | 93% | $29.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22M | 22.2K | 91% | $39.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.3M | 34.4K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.7K | 84% | Free | |
| $0 | 76 | 88% | Free | |
| $4.5M | 6.8K | 88% | $19.99 | |
| — | 0 | — | — | |
| $1.6M | 2.5K | 86% | $19.99 | |
| $790K | 1.4K | 69% | $19.99 |