
Harvest cards to raise land from the sea, build settlements and rain fire upon invaders in this survival city-builder with roguelike deckbuilding mechanics. Choose from 4 gods with unique cards, playstyles and abilities to lead their civilisations to victory in strategic run-based gameplay!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play god in this survival city-builder with roguelike deckbuilding mechanics. Harvest cards to raise land from the sea, build settlements for your followers and rain fire upon waves of invaders. Choose from 4 gods with unique cards, playstyles and abilities to lead their civilisations to victory in strategic run-based gameplay!
Expand from humble beginnings to a sprawling island chain with farms, industry, fortifications and more, as you discover ever more advanced buildings and strategies that will help you answer your followers’ prayers and win the run!
Harvest cards to craft the deck you want. Manage the cards in your deck to ensure you can survive until the next harvest. Find powerful synergies with over 300 cards to play with to overcome the challenges in your way.
Will you survive these doomed isles? You'll face increasing challenges as waves of invaders and powerful bosses attempt to undo all of your hard work, turning your settlement to rubble and crushing any of your followers who dare to stand in their way. Learn from your failures and perfect your strategies to complete your followers’ prayers and reign victorious.
Each of the gods have unique god powers along with a host of powerful cards you can wield to carry your civilisation to survival. Rain meteors down on invaders or stir up a storm to sink them at sea; stack up powerful status effects on your enemies and make sure they think twice about invading again!
Features available from the start of Early Access:
4 Civilisations and Gods with different playstyles, aesthetics and abilities
Over 300 unique cards
Over 20 unique enemies and 12 bosses
15 ascension levels
Over 30 relics and curses to make sure every run feels different
Friend leaderboards so you can compete with your friends for top scores
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very repetitive, very dull. Nothing new I haven't seen
El juego esta bien pero la campaña se hace muy repetitiva.
muy buen juego esta bien marcada el modo historia donde vas aprendiendo poco a poco las mecanicas.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great game which ultimately is heavily hindered by its slow progression, making it hard to keep it fresh fast enough. Part deckbuilder, part city sim, part civilization, These Doomed Isles is a fun and engaging game. In the Campaign, which serves as a long tutorial, you will learn the mechanics of the world. Through card play, in the tradicional deckbuilding style, you will develop your city with an arbitraty goal depending on the map you are currently playing. You build/create things on your island with cards you buy at regular intervals, and unlock new cards through research. The island itself is a puzzle you have to manage due to the limited space and certain buildings needing optimal placement. There is some light combat where units may attack different locations of your island with the goal of destroying your city. For defense, if you have the respective cards, you can convert a worker into a warrior, or build defensive buildings, or use damage cards directly on the units (invoking lightning). There is a polyomino mechanic while placing buildings or using damage cards, which is another interesting puzzle. The Challenge game mode feels more roguelite, as you start the game with a character of your choosing, each wiith different cards at their disposal, and as you make progress you unlock more cards for that character's deck. Now, and this is my only complain so far, the progression is very uninteresting. A normal challenge run gives far too few credits, which you spend to unlock cards, also considering there are five handicaps you can choose from at the start of each run, which are credit multipliers. And this is where it misses the goal for me. The new cards shouldn't be so heavily guarded, because what's fun is to build different stuff and trying to pull out good combos in an already difficult terrain. I feel like my experience could be so much better *right now*, but instead I have to grind runs with stale cards so I can unlock the fun. A note to the devs: If your game is based around cards, don't make it a chore to unlock them. It's the variety in the builds that keeps a player engaged, not the grinding of in-game currency to unlock the actual game. Non the less, it's a very unique game with a wonderful art style at a good price and it's worth the try.
也太无聊了 纯狗屎 卖相也很差
I get this game on random key pack and after playing it for 1,5 hour im in love in this game. Good idea, work and everything. THIS GAME IS A MASTER PIECE
Good small deck building, city builder and strategy game in the same time! Prety interesting to play. Just sometimes some of the most importants cards are hard to get.
buen juego de cartas y estrategia que da para muchisimas horas de juego
教程卡了半天,说是按shift其实是要同时按wasd 解锁不了卡牌,打完连有多少点数都找不到,一些卡的实际效果与描述严重不符 没想到一年多没更新了,等作者从坟里爬出来才能修bug了
战役里就玩的烦人了...甚至根本没兴趣开沙盒。 限制太大了,还有莫名其妙的说明问题和bug。
Players by region
Where this game's players are, estimated from review languages.
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