
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $41.7K — a different platform, not this one.
This game is also included in Retro First Friday Collection #3 bundle. A Strategy Board Game Like No Other The rolling hills of the battlefield lay before you as you carefully move your units into position. The clock is ticking, and the enemy is already attacking the vulnerable city near the center of the board with bomber units. Will you pull off your attack and annihilate the enemy? Or will you be outsmarted by your cunning opponent? From the studio that created the Harpoon series comes this unique real-time strategy game set on a surreal tile-based board game battlefield. Wage war over three eras of combat: clash swords and loose arrows in Medieval style, roll tanks and march infantry to victory in the Great War setting, and take to the skies with aerial units in the Contemporary mode. Each battle setting has its own unique set of pre-arranged battle scenarios to test your ability to use each unit’s strengths to your advantage, and to guard against their weaknesses. Put your strategic abilities to the ultimate test! Engage your opponent in a game that looks like Chess, but plays like a real-time strategy game with individual unit stats, projectile attacks, and the ability to move multiple pieces simultaneously. Gain the advantage by adjusting your view of the battlefield between a 3D angle and an overhead tactical perspective. Zoom in and out, and pan the camera around the battlefield to find and engage your enemy. Play against the computer in 35 designed scenarios, or compete against a friend in the local two player versus mode.
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.45−65% | 5ratings | 56% | — | not modelled |
| $2.44−65% | 0reviews | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1K | 86% | $3.99 | |
| — | 20 | 72% | $2.45 | |
| — | 210 | 82% | $1.49 | |
| — | 68 | 84% | $3.59 | |
| — | 88 | 78% | $3.59 | |
| — | 129 | 82% | $3.59 |