
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.1Kreviews | 95% | — | $22M |
| $5.99−80% | 4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The puzzles are okay but mostly tedious due to the going back and forth. Pretentious dialogue.
пощекатали мозк
简中翻,衍译敷且翻机,文字本涩晦懂难单,一点来就这,说并不荐出。V8 A7 85 33 E6 22 G4
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22M | 39.9K | 88% | $19.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.3M | 34.4K | 78% | $19.99 | |
| $21.8M | 37.4K | 87% | $39.99 | |
| $21.8M | 26.9K | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.5K | 226 | 76% | $9.99 | |
| $6.1K | 24 | 79% | $9.99 | |
| $1.3K | 90 | 62% | $0.99 | |
| $42.2M | 108.2K | 96% | $24.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $3M | 7.6K | 94% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
| $29.99 |
| 593ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Scratched an Itch That I Didn't Know That I had. Gameplay I really enjoyed the puzzles. And while they did not do anything nearly as groundbreaking as introduce a mind blowing mechanic like a Portal Gun, you can tell these puzzles were well thought out. Each puzzle has it's own set of rules... until it doesn't. And while following the rules of each puzzle is definitely enjoyable, I was more impressed by how many times you have to "bend" or even "break" the rules to achieve certain goals. There is something about feeling like you are sneaking through the back door to solve something or that you are dipping your toes where you're "not supposed to." To be able to incorporate that feeling into the game by design is possibly the most impressive part of this game. Without dipping into spoiler territory, this game has secrets. LOTS of secrets. I'm talking easter eggs, alternate endings, etc. so if secret hunting is your cup of tea, this game will be a pretty good brew! Story The story can be a little confusing at times, but it is rewarding if you can follow along. It is mostly fed to you in between puzzles via terminals where you are able to view files that basically serve as pieces of lore. The purpose of these terminals extends beyond viewing files, but I won't spoil that here. Ultimately, I can't say that I agree with everything this game is trying to say, but I like that a game decided to tackle some pretty heavy themes. Themes like consciousness and morality. It is stuffed with plenty of Philosophy and even a little Theology to get your gears moving and while I disagree with some conclusions, I think this could make a great table for deep conversation about these topics. Ultimately, I was surprised that a game was the conduit for these thoughts. Thoughts that I would typically get from reading a book, however, experiencing the same thoughts over a more interactive medium like gaming really makes you deal with the subject matter in a different way. This is an experience that has been wholly unique to me in terms of gaming up until this point and something that I didn't know that I wanted. Music The music in this game served it's purpose very well. There are a few varying environments that you will travel to and each track supported that feeling, especially when it comes to the "ethereal" locations. I even added a few tracks to my personal playlist as they really do the job when it comes to promoting focus and concentration. Nothing here that will win a Grammy but that is not exactly what it is trying to do either. It is trying to create atmosphere and promote contemplation and I think it succeeds on both fronts. Graphics This game is nearly a decade old at this point and the graphics hold up pretty well. There are some locations that look great, and with a scale that is surprising for this sort of game, even though not all of the scale is explorable, it no doubt adds to the environments. This would certainly not win any awards today for outstanding graphics, but compare it with it's contemporaries and it would be at the higher end of the spectrum. Overall, this game ticks a lot of the boxes for me. While not perfect, I found very little to complain about. Very rarely a bug or two might have thrown the experience off slightly, but there was so much more positive than negative in my experience with The Talos Principle. I love games that make you think, and this game does that, both in gameplay and in it's story and themes. If the themes of this game sound even remotely interesting to you, then you should definitely dig in and see if this game scratches an itch that maybe you didn't know you had!
Great game. Highly recommended for portal enjoyers. Great on deck.
Whoever thinks this game's is profound, deep, smart, or mind-blowing has obviously never taken Philosophy 101. good puzzles tho!
The answer that came to me again and again was "play". Every human society in recorded history has games. We don't just solve problems out of necessity, we do it for fun! Even as adults. Leave a human being alone with a knotted rope and they will unravel it, leave a human being alone with blocks and they will build something. Games are part of what makes us human, we see the world as a mystery, a puzzle, because we've always been a species of problem solvers.
本体难度并不高,关卡都是循序渐进的。DLC特别难,不得不感叹制作者对于机制开发的深度。 有关哲学的那些文本没看。但是配音是真的好,很有感情,内容是机翻,一坨。 游戏优化特别好,场景也都很好看,还有众多彩蛋。 强烈推荐🥰🥰🥰
I have seldom sat in front of my computer pondering what my character, what I, would do. This game will have you questioning what it means to be a person and the nature of free will. All of this is wrapped up in a delightful puzzle game that often leaves you excited and proud of your achievements. This game has aged well and just as relevant and pertinent more than a decade after it was released, maybe even more so with the rise of LLM and other "AI" tools. If you like puzzles and an engaging plot/mystery, you will not be disappointed with The Talos Principle.
This is a super fun puzzle game sprinkled with interesting philosophical questions and partial works of classic literature. Originally I thought it was too short, but 30 hours of solving puzzles ended up being just about right for me. The overarching story is thought provoking and ties everything together nicely. Well worth the buy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.