
The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 23 → 4.57/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 95% | — | $9.4M |
| $29.99 | 3.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Está bien. No es tan bueno como el 1 pero está bien.
Lots of clever puzzles featuring a mix of old and new mechanics. Gorgeous environments throughout with a particular attention to lighting. The game has a thoughtful philosophical backbone that motivates the story, though to be honest I lost the plot about halfway through. The game presented just the right amount of challenge for me. Some puzzles made me sweat, but ultimately I was able to complete everything 100 percent without using a guide or any in-game hints. If there's anything negative I can say it's that you'll be spending so much time on puzzles that you'll end up hearing the background music loop many times. The music itself is solid but eventually grows stale, which is a shame, since it is well composed. All in all, The Talos Principle 2 is presented beautifully and gave my brain a workout in a pleasant way. I recommend this to anyone who enjoys logic puzzles. (I also recommend it to fans of brutalist architecture, because there's a lot of it here!)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 24.4K | 93% | $9.74 | |
| $9.4M | 16K | 97% | $24.99 | |
| $9.4M | 227.9K | 87% | $3.99 | |
| $9.4M | 16.7K | 82% | $24.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.5K | 69 | 93% | $19.99 | |
| $206 | 2 | 0% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 133 | 92% | $29.99 |
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
| $29.99 |
| 813ratings |
| 88% |
| — |
| not modelled |
| $29.99 | 133ratings | 92% | — | not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Following its predecessor, this is a great puzzle game with a bigger story, better puzzles, and vast, beautiful worlds to explore.
Frogs are people too...
gud
les decors sont superbes et les enigmes quoique pas faciles sont vraiment incroyables;
мыслями постоянно возвращаюсь к этой игре, к сюжету, к героям, к записям. это ахуенно и тут больше нечего сказать...в это надо просто поиграть.
이제 50퍼 했는데 이런 미친 퀄리티의 후속작은 본적이 없음 지금까진 퍼즐이 쉬운데 갈수록 어려워져서 더 재밌어질듯
Кайфова 30годинна розминка перед длс (правда я вже награвся, кек) не те щоб дуже важке після першої частини, але ж наскільки воно різноманітніше і прикольніше) з мінусів: - дуже шкода що гра на урині5 (з длсс так воно все шакалить...), дякую що хоть більш менш оптимізованно (окрім однієї локи) - діалогів ну якось задто багато!!! -напевно хотілося б декілька прям ПЗДЦ важких головоломок в основній грі, а не купувати окремо пак длс.
Прикольная концепция! Сперва поиграл в эту часть, потом купил первую. Интересная задумка. Пока не прошел, но мне нравится
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.