
Shame & choices = possible apocalypse. You need to figure out what’s causing the apocalypse to happen, so that you can prevent it. 2 playable characters with different relations to shame → 2 unique perspectives of the same story. Complicated families, branching choices and unforgiving consequences.
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About
Choices have consequences!
2 playable characters
6 days
Diffent endings
9 endings for Elias' route
3 path dividers affecting the nuances of Felix' ending
SHAME & CHOICES = POSSIBLE APOCALYPSE
Prevent this possible “apocalypse” from happening by interacting with the mysterious world and its morally grey characters to figure out what’s causing the world to reach a dead end, and find out what choices you need to do and not do to avoid game over.
In the mind of a daydreamer, you can find:
→ 2 playable characters with such different content that it’s almost like 2 games in 1
→ 6 days, each with different things to explore and experience, and different consequences to suffer or enjoy
→ several different possible endings:
In Elias’ route, there are 9 different endings.
In Felix’ route, there are 3 different path dividers deciding the nuance of ending you get.
→ a complex story with many different possible paths and endings, more or less tragic or hopeful depending on how you play it
→ a unique game mechanic where shame and mind affects the gameplay
→ dialogue and choice heavy gameplay

→ a great amount of good writing - so be prepared to read!
→ many different choices with many possible consequences, where both the “good” and “bad” options can reward the player with interesting content and useful knowledge (the mind of a daydreamer is a spider web of red threads with endless possible scenarios with hundreds of variables)
→ a colorful (but not cozy) hand drawn environment, taking place in a seemingly normal made-up small Swedish town that hides something … out of this world
→ it’s not an erotic game, but it is perverse - but also repressed, both sex positive and sex repulsed, and filled with deep longing and unbearable shame
SOME OF THE CHARACTERS YOU WILL MEET IN THE GAME:
Elias. He seems warm and kind,
but his father says you should fear him. Who can
you trust? He seems older than he’s on paper.
Elliott. Elias’ father. He’s crouching,
but that doesn’t fool anyone. He’s too tall to walk
around in the world as anonymously as he’d want.
His shame is crippling.
Alice. Elliott’s girlfriend. She
looks very young, but don’t worry: Elias checked
her ID to calm both his and your paranoia, and
she is an adult.
Felix. His mom (?) calls him
Cain and mocks him. Does he deserve her harsh
words and cruel jokes?
Levi. Felix’s parent. As someone
from her past wrote: “A hard smile on lips so soft.”
I think she feels way more than she shows.
Sebastian. Levi’s brother, unknown
to Felix until recently. Why did Levi never tell Felix about him?
CHOOSE YOUR VESSEL OF SHAME

Which character you choose to play as will greatly affect your experience, and it’s recommended to try to play as both characters to get the fullest picture of their world and understand how and why it can reach a dead end because of your choices or lack thereof, and to figure out how to avoid it happening.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English**languages with full audio support
Reviews
I love this game. I've already spent a lot of time playtesting and know the ins and outs fairly well, but it still manages to catch me off-guard with it's witty writing and unexpected consideration for obscure combinations of choices. This along with the deeply thought-out characters dealing with topics often too shameful to be depicted in media makes it a uniquely well-written, funny and interesting game in my opinion. While one shouldnt expect a focus on gameplay, i really enjoy how the shame and mind mechanics respond to your choices however small they may be - painting a vivid picture of the player characters' thought patterns in ways i found very relatable, and when not relatable, very... interesting.
Absolutely wonderful game. I've been waiting to play it for a while now, and I can say with confidence that it hasn't disappointed me. The writing is phenomenal, making you uncomfortable in all the right ways, working in sync with the ominous music, and the simple, childish, yet familiar art style. It represents the flawed humanity from two, widely different perspectives. Shame, something that lives within all of us, its a terrible, yet terribly human thing. You experience shame witnessing others' flaws, and witnessing your own in parallel. Every interaction feels heavy, and so, so wonderfully, painfully human. This game isn't afraid, or better said, ''ashamed'' to tackle the uncomfortable reality of being a human, living amongst other flawed humans such as yourself. We love, something both biological and psychological, and we hunger, a feeling produced purely by the body. Without hunger we cannot love, the line between the two blurs itself, shamefully.
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Deeply, viscerally, relentlessly, perversely, almost unbearably uncomfortable.
I cannot recommend this game to anyone I know. I think it's a game for angsty teens with brains fried by obsessive pornography use, so I am sure it's going to be a big hit and it will find it's crowd. That being said, the art is fantastic.
i have been a playtester for the game for a while now, so all of these thoughts come from even before the full release. my overall opinion hasnt changed much from my demo review, but my feelings about this game has probably amplified ten-fold. but how do i describe exactly how i feel about this game? it is so very detailed, even after exploring so many options in the game there is still so much to see. and the writing is incredible! you can feel the emotions of the characters just by experiencing a few minutes of the game. i have never felt so connected to a game before. it takes the ugliest, most raw and shameful parts of life and makes it into something beautiful and easy to connect to. there are times when it is so hilarious and yet so heartbreaking, but no matter what it manages to stay interesting all throughout your time playing. the art and music in this game is so commendable, each part of it is so wonderfully crafted together to create what i can only describe as a masterpiece. the gameplay is easy to follow, not typical for an RPG but perfectly fitting for the story being told, and it really gets you thinking of all the possibilities that you can achieve. i love this little universe that has been created, and it is definitely worth the price. i would recommend this to anyone who loves a unique, story-driven RPG with complex but lovable characters and a world that is so unholy, but at the same time so very divine. <3
I'm not much for RPG dialogue-heavy games, but this game made me think otherwise. The Shame of a Daydreamer had me jumping in my seat at its twists. Sometimes I even screamed! The dialogue is so enticing that I always want to learn more about the characters and the world. I've just reached my first ending as Elias and have already started my first route as Felix. I will definitely continue playing to see what other lore and endings the game has to offer!
i've only played the game for a bit and gotten one of the endings, but this is a game i thoroughly enjoyed and honestly one of the most interesting ones i've played in a while. the world building is amazing, and it makes me just want to keep exploring and seeing what other clues and secrets i can find. the plot takes a turn in a direction i didn't expect at all, which was a good surprise. you can clearly tell the creator put a lot of time and dedication into this game. i can't wait to play more and find out what the other endings are :]
I've only just started playing this game but it has already officially sucked me in. Not only is the art absolutely beautiful but the story telling is done in such a way that's intriguing and captivating and has me wanting more. It's not too early to definitely note that the creator put a lot of thought and love into this game. The characters are amazing and well done and I can't wait to find out more about them and just the world in game in general!! Absolutely worth the time checking out!! <3
This title looked interesting - but between the clunky layout and constant crashes I couldn't really get into it. I might try this again if there is an update that improves accessability/playability.
[h1] Shameless/10 [/h1] This is definitely a very special and thought-provoking game. It's very taboo-ish, but without being unnecessarily edgy or pornographic. And the story has many layers and a bigger picture, but the plot is also pretty simple and easy to follow. Gameplay-wise, there is not much into it beyond basic interactions and the shame system, which is also kinda straightforward. And most of the puzzles boil down to interacting with the right thing/person on the right day - there are a lot of things to interact with, so you may get lost, but the game has also received a couple of updates adding hint systems, so it should be easier to beat without needing any guides by now. It certainly requires a lot of trial and error, so you are going to be going back to previous saves constantly, but a playthrough can be pretty short once you figure out what to do, you can potentially beat each campaign in like 50 minutes. Needless to say, I absolutely recommend this game.
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