No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
Sums Steam only; Epic, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | Free | — | — | — | not modelled |
| Free | 200.4Kreviews | 86% | #34 |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $0 |
| Free | 140Kratings | 75% | — | not modelled |
| Free | 14Kratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $699.8M | 1.4M | 86% | Free | |
| $596.7M | 2.9M | 89% | Free | |
| $496M | 916.1K | 87% | Free | |
| $444M | 2.1M | 84% | Free | |
| $436M | 400.9K | 87% | $44.99 | |
| $426.5M | 942.9K | 97% | $19.99 |