
A martial art open world adventure game that combines survival and crafting. Developed with UE4, it creates a vivid world of 256 square kilometers. Cultivate yourself by collecting, crafting, exploring and other methods. Confront complex natural environment and challenges from other warriors.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a pretty basic game in general. It's definitely trash but it feels like it's a good game wrapped in the skin of a bad game. Translations are obviously bad but I went into it expecting that. The gathering isn't particularly challenging and the combat does take some getting used to, but it's possible to beat extremely high level npcs after getting the hang of it. I tried a few multiplayer servers and they all contained dedicated chinese players who clearly enjoy playing the game and all it has to offer. The player base is moderately small, maybe around 25-50 players who get on every once in a while. In general it's not extremely fun or boring so I'd put it in the slightly repetitive but not tedious game category.
but how do I start my own server where it's private for my friends n I???
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $5.5M | 13.6K | 38% | $19.99 | |
| $34.4K | 69 | 77% | $17.99 | |
| — | 3.1K | 62% | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $345.7K | 1.9K | 92% | $9.99 | |
| $345.9K | 866 | 76% | $19.99 | |
| $345.6K | 1.6K | 85% | $11.99 | |
| $345.6K | 1.8K | 90% | $9.99 | |
| $346K | 183 | 72% | $29.99 | |
| $346K | 665 | 93% | $19.99 |