
Run a shop in the zombie apocalypse! Trade batteries, craft stock, manage your staff, and fend off undead hordes. Will you be a hero, or profit at any cost? Your choices shape your store - and your fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 14 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Walking Trade is a quirky, action-packed zombie apocalypse store management game where chaos and commerce collide!

Design your shop, balancing space, aesthetics, and functionality. Organize shelves, set prices, and ensure customers leave happy - or at least alive.

Customers aren’t your only problem - zombies invade! Wield melee weapons, firearms, or whatever you can find to defend your shop during raids and hordes.

Hire survivors to scavenge supplies, serve customers, or guard the shop. Keep them equipped and motivated to reap the rewards.

Unlock crafting stations to create weapons, tools, and shop upgrades. Build barricades, storage units, and even makeshift traps to keep zombies at bay.

Be a benevolent shopkeeper or an opportunistic overlord. Help the community, price gouge, or even sabotage settlements for profit. Your reputation determines who comes knocking.
In The Walking Trade, every decision shapes your survival. Build, fight, and thrive in the apocalypse—your way!
Engagement
Reviews
Themes across 269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun games but it needs work and I am hoping there is more things coming along to expand it as it does get samey near the end.
Концепция сама по себе классная, я обожаю выживание, а тут еще и комбо с торговлей. Игра прикольная но очень много багов, именно из-за этого я считаю не следовало выпускать ее так рано лучше было бы пофиксить хотя бы еще половину багов чтобы не так часто встречались. Мне не зашло что при крафте нужно чтобы вещи были максимально близко камон они и так есть на складе зачем их еще приносить к крафт столу. Есть функция "не трогать уборщиками" неудобно подходить к каждому предмету что бы включить или выключить эту функцию можно же было сделать каталог вещей которые есть в наличии и там уже включить или выключить ее. Подчеркиваю то что игру я до конца еще не прошла возможно еще какие-то механики откроются несмотря на это все равно хочу оставить свои пожелания для совершенствования игры: Было бы классно если бы работники во время того как ждут приказа приступить к работе могли ходить, чтобы лучше себя защищать, а то столкнулась с такой проблемой пока занимаешься магазином приходят зомби и бьют работников они конечно отбиваются но так как они не ходят а просто стоят их очень часто убивают; Также было бы классно если бы можно было просматривать работников которых можно взять на работу в каком-нибудь каталоге; Классно было бы если бы уборщики не носили по одному предмету а использовали коробку для переноса большего количества; Было бы классно если можно было персоналу выдавать оружие; Возможно было бы круто, если бы добавили броню; Прикольно было придумать что-то с животными например не давать так быстро возможность набирать работников на должности а например сначала появляется собака играющая их роли; Как то так, надеюсь мой обзор был полезен))
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Turkish +2 more
Hours played at review time, across 269 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра на вечер. Много багов, хотя по большей части они не влияют на игровой процесс. Сама по себе задумка интересная, и было бы отлично, если бы игру доработали. Ещё хотелось бы увидеть открытый мир и больше опций для улучшения магазина. Экономика здесь достаточно сломана: если в начале игры тебе приносят мало лута и только базовые ресурсы, то ближе к концу тебя начинают заваливать тоннами топового лута - условно по две РПГ за ходку работника, причём одна РПГ стоит 4к - 8к за 2 РПГ. Хоть я и понимаю, что это эндгейм, дисбаланс начинает проявляться немного раньше конца игры где-то в середине игры.
...how did the path finding get worse? Not only can they now not manage to walk down an isle of pallets, they get stuck on mounted heads several feet above them, and the short dudes get stuck inside the ground. And the shoppers got dumber as they will sit at the unmanned check out counter (because the cashier is buried in the ground and thus never actual ot assigned) instead of going to the active one. checked back in (you can actually use pallets for everything now, which is nice) and theres more, but i don't know if its much better... add a grid to the warehouse if they need it, but my day shouldn't be baby sitting employees that get stuck. More QoL but I have the same major QoL complaints I had months ago.
I got sucked into the loop so much that I pretty much cleared the skill trees before unlocking the content affected by alot of the unlocked skills. I feel like the game has a pasing issue in this sense. For it's price I do recommend because it is fun in the end, but know that the game does have alot of bugs especially tied to the ai of pretty much every non zombie npc. It has alot of problems but alot of charm and I do look forward to seeing if the game gets any future polish or reworks because the potential is there.
♥♥♥♥♥
крутая игра
Good game, some bugs but nothing game breaking like I read. - Yes workers stopped working sometimes, but you just need to talk to them and reassign them, it takes 1sec. - Customers can get stuck on casher and so the customer just accumulate : just kill the first customer (probably just the first but I killed everyone it was fun). - ATM the security guard ignore zombie often until they enter the store, but it only happens to me while I gave him the sniper, with the arbalet he acts normally and really the sniper is overkill on him. Plus you replace him for automated turret anyway. - Just auto repeat your peons mission, it make no sense to do the mission just one time and it fixed the 'your peons will die returning from their mission'. - cleaner dont clean near the fence, like security (unless you put him in patrol mode) dont kill zombie near the fence cause they have a detection range. - demolition team wont come if you get raided, but maybe like me he killed them like 5 times thinking they were thieves too lmao. Yeah the game dont take you you by the hands but come on there s nothing complicated and I even fint it fun to fix the little bugs by myself, none is game breaking just use your brain, its not an AAA game showing you everything even the puzzle solutions cause they think your r*tarded but maybe they re right after all lol.
muy bueno
Крутая шпилка за свои деньги!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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