
The Walking Dead: The Telltale Definitive Series contains all 4 Seasons, 400 Days, and The Walking Dead: Michonne, which includes over 50 hours of gameplay across 23 unique episodes.
Most likely between $15M and $42.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 97% | approximately $25M |
| PlayStation | $49.99 | 97% | — |
| Xbox | $49.99 | 94% | — |
| GOG | $49.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.42 on Xbox · Türkiye (−93%). Compare 30 prices in 15 markets →
Reviews
Themes across 2167 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly the game was amazing in Season 1 and Season 2 but Season 3 was so bad that they barely even gave it any importance in Season 4 They did not even treat Clementine like the main character in Season 3 It felt like she was just a side character and that was a huge mistake The entire first and second seasons were built around her so suddenly introducing a brand new main character in Season 3 just did not work Then in Season 4 you barely find out what happened to those new characters and they were hardly even mentioned Season 3 really did not do them justice Honestly I think the game should have only had three seasons It just does not feel right having four when you introduce a bunch of new characters and then never give them any real importance or mention them again in Season 4
Telltale's TWD is one of the best stories and character journeys that video games have to offer. You genuinely care about the characters and want to see them be together, grow and improve. The choices that you make in these games are difficult and the outcome might completely change if you make a certain choice, which makes it interesting and replayable. Granted, I've seen other people play all TWD games before on YouTube, like iBerleezy and Jacksepticeye, but coming back and playing the whole collection 7 years after TFS finished still managed to hit me very hard, like damn I didn't expect to feel sad and depressed after completing everything. 9/10, only because New Frontier and Michonne were nowhere near as good when compared to other seasons.
В это просто нужно поиграть.
honestamente, no sé ni por dónde empezar. hay tantas cosas que quisiera decir y tantas emociones que este juego me hizo sentir, que de verdad me cuesta ponerlas en palabras. creo que una de las cosas que más me gustó es que, a pesar de estar ambientado en un mundo apocalíptico lleno de zombis, la acción queda en segundo plano. lo realmente importante es tomar decisiones difíciles para sobrevivir sin convertirte en un monstruo y seguir encontrando motivos para confiar en los demás. sí, el juego te permite actuar de forma más egoísta en muchas situaciones. pero incluso cuando haces lo que crees que es correcto o piensas primero en los demás, tus decisiones siguen teniendo consecuencias. me gustó mucho cómo te enseña que, sin importar las intenciones con las que hagas o digas algo, alguien puede terminar lastimado. por eso siempre intenté mantener un corazón bondadoso y hacer lo mejor posible sin perder la esperanza en quienes me rodeaban. al menos, esa fue la enseñanza con la que yo me quedé. lo más interesante es que, aunque esa haya sido mi interpretación, también siento que aquí no existen respuestas completamente buenas o malas. solo hay personas intentando sobrevivir al miedo y protegerse a sí mismas y a quienes aman. por eso, incluso cuando llegas a odiar a un personaje, no puedes evitar sentir lástima por él... o incluso entender por qué hizo lo que hizo. también quiero hacer un pequeño shoutout a lee, christa, omid, kenny, luke y james, quienes cuidaron de clem incluso cuando no tenían ninguna obligación de hacerlo. a rebecca, porque a pesar de ese comienzo tan amargo, terminó tratándola como la niña que era y le devolvió un pequeño pedazo de normalidad. y a alvin, por sacrificarse y dar paso a un personaje tan precioso como alvin jr. y por último, a clementine. qué personaje tan increíble de principio a fin. una niña dulce que, a pesar de todo lo que vivió, nunca perdió su humanidad ni esa ternura que la caracterizaba desde el principio. eso se nota especialmente en los pequeños momentos de paz que comparte con los chicos de la escuela ericson. gran juego. es una historia preciosa que habla mucho más sobre las personas que sobre los zombis, y dudo que la olvide alguna vez.
Чому ця гра весь час вбиває всіх кого я люблю?😭
玩的时候在想还好产品不是中国制造标准,不然门也踹不开,窗户栅栏也撤不掉,以及每次打僵尸的时候都有武器在旁边,很趁手,不然呢,我就会随时死翘翘,总而言之,这里每个人运气都是相当好了!/啊哦,跑偏了 情节很感人,是真心实意的被触动了,很有意义,在末日遇到你们的话真的是值得庆幸,很棒的伙伴!有时候选择也是真的很难。 玩新边界的时候,突然换了个主控还有点不习惯,很多时候虽然是哈维尔的视角在玩,但是还是会无条件偏向克莱门泰因,我爱女儿!sry。对了,和嫂嫂的戏码实在有点那个。。。道德上我还是无法接受,太恐怖了。好在第三季快结束了应该,期待后面! 虽然还没玩完,但是我喜欢这个游戏。
this game is quite impressive. decisions affect a lot of the gameplay and you have limited time to react. Safe to say I loved letting that clementine girl eat the human meat even though i didnt mean to, i was satisfied i did my happy little accident
中文字幕时不时变成英文还是机翻口口,翻译都没做好就卖了,还不盗版。
When I first started playing TWDG, I thought it was just going to be another zombie game. I expected a lot of action, killing walkers, and trying to survive. I couldn't have been more wrong. This game isn't really about zombies—it's about people, relationships, impossible choices, and living with the consequences of every decision you make. The characters are honestly what make this game so special. Every single one of them feels real. They all have their own personalities, strengths, flaws, and reasons for doing what they do. Before you even realize it, you start caring about them like they're actual people. That's what makes every choice so difficult. There were so many moments where I just sat there staring at the screen, trying to decide what to do because I didn't want anyone to get hurt. And somehow, no matter what you choose, it still feels like you made the wrong decision. The story is an absolute masterpiece. One minute you're smiling because everything finally seems okay, and the next minute the game completely destroys you emotionally. It keeps you on edge the entire time, and it constantly makes you question what you would actually do if you were in that situation. And Clementine... watching her grow from a scared little girl into such a strong and independent person is one of the best character arcs I've ever seen in any game. You don't just watch her story—you feel like you're growing alongside her. That's what makes this game hit so much harder than most movies or TV shows. The ending completely broke me. No spoilers, but if you make it to the end without crying, you're honestly built differently. I was crying like a little kid, and I'm not even embarrassed to admit it. After the credits rolled, I just sat there staring at my screen, thinking about everything that had happened. For me, The Walking Dead by Telltale is the greatest story-driven game ever made. Not because of the gameplay or the graphics, but because of how it makes you feel. Very few games leave a lasting impact on you after you finish them, but this one stays with you for a long, long time. **11/10. If you haven't played it yet, do yourself a favor and give it a chance. Just be prepared... this game will probably break your heart.**
yk i will adore you till eternity so wont you please