
Set in the Roaring '20s, The Sinking City 2 is a survival horror steeped in Lovecraftian dread. Defy an eldritch deity and explore the drowned alleys of Arkham, stalked by the dead, as you weigh one life against an entire city.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best DE #67, worst UK #100 · 2 markets collected
About
The Sinking City 2 is a third-person survival horror set in 1920s Arkham. Deliberate, tense, and resource-lean: pressure builds as you push deeper, relief comes in brief refuge, and fear is something you manage. Mind your inventory, take on unnerving puzzles, and double back via unlocked shortcuts for supplies and upgrades.
A Roaring ’20s port city buckling under a supernatural flood. Tide-stained avenues and battered Art Deco. Speakeasies gone dark. Districts feel lived-in and water-worn, with routes by foot and skiff, shortcuts behind collapsed seawalls, and secrets tucked in boarded parlors. You’ll navigate a hospital where science hides its face, a fish market where the merchandise bites back, and descend deep below the city to where eldritch horrors stir.
A ritual gone wrong trapped her soul in the Dreamlands, and now malevolent forces have stolen her body. To rescue the woman you love, you must walk a dangerous path through catastrophe to the source of the flood — her presence always felt, but rarely seen.
The Slither animate the dead. Deep Ones surge from dark water. Shadows bend space and test nerves. Some fights must be met head-on; others demand a retreat to rearm, retune your build, and return better prepared. Or take on an optional investigation and come back with an upgraded gun.
Exploration is the key to survival. Read ritual residues, sift through grisly clues, decode journals that shouldn’t exist, and pry at masks that won’t come off. Optional cases never gate progress — but they unlock safer routes, hard supplies, and upgrades that change how you endure the next encounter.
The Sinking City 2 draws on Frogwares’ detective roots to deliver survival horror that runs deep and hits hard. Shaped by studio obsession and community feedback, it’s a faithful Lovecraft experience: myths made manifest, and the inconceivable fear that results.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.8Kreviews | 83% | — | $2.5M |
| $49.99 | 326ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1066 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game. If you liked any of the new Resident Evil games, you'll like this one. The story is better than most of the RE games, but the combat is a step down. The problem is the weak points. Most monsters randomly grow a glowing spot that takes extra damage, but it takes 2-3 seconds to show up. So you're backpedalling with your gun trained on something that's closing the gap, waiting for a target to appear. Then shooting it doesn't kill them anyway, so by the time you've dumped rounds into the weak point the monster is on top of you. Fighting groups gets old fast because of it. Staggering monsters when you hit a weak point would have fixed most of this. It'd make crowds manageable instead of just annoying. That's the only real complaint I have. My favourite part was the ending. The story finishes on a bittersweet note that I really enjoyed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese +3 more
| $49.99 |
| 57ratings |
| 78% |
| — |
| not modelled |
| $49.99 | — | — | #25 | not modelled |
| $49.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game especially if you are a fan of Resident Evil and Silent Hill. And you don't have to know the story/play the first game to get into this (although I think the characters are the same) Gun play is satisfying, the puzzles were fun to solve and the bosses were pretty decent too. I had a great time finishing this. Performance wise it might have small issues here and there tho. Played it on High (2nd highest) with DLSS on Quality at 1440p and except for two small sections I had atleast constant 65-70ish frames throughout. Visually the game looks really nice (except for when you might be looking at a mirror lol) and it has a photo mode for those interested (no lighting options tho) I'd say do try it out. Recommended.
8/10
Good Game but i found i even when dodging attacks id still get hit 70% of the time
优化跟demo比有进步但不多,部分场景low帧严重,但箱庭的设计和解密还是蛮有意思的
"Slimy, yet satisfying!"
Even after getting the inventory expansion, the slot still didn't unlock. I've looked all over the internet for a solution, but I COULDN'T FIND A WAY TO FIX IT
Full review to follow but pros so far : -voice acting is excellent -atmospheric and unnerving -combat is punchy and satisfying -glad to see puzzles here, nothing too mind bending so far -monsters are suitably horrific -very memorable npc so far, hopefully more to come -con -minor popping in graphics and some blurring. Could be because I’m on a 3060 though. I’m hoping for a good 20 hour plus playtime for £50 so time will tell if this becomes a con if the game is too short.
It's a definite buy but you have to know going into it, it's a Resident Evil knockoff lite w/ Alan Wake vibes. That's not a bad thing especially if you love the RE stuff but just know there is nothing original here as far as gameplay. The game story is new and refreshing if you can understand any of it! It's pretty decent, not RE level amazing but one thing I would change is the title from Sinking City 2 to Backtrack City 2. Because my f******ing god you will be backtracking most of the time! If you love that sort of thing, BUY IT! p.s. They nailed the optimization for PC. It runs and looks exceptional.
I'm loving it ! Loved the first game, even if it was janky, but the sequel is way above in terms of quality. Great job guys !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 4.3K | 97% | $16.49 | |
| $2.5M | 4.2K | 88% | $14.99 | |
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| $2.5M | 5.2K | 85% | $19.99 | |
| $2.5M | 2.3K | 94% | $29.99 | |
| $2.5M | 2.1K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $816 | 3 | 100% | $9.99 | |
| $5.1K | 20 | 100% | $9.99 | |
| $371 | 3 | 0% | $5.99 | |
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