
Set in the Roaring '20s, The Sinking City 2 is a survival horror steeped in Lovecraftian dread. Defy an eldritch deity and explore the drowned alleys of Arkham, stalked by the dead, as you weigh one life against an entire city.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best DE #67, worst UK #100 · 2 markets collected
About
The Sinking City 2 is a third-person survival horror set in 1920s Arkham. Deliberate, tense, and resource-lean: pressure builds as you push deeper, relief comes in brief refuge, and fear is something you manage. Mind your inventory, take on unnerving puzzles, and double back via unlocked shortcuts for supplies and upgrades.
A Roaring ’20s port city buckling under a supernatural flood. Tide-stained avenues and battered Art Deco. Speakeasies gone dark. Districts feel lived-in and water-worn, with routes by foot and skiff, shortcuts behind collapsed seawalls, and secrets tucked in boarded parlors. You’ll navigate a hospital where science hides its face, a fish market where the merchandise bites back, and descend deep below the city to where eldritch horrors stir.
A ritual gone wrong trapped her soul in the Dreamlands, and now malevolent forces have stolen her body. To rescue the woman you love, you must walk a dangerous path through catastrophe to the source of the flood — her presence always felt, but rarely seen.
The Slither animate the dead. Deep Ones surge from dark water. Shadows bend space and test nerves. Some fights must be met head-on; others demand a retreat to rearm, retune your build, and return better prepared. Or take on an optional investigation and come back with an upgraded gun.
Exploration is the key to survival. Read ritual residues, sift through grisly clues, decode journals that shouldn’t exist, and pry at masks that won’t come off. Optional cases never gate progress — but they unlock safer routes, hard supplies, and upgrades that change how you endure the next encounter.
The Sinking City 2 draws on Frogwares’ detective roots to deliver survival horror that runs deep and hits hard. Shaped by studio obsession and community feedback, it’s a faithful Lovecraft experience: myths made manifest, and the inconceivable fear that results.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.8Kreviews | 83% | — | $2.5M |
| $49.99 | 326ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1075 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Das Spiel ist einfach grandios, ich habe die Reise genossen. Es lässt mich mit dem Gefühl zurück, wann kann ich wieder so ein tolles Spiel spielen. Die Geschichte, die Optik alles hat mich gefesselt und es war einfach eine Freude, vielen Dank für dieses Erlebnis.
Той випадок коли зміна концепту гри йде на користь У порівнянні з першою частиною гра виросла у всьому Найголовніше, хочеться виділити атмосферність і візуальну складову. Похмуро, напружено, лячно Локації тепер різноманітні, нема відчуття самоповтору, кожна кімната виглядає продумано і унікально Історія цікава хоч і не дуже тривала, гарно прописані персонажі Детективної складової стало менше, але мені особисто якраз було достатньо і цікаво Бойова частина трошки специфічна, але загалом звикається. Є певний виклик В технічному плані також все зроблено дороьно, якихось проблем, помилок чи візуальних артефактів не було
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 4.3K | 97% | $16.49 | |
| $2.5M | 4.2K | 88% | $14.99 | |
| $2.5M | 3.8K | 80% | $23.99 | |
| $2.5M | 5.2K | 85% | $19.99 | |
| $2.5M | 2.3K | 94% | $29.99 | |
| $2.5M | 2.7K | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $816 | 3 | 100% | $9.99 | |
| $5.1K | 20 | 100% | $9.99 | |
| $371 | 3 | 0% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese +3 more
| $49.99 |
| 57ratings |
| 78% |
| — |
| not modelled |
| $49.99 | — | — | #25 | not modelled |
| $49.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Typisch geklauter Mist! Nichts an diesem Game hat man sich selbst ausgedacht. Einfach alles wurde von Resident Evil geklaut. Das Inventar, die gesamte Aufmachung, sogar die erworbenen EP die man für Quatsch erhält wie ,,schlage einen Gegner mit der Hand,, um die EP in einem internen Shop auszugeben für Kosmetika, Waffen und Designer Grafiken....Also einfach nur dumm übernommen. Das Spiel ist keineswegs zu vergleichen mit dem ersten Teil. Keine frei erkundbare Karte mit versteckten Gegenständen oder Rätseln, die Grafik der Charaktere ist ja mal unter aller Sau...Im ersten Teil hat man einen ♥♥♥♥♥♥♥♥♥♥♥ Detektiv gespielt mit Augenringe, dem man angesehen hat, dass er müde und depressiv ist. Jetzt spielt man einen glatten Alan Harper, der dauerhaft guckt, als hätte er einen Plug im Zimtstern...Zudem ist das schlimmste, dass dieses Spiel NICHTS mit Lovecraft zu tun hat. Haben die Entwickler überhaupt ein Buch des Autors gelesen? Keine Stimmung, keine Atmosphäre, einfach nur Zombie schnetzeln an der Wasseroberfläche! Und Leute, was soll dieses geheule am Anfang? Slava Ukraini ♥♥♥♥♥♥♥♥ kann keine Sau mehr hören! Euer Zweitsitz ist in Irland, also tut nicht so, also würdet ihr in Kiew direkt an der Front unter härtesten Bedingungen dieses Spiel entworfen haben! Mit 90 Milliarden Euro Unterstützung durch Deutschland und einer neuen Villa für Schneelesnky in Wandlitz, können wir wohl mindestens eine deutsche Synchro erwarten. Aber selbst das bekommt ihr nicht hin! Fakt ist, ihr habt einen geilen ersten Teil mit Detektivarbeit und Hintergrund Story in einen Seelenlosen Zombie Shooter verwandelt! Schande Leute!!! Nur Resident Evil Fanboys feiern euren ♥♥♥♥, aber mit Lovecraft hat das nichts mehr am Hut! Ps: Danke an den Steam Support, dass ich trotz meiner Spielstunden diesen Fehlkauf reklamieren konnte! Da unterstütze ich lieber mit meinem Geld Produktionen, die ihrer Linie treu bleiben und vorallem eine deutsche Synchro anbieten. Weltsprache am Anus!!!
I think it's great! But then again I'm a big fan of the Alone in the Dark series so this was perfect for me. I see a lot of reviews complaining too much combat, there is a lot but just set gameplay options to easy and you'll have no problem getting thru it. I Love it!
Å bli skuffet er ikke gøy. Liker du Resident Evil? Så fint! Da liker du nok Sinking City 2 Likte du detektivarbeidet du gjorde i det første Sinking City? Er Resident Evil noe du ikke er spesielt begeistret for? Er du glad i Frogwares sine Sherlock spill? Da kan du ta plass i samme båt som meg. Om jeg vil spille Resident Evil, spiller jeg Resident Evil. Ikke Resident Evil med Frogwares maske. Når jeg gleder meg til en oppfølger av et spill jeg likte godt, setter jeg på meg skylappene og venter i spenning. I dette tilfellet førte det til en helg med bismak og litt lettere lommebok. Etter å ha sett på markedsføringen i etterkant, er det tydelig at jeg burde undersøkt litt bedre før jeg hoppet inn i Sinking City 2. Historien i spillet kan hende tar seg opp, men etter 5 timer ble jeg ikke investert nok til å ville vite hva som kom til å skje med rollefigurene. Det starter som mange spill med at du skal redde noen du er glad i. Dette er ikke noe jeg er så stor fan av i spill hvor historien er i fokus. Det kan være en motiverende storybeat om en rollefigur du har hatt med deg et godt stykke på reisen havner i trøbbel, og du må komme til unnsetning. Da har man hatt tid til å bygge en relasjon og gjort seg opp en mening om dette er en figur jeg vil skal ha det bra. I Sinking City 2 blir du kastet ut i et redningsoppdrag hvor du skal redde noen du har hatt kjennskap til i 5 minutter, men som betyr veldig mye for karakteren du spiller. Som du forsåvidt også møtte for 5 min siden. Snork. For å ikke bare være negativ: Spillet kjører bra og ser fint ut. Opplevde ikke noen bugs eller andre rariteter under spillingen. Combat var litt clunky, men det var det i det første også. Så noe annet enn navnet har de klart å få med seg fra det første. Jeg liker Frogwares sine spill og håper de fortsetter å lage de. Når man starter spillet får man en liten intro om hvordan utviklingen av spillet har vært og problemer de har måttet takle i det virkelige liv. At Sinking City 2 kom i det hele tatt er imponerende. Men det må være lov å være skuffet for det.
Been so excited for this game, and so far it has delivered. This game is really fun to play, and super excited to see what all you will do with it!
By far the best Cthulhu-mythos game I've played on PC, hands down. For once we got a fully fleshed out story that was faithful to the mythos and wasn't scared of going hard at it. (Arkham can't catch a break, huh...) I won't go much into the details, pretty much all the relevant things have already been said. Very enjoyable 25 hours (played on Hard Night -difficulty and reading / exploring absolutely everything I could possibly find). On harder difficulties a nice balance of lore, exploration and fighting encounters - I actually enjoyed this more than my recent Resident Evil 9 playthrough. This one had some proper spirit. Great game, go play it.
ben böyle güzel bi oyun görmedimmm tek kelimeyle şahaneydiii!!! sonu ağlattı yaaa .. her ne kadar bazı yerleri stresli olsada bayıldım böyle oyunlar daha çok gelmelii doyamadımmm elinize sağlıkkkk
Really fun game, Good Story, Lots of scares and some interesting characters.
дубова
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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