
Run a shop in the zombie apocalypse! Trade batteries, craft stock, manage your staff, and fend off undead hordes. Will you be a hero, or profit at any cost? Your choices shape your store - and your fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 14 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Walking Trade is a quirky, action-packed zombie apocalypse store management game where chaos and commerce collide!

Design your shop, balancing space, aesthetics, and functionality. Organize shelves, set prices, and ensure customers leave happy - or at least alive.

Customers aren’t your only problem - zombies invade! Wield melee weapons, firearms, or whatever you can find to defend your shop during raids and hordes.

Hire survivors to scavenge supplies, serve customers, or guard the shop. Keep them equipped and motivated to reap the rewards.

Unlock crafting stations to create weapons, tools, and shop upgrades. Build barricades, storage units, and even makeshift traps to keep zombies at bay.

Be a benevolent shopkeeper or an opportunistic overlord. Help the community, price gouge, or even sabotage settlements for profit. Your reputation determines who comes knocking.
In The Walking Trade, every decision shapes your survival. Build, fight, and thrive in the apocalypse—your way!
Engagement
Reviews
Themes across 268 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你要是休息时间不充足我劝你不要玩 你一旦开始玩就可能停不下来了,我就是这样子玩到天亮都不知道的。末日世界里开超市 虽然只是开超市的但这个游戏就是用最简单玩法把你困在这个超市里的。我猜这个游戏的开发商应该是跟移动端the walking zombie2手游的是同一个开发商 因为风格美术都一样我才玩玩看没想到很好玩而且很上头。期待更新出更有趣的内容和玩法。
这游戏前期很好玩,但漏洞有点多,能钻空子的地方太多,不怎么样,到后期是越来越不好玩,那尸潮也是换汤不换药,总结这游戏很有潜力,希望它后面能更新更多新鲜的东西
I love the premise I like the character models it's fun to play however, 1. very buggy. i get stuck on random objects fairly often, my workers sometimes become brain dead, kiddo workers fall through the floor, and I had to alt f4 out of a turret interaction bc i couldnt open any menu 2. balance issues. got my ass beat by a raid and it shows up again 2 days later. I dont have time to do daily tasks as well as prepare better than last time. I think a week minimum would be good between raids.. 3. friendly fire is such a big problem. especially when you have several employees helping you defend during a raid. I've died so many times to FF it's insane but again.. the premise is very fun hopefully some of these issues get ironed out over time
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Turkish +2 more
Hours played at review time, across 268 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really good game needs some polishing and more focused progression and maybe random events overall really good add co op plz
i mean i loved it at first but after the certain hours i played it literally ended. nothing to do or add to my gameplay just the money goes up i think more development should be done
Cool game. Very addictive blend of store sim and FPS. Downside is mainly bugs, which would be more understandable if it were in early access, but the dev is active and continues to patch the game and release free content updates, which is great.
希望游戏还会继续更新内容, 战斗方面:游玩内容太浅 敌对AI只会站A 笨拙无趣 多种类只有BOSS 除了进攻日还有点意思外 及时开硬核模式平日里毫无挑战性 。 经营方面:前期用到制造台做点绷带来卖,中后直接做 倒狗, 买地图商店的货倒卖降低了地图探索权重 电池只是一串数值。也是说末日环境下没有考验人性 资源富得流油 搜啥有啥 每天地图商店更新物资这些设定显得世界还在正常运作,这还是后末日吗? 防御工事塔防玩法:只要你有很多铁丝网后 再补充自动跑塔,你除了挂机没别的事做,别给你的队友按上RPG 除了外出挑战地图关卡。 需要更多特性的小僵尸 可参考求生之路 植物大战僵尸绕开陷阱这类敌对方 小僵尸可有跑尸 全部改为跑A 而不是傻站着打人 经营方面在资源匮乏情况下加入 种地 养殖 放牧 加工生产 季节 天气 温度 NPC采购需求酌情选择制作 参考蒸汽时代边维持边救援/资源交换 加工生产搭配防御工事塔防玩法 陷阱通电 喷火 消耗油 煤气 ,越强大的防守 往往消耗也越大 行成供需闭环 。当然我也在寻找符合我描述的这类游戏
本质上是个资源管理和轻度养成游戏,对抗的内容很寡淡 如果喜欢商店管理,摆放,轻度养成角色,能接受轻微繁琐操作的可以入手 [b] 房子后面有个电塔的基座,那个地方的物资会导致NPC寻路卡住在附近,需要手动捡[/b] [b] 基本流程 [/b] 派人获取物资,特定物资解锁各种升级然后继续获取资源解锁区域直到结束 繁琐的地方在于搬运物资 NPC搬运还只能一个一个拿,后期有个单物品托盘需要玩家先手动放物品标记 作为加了一点养成的商店管理操作过于繁琐,能适应的会很享受 +丰富自定义建筑 +便捷养成 -繁琐操作 -僵尸对抗有点不明所以
Мой сотрудник убил всех моих работников когда я ему дал rpg, больше не заходил
It's certainly fun, It's kind of a Kick in the Nads in the beginning though
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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